Simon Jackson
937daaa227
Manual merge for PR #9
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Resolves an issue with the EventSystem and EventTriggers
2017-06-19 18:48:49 +01:00
Simon Jackson
e373565536
Resolves #139
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New properties to improve the resolution for a line, which when combined with the LineList creates a dotted line.
Supports two modes: dashes based on segments or the entire line.
2017-06-12 09:02:46 +01:00
Simon Jackson
9ce211c5fc
Resolves #143
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Performance tweaked the existing Linq method and at the request of #143 , added a new array sort alternative.
2017-06-10 14:33:12 +01:00
Simon Jackson
6a29b9957e
Updated Text demo scene with additional effects and animated some of the controls, just for effect
2017-06-05 16:01:47 +01:00
Simon Jackson
20a6cc962c
Updated Gradient scripts to "SetAllDirty" when properties changed, to ally changing through code.
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Resolves #145
Thanks to @chrisparton1991 for the fix
2017-06-04 18:19:14 +01:00
Simon Jackson
a059c148a6
Various patches and also enabled the ReorderableList in SS-Camera / Worldspace
2017-06-03 17:59:12 +01:00
Simon Jackson
e4991aba05
Rolled back Floating Joystick as it had too many dependencies, will review and re-add later
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Added fix to DropDownList to enable firing the changed event for the first item.
Added new ComboBox example scene.
2017-05-16 18:51:24 +01:00
Simon Jackson
438fc0fa81
Merged in newgradienttypes (pull request #7 )
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Added 2 new gradient types for the Gradient2 component: radial and diamond
2017-05-08 11:09:41 +00:00
Simon Jackson
2fb1a35698
Merged in floatingjoystick (pull request #8 )
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Added a floating joystick (appears in a tap position)
2017-05-08 11:09:06 +00:00
Simon Jackson
1482d7c440
Resolves #138
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Line Renderer now renders based on Pivot and resolves drawing issue with Editor script when using !Relative.
However, need to update editor script to work with relative drawing.
2017-05-08 00:18:06 +01:00
Simon Jackson
c6f095efeb
Resolves #140
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At the request of the PR update author
2017-05-07 18:16:36 +01:00
Simon Jackson
35b88a2487
Fixed Line endings on shaders (?)
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Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon Jackson
dc809858b9
1st Pass update, Updated controls:
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* DropDownList/ComboBox
* Reorderable List (Screen Space Camera Updates
* Curved text fixes
2017-05-05 14:06:52 +01:00
Tima Zhum
11519cd4bc
Added 2 new gradient types for the Gradient2 component: radial and diamond
2017-04-18 02:46:33 +06:00
Tima Zhum
fe2ed6c7ce
Added a floating joystick (appears in a tap position)
2017-04-17 20:00:24 +06:00
Simon Jackson
a09a5b5322
First pass 1.3 updates:
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* SelectableScaler.cs
* MonoSpacing
* MultiTouchScrollRect.cs
* BezierLineRendererEditor.cs
* WIP - DropDownList / AutoCompleteComboBox
2017-04-15 19:12:44 +01:00
lars me
7824978a8f
Merged in larsme/unity-ui-extensions (pull request #2 )
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Additional Options for DropDownList & AutoCompleteComboBox
Few post fixes required
2017-04-15 17:55:56 +00:00
PixelEnvision
67bf28cb5a
Merged in PixelEnvision/unity-ui-extensions (pull request #3 )
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ScrollRectMultiTouchFix.cs
2017-04-15 16:19:09 +00:00
PixelEnvision
4520bf26d7
ScrollRectMultiTouchFix.cs edited online with Bitbucket
2017-03-30 22:40:57 +00:00
PixelEnvision
90a87e6e4d
I've found out today that Unity's ScrollRect is behaving erratic when more than one touch is used for drag. I think that's a bug with UI. It jumps between fingers (to moving one), this script fixes it by blocking event data based on touch id.
