Simon (darkside) Jackson
fb986cefed
Merge upstream changes from 4.6
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--HG--
branch : develop_5.2
2015-12-02 16:58:06 +00:00
Simon (darkside) Jackson
8e44a22044
Update ReadMe, Version and some housekeeping
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--HG--
branch : develop_4.6
2015-12-02 14:36:13 +00:00
Simon (darkside) Jackson
99adb5d218
Added Soft Alpha Mask from @NemoKrad
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--HG--
branch : develop_4.6
2015-12-01 23:29:01 +00:00
Simon (darkside) Jackson
bfaba5d397
Moved effects to their own folder
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Finished testing of UI Image Crop control
--HG--
branch : develop_4.6
2015-12-01 16:01:01 +00:00
Simon (darkside) Jackson
cfe6f3057a
Patched Gradient to use Color32 (for more vibrant colors)
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Also corrected an obvious switch where each of the gradient directions were backwards :D
--HG--
branch : develop_4.6
2015-11-06 20:27:47 +00:00
Simon (darkside) Jackson
b4666aea02
Patch fixes from 4.6 support
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Updated Asset package to 1.0.5
Updated ReadMe
--HG--
branch : develop_5.2
2015-10-29 21:24:51 +00:00
Simon (darkside) Jackson
d89d80f968
Back-ported the Reorderable List control from 5.2
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--HG--
branch : develop_4.6
2015-10-29 21:11:00 +00:00
Simon (darkside) Jackson
5bd1751993
Testing complete for Re-Orderable Lists
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Added Editor Menus
--HG--
branch : develop_5.2
2015-10-29 21:01:19 +00:00
Simon (darkside) Jackson
a88c7a9c1b
Initial Checkin of new Re-Orderable List.
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Still ToDo:
1: complete testing scenarios
2: Update Editor script to add new auto-create option
--HG--
branch : develop_5.2
2015-10-29 16:07:17 +00:00
Ziboo
953770528d
Reorderable List:
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- Added support for HorizontalLayout and GridLayout
- Change Property RectTransform Content to LayoutGroup ContentLayout
--HG--
branch : develop_5.2
2015-10-29 14:12:26 +01:00
Ziboo
36aa65f226
add ReorderableList
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only vertical for now...
--HG--
branch : Ziboo-ReorderableList
2015-10-29 00:07:35 +01:00
Simon (darkside) Jackson
1c134fb272
Added UIImage Crop shader style
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--HG--
branch : develop_4.6
2015-10-28 20:43:01 +00:00
Paweł Kapalla
d604582279
added ability to open page by index from code
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--HG--
branch : xesenix_upgrades
2015-10-17 23:06:09 +02:00
Paweł Kapalla
1bb60d72b4
fix file location
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--HG--
branch : xesenix_upgrades
2015-10-17 19:15:35 +02:00
Paweł Kapalla
0c68f929f6
- enabling disabling prev/next button based on position of scrollsnap
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- linking items size with scrollrect scroll sensitivity
--HG--
branch : xesenix_upgrades
2015-10-17 18:34:31 +02:00
Paweł Kapalla
0c15f75001
tooltip positionig relative to triggering object
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--HG--
branch : xesenix_upgrades
2015-10-17 18:30:30 +02:00
Simon (darkside) Jackson
b6f4e5a144
Updated ScrollSnap with fixes from author
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--HG--
branch : develop_4.6
2015-10-17 16:16:23 +01:00
Simon Jackson
78537fc15d
Merged in liortal/unity-ui-extensions/liortal/improve-memory-behaviour-by-preallocatin-1444835033293 (pull request #12 )
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Improve memory behaviour by pre-allocating the right amount of memory.
--HG--
branch : develop_5.2
2015-10-15 12:17:03 +01:00
Simon (darkside) Jackson
7c22a9cb96
Merge primitive foldre rename from develop_4.6
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--HG--
branch : develop_5.2
2015-10-15 12:13:42 +01:00
Simon (darkside) Jackson
fee79a9549
Renamed Primitive folder
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--HG--
branch : develop_4.6
2015-10-15 12:12:04 +01:00
Lior Tal
6cba848e43
Fix the previous commit for improving memory consumption.
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Allocate the list with the correct capacity ahead, and avoid any needs for increasing the capacity when applying the shadow later.
--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-15 06:53:35 +00:00
Lior Tal
0845316a6c
Improve memory behaviour by pre-allocating the right amount of memory.
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--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-14 15:04:09 +00:00
Simon (darkside) Jackson
d344d459b1
Merge 4.x fixes to 5.2.x source.
