Commit Graph

16 Commits (d47b99ce0c064cd044f2e53d6c37dc808ad786dd)

Author SHA1 Message Date
Simon Jackson 056419a87b Updated Dropdown list to NOT resize text Rect on draw 2021-10-21 13:57:42 +01:00
Simon Jackson f101afbb29 Clean up range slider unused variables 2021-10-21 13:48:44 +01:00
Simon Jackson 774f8de199 Resolves issue where the lower range value would become stuck when moved to the max value position
Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to
2021-09-05 09:33:19 +01:00
Simon Jackson 383e19fb05 Merged in development (pull request )
Development

* Merged in updated_new_input_system_check (pull request )

Updated the new Input system switch and tested against 2021

* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout

* Merged in UpdatedLineRender (pull request )

UILineRender now initilises with a point of 1 to correct Unity issue

* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs

resolves: 

* Merged in AccordionFIx (pull request )

Update to Accordion to allow for prefab Accordion Elements

* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.

Resolves 

* Merged in content_scroll_snap_fix (pull request )

ContentScrollSnap update

* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.

* Merged in PaginationFix (pull request )

Updated the PaginationManager to override if the ScrollSnap is in motion.

* Updated release notes and bumped version to release
2021-05-10 17:38:31 +00:00
Simon (darkside) Jackson a354a22a13 Minor bug fixes following docs 2020-10-21 18:36:57 +01:00
Simon (darkside) Jackson 9a0a08da78 Updated UI Knob control - enabled dragging outside target area
Added example scene
2020-10-21 18:12:37 +01:00
Simon (darkside) Jackson 948d4fe62b Added "SetKnobValue" function which allows the setting of Value and loops 2020-10-20 23:06:07 +01:00
Simon (darkside) Jackson 0b0d03cdb7 Following reports that certain UI Extensions controls do not work with the new input system, working on a small refactor to manage and handle dependencies on the old input system. 2020-10-08 17:07:39 +01:00
Simon (darkside) Jackson 79290237b8 Resolves
Items marked as transferable, remain transferable after being dropped

Also fixed an issue with items that can be dropped in to space causing NRE with debug info.
2020-10-02 21:20:17 +01:00
Simon (darkside) Jackson 9b9aac4a74 Resolves
When cloned, reorderable list was creating a second List Content component that was not initialised.  Refactored to wnsure only one list content was present and is initialised correctly
2020-10-02 18:17:47 +01:00
Simon (darkside) Jackson dcd43da6b8 Updates from testing 2020-09-24 21:47:00 +01:00
Simon (darkside) Jackson 0e99d8e63f Updated ComboBox controls to improve better programmatic controls 2020-09-24 15:36:02 +01:00
Simon (darkside) Jackson 84bf882777 Updated Accordion to support both Vertical as well as Horizontal layout 2020-08-30 16:09:54 +01:00
Simon (darkside) Jackson 3429d37f14 Updated DropDown and Autocomplete controls based on feedback in
Resolves 
2020-08-27 18:20:49 +01:00
Simon (darkside) Jackson 9617cc26b2 Spell-checking and docs update 2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson b8f25e1eee Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00