2017-03-30 20:42:37 +00:00
LARS-LAPTOP2\larsme
8549c3ba6a
Replaced OnSelectionChanged with event(s) accessible from the inspector (DropDownList & AutoCompleteComboBox)
2017-03-27 14:33:08 +02:00
LARS-LAPTOP2\larsme
6565b1a6d1
Option to change Input Text Color based on matching Items
2017-03-27 14:03:39 +02:00
LARS-LAPTOP2\larsme
b315784caf
Option to automatically select your first Item on Start (DropDownList & AutoCompleteComboBox)
2017-03-27 13:11:24 +02:00
LARS-LAPTOP2\larsme
9ac4eb6969
option to set interactible to false if there are no items to be selected (DropDownList and AutoCompleteComboBox)
2017-03-27 12:52:51 +02:00
LARS-LAPTOP2\larsme
98c92f4cde
centralized interactable
2017-03-27 12:03:05 +02:00
herbst
1ef67d5fba
mono spacing text works with right alignment now, example scene
2017-03-22 14:16:03 +01:00
herbst
9e786f6aa6
added monospacing script and added TextEffects example scene
2017-03-22 12:56:21 +01:00
Simon Jackson
966f82da3f
Added option to NOT restart control
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Also switched to the InitialiseChildObjectsFromScene (whoops)
2017-03-12 15:29:59 +00:00
Simon Jackson
f89702ddc6
Minor VSS/HSS bugfixes and enhancements, resolving #114
2017-03-12 15:18:36 +00:00
Simon Jackson
ec31c8b5d6
Moved Initialize from Start to Awake to resolve #126
2017-03-12 10:45:39 +00:00
Simon Jackson
49806ebb44
Fix to Primitive Base to ensure the control is redrawn when it's enabled, resolves #116
2017-03-06 16:24:47 +00:00
Simon Jackson
cc7c66f9f5
Updated Scroll Snap Base to resolve #119
2017-02-23 15:18:16 +00:00
Simon Jackson
82585a7cb2
Added UIGridRenderer thanks to John Hattan
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Fixed "line Endings" errors
2017-02-17 12:54:40 +00:00
Simon Jackson
bddf5ad8b0
Updated primitive controls to Set Control Dirty should its effect parameters change
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--HG--
branch : develop_5.3
2017-02-10 16:45:50 +00:00
Simon Jackson
df3ff02bd5
Replicated the ScrollSnap fix ( #91 ) to the VSS
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--HG--
branch : develop_5.3
2017-02-10 16:04:24 +00:00
Chris Parton
fdfd114157
Improved scroll snap containers to disable navigation buttons when appropriate.
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Reordered PrevButton and NextButton to be more logical.
--HG--
branch : navigation_button_toggle
2017-02-07 21:55:38 +11:00
Simon Jackson
0d28905892
Patch for Bullet initialisation, wasn't selecting the right bullet on start.
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--HG--
branch : develop_5.3
2017-01-08 12:11:13 +00:00
Simon Jackson
5820447547
Fix for #109 .
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Add Screen Change event to "GoToPage"
--HG--
branch : develop_5.3
2017-01-08 12:03:27 +00:00
Simon Jackson
1a18b3b4cc
Added new NonDrawingGraphic control and editor script
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Resolved request #107
--HG--
branch : develop_5.3
2017-01-04 21:58:07 +00:00
Simon Jackson
344ca57f4b
Updated VSS / HSS to handle pages with interactable components.
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Interactables mess with the Pointer Down/Up events that the control used when a mouse is used, so implementation changes to suit.
--HG--
branch : develop_5.3
2017-01-04 13:18:28 +00:00
Simon Jackson
38d98a0fad
Resolution for #80 issue where onPageChanged is fired multiple times for Next/Previous.
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--HG--
branch : develop_5.3
2017-01-04 12:32:44 +00:00
Simon Jackson
cd3f79ef7c
2 patches for HSS/VSS
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* Added new overload to AddChild, allows to set WorldPositionStays for added childen
* New RemoveAllChildren function
--HG--
branch : develop_5.3
2017-01-04 12:16:11 +00:00
Simon Jackson
21ad76580e
Minor patchfix on HSS/VSS - Starting screen validation failed on new scenes?
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--HG--
branch : develop_5.3
2017-01-02 18:17:18 +00:00
Simon Jackson
c1682b11a8
Pre-Release upload - tested and working
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--HG--
branch : develop_5.3
2016-12-31 17:01:49 +00:00
Simon Jackson
b2ae5db354
Update for pre-release
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--HG--
branch : develop_5.3
2016-12-31 15:59:57 +00:00
Simon Jackson
e0c3864fb7
Resolved issue with HSS/VSS not resizing when Rect/Scene changes
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Updated HSS/VSS Visibility logic so it's more refined.
--HG--
branch : develop_5.3
2016-12-31 15:14:39 +00:00
Rahul Raman
66cbf0da23
Modified Vertical layout functions to use nested loops to minimize condition test failures
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--HG--
branch : develop_5.3
2016-12-31 09:12:29 +00:00
Simon Jackson
909589e544
Updated Table Layout Group component for release and added docs
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--HG--
branch : develop_5.3
2016-12-30 17:28:34 +00:00
Simon Jackson
473c0f3757
Merged in rahul_raman/unity-ui-extensions (pull request #36 )
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New TableLayoutGroup Component
--HG--
branch : develop_5.3
2016-12-30 16:57:54 +00:00
Simon Jackson
b169e98452
Reversed clean-up, was actually used :S
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--HG--
branch : develop_5.3
2016-12-30 15:56:00 +00:00