Simon Jackson
af1f9beeb0
Fix for UIFlippable when used in combination with other BaseMeshEffects
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Unity is very fussy about the order now, so script updated to ensure it's above other base mesh effects on Validate.
(can't solve for stupid if you reorder manually, so updating docs)
Resolves #133
2017-07-02 15:36:39 +01:00
Simon Jackson
35b88a2487
Fixed Line endings on shaders (?)
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Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon (darkside) Jackson
21b25437a8
Merge upstream changes from 5.2
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--HG--
branch : develop_5.3
2015-12-02 17:14:12 +00:00
Simon (darkside) Jackson
fb986cefed
Merge upstream changes from 4.6
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--HG--
branch : develop_5.2
2015-12-02 16:58:06 +00:00
Simon (darkside) Jackson
bfaba5d397
Moved effects to their own folder
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Finished testing of UI Image Crop control
--HG--
branch : develop_4.6
2015-12-01 16:01:01 +00:00