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Prep for 5.3 branch
--HG--
branch : develop_5.2
2015-10-10 17:58:11 +01:00
Simon (darkside) Jackson
b55c22383b
Replacement UIScrollToSelection script from author
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Minor patches to experimental new ToolTip script
--HG--
branch : develop_4.6
2015-10-10 17:51:20 +01:00
Simon (darkside) Jackson
73e92119c6
Merge 4.x changes in to 5.2.x source
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Accepted new UICornerCut component
--HG--
branch : develop_5.2
2015-10-09 20:53:04 +01:00
Simon (darkside) Jackson
4b63e87664
Updated readme and UI placement update for AIM / GIM
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--HG--
branch : develop_4.6
2015-10-09 20:26:03 +01:00
Simon (darkside) Jackson
b9a268767c
Updated Package.json version
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Patchfix to GIM to set lower repeat delay
--HG--
branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson
76a3e54c3c
Added new components for 1.0.0.5 release
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--HG--
branch : develop_4.6
2015-10-09 19:47:23 +01:00
Simon Jackson
9b523443cb
Merged in freezyexp/unity-ui-extensions/default (pull request #11 )
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UICornerCut.cs
--HG--
branch : develop_5.2
2015-10-09 15:45:41 +01:00
freezyexp
d1861b333f
UICornerCut.cs created online with Bitbucket
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--HG--
branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 12:25:53 +00:00
Simon (darkside) Jackson
e1e48e7514
Checkin with FlowLayoutGroup, HorrizontalScrollSnap fixes
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Added the WIP for the new ScollSnap with fixes
--HG--
branch : develop_4.6
2015-10-01 19:29:58 +01:00
Simon Jackson
bbe89b55d5
Merged in Ziboo/unity-ui-extensions-1/Ziboo/change-how-children-are-resize-using-rec-1443606808122 (pull request #10 )
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Change how children are resize.
--HG--
branch : develop_5.2
2015-09-30 18:24:26 +01:00
Ziboo
8a32994697
Change how children are resize.
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Using rect.width & rect.height instead of sizeDelta.
Like that you can have the top container use stretch anchors
--HG--
branch : Ziboo/change-how-children-are-resize-using-rec-1443606808122
2015-09-30 09:55:31 +00:00
Ziboo
8051cb49a4
FlowLayoutGroup.cs edited online with Bitbucket
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It seems to have a bug on the last row, elements go out of bounds on the right, I think I fixed it by removing "SpacingX" of the "workingWidth" on the last row.
Line 168
--HG--
branch : Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163
2015-09-30 09:43:45 +00:00
Simon (darkside) Jackson
0992ad3df2
Patch fix to UI circle, update thickness to use float instead of int
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Missed in port from 4.6 code update
--HG--
branch : develop_5.2
2015-09-22 20:55:14 +01:00
Simon (darkside) Jackson
4f872f5915
Merge patchfix from 4.x
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--HG--
branch : develop_5.2
2015-09-20 02:00:13 +01:00
Simon (darkside) Jackson
2a83ffafee
Minor update for ScrollRect Menu position
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And fix typo
2015-09-20 01:54:47 +01:00
Simon (darkside) Jackson
f543bdb568
Merged new controls / features / readme added in 4.x series
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Added new DiamondGraph primitive
--HG--
branch : develop_5.2
2015-09-20 01:49:52 +01:00
Simon (darkside) Jackson
5098410ffb
Updated attributations
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Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson
64067d97b4
Slight reorg and addition of the following components:
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* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00
Vicente Russo
cdde18f8d0
A minimalist working alternative for the ReturnKeyTriggersButton component
2015-09-19 02:43:45 -03:00
Vicente Russo
9bda0ba1a4
Fix vertical alignment of last item
2015-09-19 02:15:31 -03:00
Simon (darkside) Jackson
062d717930
Pulled forward new UI Selectable extension to replace the old UI button script, offers a more extensible solution
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--HG--
branch : develop_5.2
2015-09-10 22:58:09 +01:00
Simon (darkside) Jackson
0662788cf0
Back ported fixes from 5.2 work
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Also refactored and renamed the old UI Button control to a more generic Selectable extension
2015-09-10 22:54:29 +01:00
Simon (darkside) Jackson
188914dceb
Using statement cleanup
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--HG--
branch : develop_5.2
2015-09-10 19:58:47 +01:00
Simon (darkside) Jackson
c0f0786227
Resolved FillVBO to PopulateMesh errors
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Added ButtonHelp event to UIButton
Fixed issue #21 , changed the base control for the LineRenderers from Graphic to MaskableGraphic
--HG--
branch : develop_5.2
2015-09-10 18:50:23 +01:00
Simon (darkside) Jackson
9630c2c5d1
Clean up of unnessasary meta file
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--HG--
branch : develop_5.2
2015-09-09 22:31:55 +01:00
Simon (darkside) Jackson
79d8969f83
Initial Check-int 5.2
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Resolved forced script errors due to change from UIVertex to Mesh
**ToDo
Updated FILLVBO updates to PopulateMesh
--HG--
branch : develop_5.2
2015-09-09 22:31:17 +01:00
Simon (darkside) Jackson
f3f300612e
Updated readme with new controls
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Patch to Aimer input module to solve runtime error
Updated credit for UILineTextureRender script (typo)
2015-08-30 12:58:34 +01:00
Simon (darkside) Jackson
2071730ace
Bugfix for VSS, altered creation pivot / anchor point for child in menu options.
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Updated 5.1 asset package
2015-08-30 12:05:12 +01:00