Commit Graph

67 Commits (fb986cefed30a123b839f32a8187e6334bfb0ef6)

Author SHA1 Message Date
Simon (darkside) Jackson fb986cefed Merge upstream changes from 4.6
--HG--
branch : develop_5.2
2015-12-02 16:58:06 +00:00
Simon (darkside) Jackson 8e44a22044 Update ReadMe, Version and some housekeeping
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branch : develop_4.6
2015-12-02 14:36:13 +00:00
Simon (darkside) Jackson 99adb5d218 Added Soft Alpha Mask from @NemoKrad
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branch : develop_4.6
2015-12-01 23:29:01 +00:00
Simon (darkside) Jackson bfaba5d397 Moved effects to their own folder
Finished testing of UI Image Crop control

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branch : develop_4.6
2015-12-01 16:01:01 +00:00
Simon (darkside) Jackson cfe6f3057a Patched Gradient to use Color32 (for more vibrant colors)
Also corrected an obvious switch where each of the gradient directions were backwards :D

--HG--
branch : develop_4.6
2015-11-06 20:27:47 +00:00
Simon (darkside) Jackson b4666aea02 Patch fixes from 4.6 support
Updated Asset package to 1.0.5
Updated ReadMe

--HG--
branch : develop_5.2
2015-10-29 21:24:51 +00:00
Simon (darkside) Jackson d89d80f968 Back-ported the Reorderable List control from 5.2
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branch : develop_4.6
2015-10-29 21:11:00 +00:00
Simon (darkside) Jackson 5bd1751993 Testing complete for Re-Orderable Lists
Added Editor Menus

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branch : develop_5.2
2015-10-29 21:01:19 +00:00
Simon (darkside) Jackson a88c7a9c1b Initial Checkin of new Re-Orderable List.
Still ToDo:
1: complete testing scenarios
2: Update Editor script to add new auto-create option

--HG--
branch : develop_5.2
2015-10-29 16:07:17 +00:00
Ziboo 953770528d Reorderable List:
- Added support for HorizontalLayout and GridLayout
- Change Property  RectTransform Content to LayoutGroup ContentLayout

--HG--
branch : develop_5.2
2015-10-29 14:12:26 +01:00
Ziboo 36aa65f226 add ReorderableList
only vertical for now...

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branch : Ziboo-ReorderableList
2015-10-29 00:07:35 +01:00
Simon (darkside) Jackson 1c134fb272 Added UIImage Crop shader style
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branch : develop_4.6
2015-10-28 20:43:01 +00:00
Paweł Kapalla d604582279 added ability to open page by index from code
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branch : xesenix_upgrades
2015-10-17 23:06:09 +02:00
Paweł Kapalla 1bb60d72b4 fix file location
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branch : xesenix_upgrades
2015-10-17 19:15:35 +02:00
Paweł Kapalla 0c68f929f6 - enabling disabling prev/next button based on position of scrollsnap
- linking items size with scrollrect scroll sensitivity

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branch : xesenix_upgrades
2015-10-17 18:34:31 +02:00
Paweł Kapalla 0c15f75001 tooltip positionig relative to triggering object
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branch : xesenix_upgrades
2015-10-17 18:30:30 +02:00
Simon (darkside) Jackson b6f4e5a144 Updated ScrollSnap with fixes from author
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branch : develop_4.6
2015-10-17 16:16:23 +01:00
Simon Jackson 78537fc15d Merged in liortal/unity-ui-extensions/liortal/improve-memory-behaviour-by-preallocatin-1444835033293 (pull request #12)
Improve memory behaviour by pre-allocating the right amount of memory.

--HG--
branch : develop_5.2
2015-10-15 12:17:03 +01:00
Simon (darkside) Jackson 7c22a9cb96 Merge primitive foldre rename from develop_4.6
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branch : develop_5.2
2015-10-15 12:13:42 +01:00
Simon (darkside) Jackson fee79a9549 Renamed Primitive folder
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branch : develop_4.6
2015-10-15 12:12:04 +01:00
Lior Tal 6cba848e43 Fix the previous commit for improving memory consumption.
Allocate the list with the correct capacity ahead, and avoid any needs for increasing the capacity when applying the shadow later.

