Commit Graph

12 Commits (c08a91f421f075bee632afe8763e489ee7e1fcde)

Author SHA1 Message Date
Simon Jackson c2ada36c41 Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409
2022-11-27 15:14:52 +00:00
Simon Jackson 8004bcf39b Updated #if filter inclusion to 2019_1_OR_Newer
resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411
2022-11-27 13:51:39 +00:00
Simon Jackson 30b65fb979 Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130
2022-04-23 11:53:17 +01:00
Simon (darkside) Jackson 17274b3ad4 Patch fix Unity 2019 2020-10-31 15:51:46 +00:00
Simon (darkside) Jackson da2cec1ef2 Unity 2020 patchfix 2020-10-31 15:45:21 +00:00
Simon (darkside) Jackson a7a17afcc5 Unity 2018 patchfix 2020-10-31 15:09:41 +00:00
Simon Jackson 38dd4ed507 Merged in dev/staticShaderLibrary (pull request #105)
Initial check-in of a static library to collate shaders on first use.
2020-10-27 01:30:40 +00:00
Simon (darkside) Jackson 3de3ffa996 Patch supplied by contributor to improve the texture sheet use with the UIParticlesystem 2020-10-24 11:36:40 +01:00
Simon (darkside) Jackson f7f7535a7c Initial check-in of a static library to collate shaders on first use. 2020-10-23 19:10:51 +01:00
Simon (darkside) Jackson a757539246 Fix for UI Particle system looping
Resolves #342
2020-09-28 14:45:01 +01:00
Simon (darkside) Jackson 9617cc26b2 Spell-checking and docs update 2020-07-08 20:38:28 +01:00
Simon (darkside) Jackson b8f25e1eee Updating package to the latest Unity guidelines for Unity packages 2020-06-30 13:58:38 +01:00