removed historic comments
parent
f1697b4f91
commit
a6e7401670
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@ -189,8 +189,6 @@ namespace UnityEngine.UI.Extensions
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}
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segments.Add(CreateLineSegment(start, end, SegmentType.Middle, segments.Count > 1 ? segments[segments.Count - 2] : null));
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//segments.Add(CreateLineSegment(start, end, SegmentType.Full));
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//segments.Add (CreateLineSegment (start, end, SegmentType.Middle));
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if (lineCaps) {
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segments.Add (CreateLineCap (start, end, SegmentType.End));
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@ -208,7 +206,6 @@ namespace UnityEngine.UI.Extensions
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}
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segments.Add (CreateLineSegment (start, end, SegmentType.Middle));
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//segments.Add(CreateLineSegment(start, end, SegmentType.Full));
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if (lineCaps && i == pointsToDraw.Length - 1) {
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segments.Add (CreateLineCap (start, end, SegmentType.End));
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@ -323,8 +320,6 @@ namespace UnityEngine.UI.Extensions
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v2 = start + offset;
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}
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//var v1 = start - offset;
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//var v2 = start + offset;
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var v3 = end + offset;
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var v4 = end - offset;
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//Return the VDO with the correct uvs
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