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branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-15 06:53:35 +00:00
Lior Tal 0845316a6c Improve memory behaviour by pre-allocating the right amount of memory.
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branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-14 15:04:09 +00:00
Simon (darkside) Jackson d344d459b1 Merge 4.x fixes to 5.2.x source.
Prep for 5.3 branch

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branch : develop_5.2
2015-10-10 17:58:11 +01:00
Simon (darkside) Jackson b55c22383b Replacement UIScrollToSelection script from author
Minor patches to experimental new ToolTip script

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branch : develop_4.6
2015-10-10 17:51:20 +01:00
Simon (darkside) Jackson 73e92119c6 Merge 4.x changes in to 5.2.x source
Accepted new UICornerCut component

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branch : develop_5.2
2015-10-09 20:53:04 +01:00
Simon (darkside) Jackson 4b63e87664 Updated readme and UI placement update for AIM / GIM
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branch : develop_4.6
2015-10-09 20:26:03 +01:00
Simon (darkside) Jackson b9a268767c Updated Package.json version
Patchfix to GIM to set lower repeat delay

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branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson 76a3e54c3c Added new components for 1.0.0.5 release
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branch : develop_4.6
2015-10-09 19:47:23 +01:00
Simon Jackson 9b523443cb Merged in freezyexp/unity-ui-extensions/default (pull request #11)
UICornerCut.cs

--HG--
branch : develop_5.2
2015-10-09 15:45:41 +01:00
freezyexp d1861b333f UICornerCut.cs created online with Bitbucket
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branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 12:25:53 +00:00
Simon (darkside) Jackson e1e48e7514 Checkin with FlowLayoutGroup, HorrizontalScrollSnap fixes
Added the WIP for the new ScollSnap with fixes

--HG--
branch : develop_4.6
2015-10-01 19:29:58 +01:00
Simon Jackson bbe89b55d5 Merged in Ziboo/unity-ui-extensions-1/Ziboo/change-how-children-are-resize-using-rec-1443606808122 (pull request #10)
Change how children are resize.

--HG--
branch : develop_5.2
2015-09-30 18:24:26 +01:00
Ziboo 8a32994697 Change how children are resize.
Using rect.width & rect.height instead of sizeDelta.
Like that you can have the top container use stretch anchors

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branch : Ziboo/change-how-children-are-resize-using-rec-1443606808122
2015-09-30 09:55:31 +00:00
Ziboo 8051cb49a4 FlowLayoutGroup.cs edited online with Bitbucket
It seems to have a bug on the last row, elements go out of bounds on the right, I think I fixed it by removing "SpacingX" of the "workingWidth" on the last row.

Line 168

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branch : Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163
2015-09-30 09:43:45 +00:00
Simon (darkside) Jackson 0992ad3df2 Patch fix to UI circle, update thickness to use float instead of int
Missed in port from 4.6 code update

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branch : develop_5.2
2015-09-22 20:55:14 +01:00
Simon (darkside) Jackson 4f872f5915 Merge patchfix from 4.x
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branch : develop_5.2
2015-09-20 02:00:13 +01:00
Simon (darkside) Jackson 2a83ffafee Minor update for ScrollRect Menu position
And fix typo
2015-09-20 01:54:47 +01:00
Simon (darkside) Jackson f543bdb568 Merged new controls / features / readme added in 4.x series
Added new DiamondGraph primitive

--HG--
branch : develop_5.2
2015-09-20 01:49:52 +01:00
Simon (darkside) Jackson 5098410ffb Updated attributations
Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson 64067d97b4 Slight reorg and addition of the following components:
* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00
Vicente Russo cdde18f8d0 A minimalist working alternative for the ReturnKeyTriggersButton component 2015-09-19 02:43:45 -03:00
Vicente Russo 9bda0ba1a4 Fix vertical alignment of last item 2015-09-19 02:15:31 -03:00
Simon (darkside) Jackson 062d717930 Pulled forward new UI Selectable extension to replace the old UI button script, offers a more extensible solution
--HG--
branch : develop_5.2
2015-09-10 22:58:09 +01:00
Simon (darkside) Jackson 0662788cf0 Back ported fixes from 5.2 work
Also refactored and renamed the old UI Button control to a more generic Selectable extension
2015-09-10 22:54:29 +01:00
Simon (darkside) Jackson 188914dceb Using statement cleanup
--HG--
branch : develop_5.2
2015-09-10 19:58:47 +01:00
Simon (darkside) Jackson c0f0786227 Resolved FillVBO to PopulateMesh errors
Added ButtonHelp event to UIButton
Fixed issue #21, changed the base control for the LineRenderers from Graphic to MaskableGraphic

--HG--
branch : develop_5.2
2015-09-10 18:50:23 +01:00
Simon (darkside) Jackson 9630c2c5d1 Clean up of unnessasary meta file
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branch : develop_5.2
2015-09-09 22:31:55 +01:00
Simon (darkside) Jackson 79d8969f83 Initial Check-int 5.2
Resolved forced script errors due to change from UIVertex to Mesh

**ToDo
Updated FILLVBO updates to PopulateMesh

--HG--
branch : develop_5.2
2015-09-09 22:31:17 +01:00
Simon (darkside) Jackson f3f300612e Updated readme with new controls
Patch to Aimer input module to solve runtime error
Updated credit for UILineTextureRender script (typo)
2015-08-30 12:58:34 +01:00
Simon (darkside) Jackson 2071730ace Bugfix for VSS, altered creation pivot / anchor point for child in menu options.
Updated 5.1 asset package
2015-08-30 12:05:12 +01:00