Commit Graph

695 Commits (f101afbb299853b3678ffccc6dc58455682b840d)

Author SHA1 Message Date
Simon (darkside) Jackson b9a268767c Updated Package.json version
Patchfix to GIM to set lower repeat delay

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branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson 76a3e54c3c Added new components for 1.0.0.5 release
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branch : develop_4.6
2015-10-09 19:47:23 +01:00
Simon Jackson 9b523443cb Merged in freezyexp/unity-ui-extensions/default (pull request #11)
UICornerCut.cs

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branch : develop_5.2
2015-10-09 15:45:41 +01:00
freezyexp 13204e4463 Merged freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530 into default 2015-10-07 14:26:35 +02:00
freezyexp 90f3cab43c Close branch freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
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branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 14:26:35 +02:00
freezyexp d1861b333f UICornerCut.cs created online with Bitbucket
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branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 12:25:53 +00:00
Simon Jackson dde0b3bb10 README.md edited online with Bitbucket
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branch : develop_5.2
2015-10-05 10:48:22 +00:00
Simon (darkside) Jackson e1e48e7514 Checkin with FlowLayoutGroup, HorrizontalScrollSnap fixes
Added the WIP for the new ScollSnap with fixes

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branch : develop_4.6
2015-10-01 19:29:58 +01:00
Simon (darkside) Jackson c20194ad92 Recreated 4.x/5.0 branch as it was removed in a recent merge messup
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branch : develop_4.6
2015-09-30 19:21:42 +01:00
Simon Jackson bf01ccb393 Merged in xesenix/unity-ui-extensions/default (pull request #8)
Modified scroll components

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branch : develop_5.2
2015-09-30 18:42:01 +01:00
Simon Jackson 1ce1dbb3e5 Close branch default 2015-09-30 18:42:01 +01:00
Simon Jackson bbe89b55d5 Merged in Ziboo/unity-ui-extensions-1/Ziboo/change-how-children-are-resize-using-rec-1443606808122 (pull request #10)
Change how children are resize.

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branch : develop_5.2
2015-09-30 18:24:26 +01:00
Simon Jackson fae2e4d05b Merged in Ziboo/unity-ui-extensions/Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163 (pull request #9)
FlowLayoutGroup.cs edited online with Bitbucket

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branch : develop_5.2
2015-09-30 18:21:23 +01:00
Ziboo 8a32994697 Change how children are resize.
Using rect.width & rect.height instead of sizeDelta.
Like that you can have the top container use stretch anchors

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branch : Ziboo/change-how-children-are-resize-using-rec-1443606808122
2015-09-30 09:55:31 +00:00
Ziboo 8051cb49a4 FlowLayoutGroup.cs edited online with Bitbucket
It seems to have a bug on the last row, elements go out of bounds on the right, I think I fixed it by removing "SpacingX" of the "workingWidth" on the last row.

Line 168

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branch : Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163
2015-09-30 09:43:45 +00:00
Simon (darkside) Jackson 0992ad3df2 Patch fix to UI circle, update thickness to use float instead of int
Missed in port from 4.6 code update

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branch : develop_5.2
2015-09-22 20:55:14 +01:00
Simon (darkside) Jackson 6dd47a9321 Updated .UnityPackages
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branch : develop_5.2
2015-09-20 15:29:30 +01:00
Simon (darkside) Jackson 7170c117cb Updated .Unity packages for latest release 2015-09-20 15:27:50 +01:00
Simon (darkside) Jackson 4f872f5915 Merge patchfix from 4.x
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branch : develop_5.2
2015-09-20 02:00:13 +01:00
Simon (darkside) Jackson 2a83ffafee Minor update for ScrollRect Menu position
And fix typo
2015-09-20 01:54:47 +01:00
Simon (darkside) Jackson f543bdb568 Merged new controls / features / readme added in 4.x series
Added new DiamondGraph primitive

