Development
* Merged in updated_new_input_system_check (pull request #117)
Updated the new Input system switch and tested against 2021
* Updated LineRenderer to initialise with a 1 point array, this resolves an issue with Unity putting the previous controls vertext array in an uninitialised control.
Also updated examples checkout
* Merged in UpdatedLineRender (pull request #118)
UILineRender now initilises with a point of 1 to correct Unity issue
* Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs
resolves: #364
* Merged in AccordionFIx (pull request #119)
Update to Accordion to allow for prefab Accordion Elements
* Resolved issue where the Content Scroll snap would cause issue with only 1 child.
Also tested and fixed working with no children.
Resolves#362
* Merged in content_scroll_snap_fix (pull request #120)
ContentScrollSnap update
* Updated the PaginationManager to override if the ScrollSnap is in motion.
BuyerBeware, Unity's toggles can get in to a state where they are clicked but not clicked.
* Merged in PaginationFix (pull request #121)
Updated the PaginationManager to override if the ScrollSnap is in motion.
* Updated release notes and bumped version to release
Items marked as transferable, remain transferable after being dropped
Also fixed an issue with items that can be dropped in to space causing NRE with debug info.
When cloned, reorderable list was creating a second List Content component that was not initialised. Refactored to wnsure only one list content was present and is initialised correctly