Commit Graph

6 Commits (aadba190c856fea9d6d1d6f44d2bfb0edd189a9c)

Author SHA1 Message Date
Simon (darkside) Jackson 161a9d20d9 One of these days I will learn to spell. Today is not that day :S
Renamed Primative to Primitive (only the second time now)

Lesson learned, don't code so early in the morning.  Time for bed

--HG--
branch : develop_5.3
2016-05-25 00:56:18 +01:00
Simon (darkside) Jackson e205747c13 Updated Primatives for issue:
https://bitbucket.org/ddreaper/unity-ui-extensions/issues/57/use-of-texture-instead-of-sprite-eg-in

Refactored all primatives to use a new common base
Updated primatives (using base) to align with current Unity Image component, including:
* Using Sprites not textures (aka above issue)
* Added ILayoutElement Interface
* Added ICanvasRaycastFilter interface (experimental, can be overridden), includes basic alpha checking.

--HG--
branch : develop_5.3
2016-05-25 00:50:10 +01:00
Simon (darkside) Jackson 3b5bdaaa5a Initial check-in for the 1.1 release, fixes include:
* Update to Line Renderer - updated scrip plus patches, now more code friendly for adding points
* New Curved Layout component
* ScrolTo script updated based on authors new version
* UISoftAlphaMask updated to latest version
* Added ScrollSpeed to Horizontal and Vertical Scroll Snap
* Added Scroll Conflict Manager (untested)

ToDo:
* Test Scroll Conflict manager
* Make the distance between pages on the H&V Scroll snaps configurable
* Test Scroll Snap starting page fix
* Review Reorderable List scrolling issue
* Review Reorderable List Worldspace render issue

--HG--
branch : develop_5.3
2016-05-17 13:26:50 +01:00
Simon (darkside) Jackson 12f14b74b8 Merge primitive folder rename from develop_5.2
--HG--
branch : develop_5.3
2015-10-15 12:15:26 +01:00
Simon (darkside) Jackson 7c22a9cb96 Merge primitive foldre rename from develop_4.6
--HG--
branch : develop_5.2
2015-10-15 12:13:42 +01:00
Simon (darkside) Jackson fee79a9549 Renamed Primitive folder
--HG--
branch : develop_4.6
2015-10-15 12:12:04 +01:00