26 lines
690 B
C#
26 lines
690 B
C#
using System.Collections.Generic;
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namespace UnityEngine.UI.Extensions.Examples
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{
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public class TestAddingPointsList : MonoBehaviour
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{
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public UILineRendererList LineRenderer;
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public Text XValue;
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public Text YValue;
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// Use this for initialization
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public void AddNewPoint()
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{
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var point = new Vector2() { x = float.Parse(XValue.text), y = float.Parse(YValue.text) };
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LineRenderer.AddPoint(point);
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}
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public void ClearPoints()
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{
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if (LineRenderer != null && LineRenderer.Points != null)
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{
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LineRenderer.ClearPoints();
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}
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}
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}
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} |