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branch : develop_5.2
2015-09-20 01:49:52 +01:00
Simon (darkside) Jackson 5098410ffb Updated attributations
Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson 64067d97b4 Slight reorg and addition of the following components:
* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00
Vicente Russo cdde18f8d0 A minimalist working alternative for the ReturnKeyTriggersButton component 2015-09-19 02:43:45 -03:00
Vicente Russo 9bda0ba1a4 Fix vertical alignment of last item 2015-09-19 02:15:31 -03:00
Simon (darkside) Jackson b540f236b7 Merge with default
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branch : develop_5.2
2015-09-10 23:17:31 +01:00
Simon (darkside) Jackson 4729b01234 Updated 5.1 package 2015-09-10 23:14:57 +01:00
Simon (darkside) Jackson 79d90bc086 Updated readme, regenerated 5.2 package
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branch : develop_5.2
2015-09-10 23:07:46 +01:00
Simon (darkside) Jackson 6f5b200bea Updated readme 2015-09-10 23:07:13 +01:00
Simon (darkside) Jackson 0e58dcbe2f Updated 4.x Unity asset 2015-09-10 22:59:41 +01:00
Simon (darkside) Jackson 062d717930 Pulled forward new UI Selectable extension to replace the old UI button script, offers a more extensible solution
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branch : develop_5.2
2015-09-10 22:58:09 +01:00
Simon (darkside) Jackson 0662788cf0 Back ported fixes from 5.2 work
Also refactored and renamed the old UI Button control to a more generic Selectable extension
2015-09-10 22:54:29 +01:00
Simon (darkside) Jackson 4e08512648 Updated readme.md
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branch : develop_5.2
2015-09-10 20:06:03 +01:00
Simon (darkside) Jackson 188914dceb Using statement cleanup
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branch : develop_5.2
2015-09-10 19:58:47 +01:00
Simon (darkside) Jackson c0f0786227 Resolved FillVBO to PopulateMesh errors
Added ButtonHelp event to UIButton
Fixed issue #21, changed the base control for the LineRenderers from Graphic to MaskableGraphic

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branch : develop_5.2
2015-09-10 18:50:23 +01:00
Simon (darkside) Jackson 9630c2c5d1 Clean up of unnessasary meta file
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branch : develop_5.2
2015-09-09 22:31:55 +01:00
Simon (darkside) Jackson 79d8969f83 Initial Check-int 5.2
Resolved forced script errors due to change from UIVertex to Mesh

**ToDo
Updated FILLVBO updates to PopulateMesh

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branch : develop_5.2
2015-09-09 22:31:17 +01:00
Simon Jackson a6b6d4793b README.md edited online with Bitbucket 2015-09-08 16:23:26 +00:00
Simon Jackson b291d728ab README.md edited online with Bitbucket 2015-09-08 16:23:11 +00:00
Simon Jackson ff17b84e3c README.md edited online with Bitbucket 2015-09-01 15:08:53 +00:00
Simon Jackson 8f854a76b6 README.md edited online with Bitbucket 2015-09-01 14:59:54 +00:00
Simon Jackson 7db6a5f162 README.md edited online with Bitbucket 2015-09-01 14:58:56 +00:00
Simon Jackson 0276a3d949 README.md edited online with Bitbucket 2015-09-01 14:56:22 +00:00
Simon Jackson 2a3fd19073 README.md edited online with Bitbucket 2015-09-01 14:56:04 +00:00
Simon Jackson f22a9e9800 README.md edited online with Bitbucket 2015-09-01 14:55:39 +00:00
Simon Jackson 1c7cc5e2e5 README.md edited online with Bitbucket 2015-09-01 14:54:43 +00:00
Simon Jackson 0381205ab5 README.md edited online with Bitbucket 2015-09-01 14:52:45 +00:00
Simon (darkside) Jackson 18d697e2b4 Merge 2015-08-30 12:59:52 +01:00
Simon (darkside) Jackson f3f300612e Updated readme with new controls
Patch to Aimer input module to solve runtime error
Updated credit for UILineTextureRender script (typo)
2015-08-30 12:58:34 +01:00
Simon (darkside) Jackson 4a2dd91ff2 Updated 4.x Unity package 2015-08-30 12:08:43 +01:00