Jesús González
61aab3765b
Reorderable lists now have a new field "EqualizeSizesOnDrag", default to false. When it is true it sets every item size (when being dragged over the current list) to the current size of the first element of the list.
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true was the default behaviour before, and it might be useful in some cases so I left the option there, but in most use cases I encountered so far, and according to Issue 268 (https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/268/re-orderable-lists-different-width-height ) the false behaviour is expected.
2019-04-10 09:43:17 -04:00
Jesús González
93f9a314cf
Added a new Event to ReorderableList: OnElementDroppedWithMaxItems.
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It is called when an object is dropped on a ReorderableList with no more space left (currentItems >= maxItems).
2019-04-09 20:35:34 -04:00
LARS-LAPTOP2\larsme
c8b7085f27
More Options for ReordableList:
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- Max item count, after which no more items can be dropped
- IsDisplacable option: If true, an item can be dropped into a full list by displacing one of its items,
it may replace the dragged item in its origin list, be dropped in space or be deleted
depending on the dragged item's origin list and the displaced item
- Added respective Events
- fixed ever increasing number of _listContent components
- Stopped dragged item from blocking Raycasts
2019-02-22 18:35:03 +01:00
StefanTBG
3814471a2b
Updating the ReorderableList control to work with Screen Space - Overlay
2019-01-14 22:25:52 -05:00
Stefan Perales
f92a516d9d
Updating the ReorderableList control to work with Screen Space - Overlay
2019-01-14 22:05:27 -05:00
Jesús González
e82dd8dc6e
Fixed: when moving an element from a Reorderable List to another one that's empty, the element size was being reset to the default 100,100. This also happened is moving any element to the start of a it current list.
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This version of the fix is more correct, as it is only touching the ResetSizes() method.
2018-12-12 20:12:26 -03:00
Jesús González
e35ff7d933
Fixed: when moving an element from a Reorderable List to another one that's empty, the element size was being reset to the default 100,100. This also happened is moving any element to the start of a it current list.
2018-12-12 20:06:27 -03:00
Leon Kyz
3b1929541a
Merge branch 'master' of https://bitbucket.org/leonkj/unity-ui-extensions
2018-03-30 20:02:03 +03:00
Leon Kyz
3cd7b25707
Fix reorderable lists
2018-03-30 20:00:26 +03:00
Simon (Darkside) Jackson
1dbfda47d9
Moved Shader folder under a Resources folder to resolve UI Particle system and other shader issues.
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Resolves #229
2018-03-22 18:09:48 +00:00
Simon Jackson
3daac5e970
Some minor Examples restructuring and finally added a .GitIgnore #FaceSlap
2017-07-15 11:41:14 +01:00
Simon Jackson
a059c148a6
Various patches and also enabled the ReorderableList in SS-Camera / Worldspace
2017-06-03 17:59:12 +01:00
Simon Jackson
35b88a2487
Fixed Line endings on shaders (?)
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Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon Jackson
dc809858b9
1st Pass update, Updated controls:
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* DropDownList/ComboBox
* Reorderable List (Screen Space Camera Updates
* Curved text fixes
2017-05-05 14:06:52 +01:00
Simon Jackson
e105d9f2dd
Added UI Knob
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Restructured controls in to their own folder. If we are breaking Bkcompat, might as well make it a good one
--HG--
branch : develop_5.3
2016-07-17 19:21:41 +01:00