diff --git a/Scripts/Primitives/UILineRenderer.cs b/Scripts/Primitives/UILineRenderer.cs index 2375ff0..62d2b3e 100644 --- a/Scripts/Primitives/UILineRenderer.cs +++ b/Scripts/Primitives/UILineRenderer.cs @@ -189,8 +189,6 @@ namespace UnityEngine.UI.Extensions } segments.Add(CreateLineSegment(start, end, SegmentType.Middle, segments.Count > 1 ? segments[segments.Count - 2] : null)); - //segments.Add(CreateLineSegment(start, end, SegmentType.Full)); - //segments.Add (CreateLineSegment (start, end, SegmentType.Middle)); if (lineCaps) { segments.Add (CreateLineCap (start, end, SegmentType.End)); @@ -208,7 +206,6 @@ namespace UnityEngine.UI.Extensions } segments.Add (CreateLineSegment (start, end, SegmentType.Middle)); - //segments.Add(CreateLineSegment(start, end, SegmentType.Full)); if (lineCaps && i == pointsToDraw.Length - 1) { segments.Add (CreateLineCap (start, end, SegmentType.End)); @@ -323,8 +320,6 @@ namespace UnityEngine.UI.Extensions v2 = start + offset; } - //var v1 = start - offset; - //var v2 = start + offset; var v3 = end + offset; var v4 = end - offset; //Return the VDO with the correct uvs