Commit Graph

27 Commits (89403a2611de9ce54ae490e58b4b778272891678)

Author SHA1 Message Date
Simon (Darkside) Jackson 89403a2611
Release 2.3.0 (#429)
* Package upver for Development

* Added OnHighlightChanged and OnPressChanged events
Added getters and setters for Highlighted and Pressed

* Patch fix for UILineRenderer

* Update package preview release

* Resolves issue where the lower range value would become stuck when moved to the max value position

Resolves: https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/381/cant-move-range-slider-if-low-is-moved-to

* Updated Infinite scroll to work with content of different sizes

* Clean-up and reset pivots on scene start

* Patches from PR

* Clean up range slider unused variables

* Updated Dropdown list to NOT resize text Rect on draw

* Upgraded RangeSlider to work in both Horizontal and Verticle setups, just like regular slider.

Also fixed a minor issue with offset when dragging on the bar.

# Conflicts:
#	Runtime/Scripts/Controls/RangeSlider.cs

* Taking in fix from
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/132

* Applying PR manually, because Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/128

* Merged in fix manually because... Bitbucket
https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/pull-requests/130

* Remove old BitBucket Pipeline for GitHub

* Fixes issue #398 where the Next / Previous buttons filed to work if the ScrollSnap was previously scrolling.

Also renamed the Extension Methods scripts and added a new function.

Resolves: #398

* Resolves #397

Moved OnValidate checks which redraw the component to the RectTransformDimensionsCHanged event

* Updated UIParticleSystem access to Particles array to ensure it is more stable.
Updated some #if statements to be better future proofed

Resolves #360

* Fixed the UIConnector to safely handle when no parent canvas can be found.

Resolves #392

* Fixed issue which allowed an item marked as NOT transferable to actually be transferred between lists

Resolves #382

* Updated #if filter inclusion to 2019_1_OR_Newer

resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/411

* Updated UIVertical scroller to be 2022 compliant

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/410

* Updated Curly UI to wait until end of the frame to recalculate positions
Also updated Editor script to work in 2022

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/409

* Updated Depth Texture sampler in UI Particles Shaders

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/401

* Remove meta duplicates for HSVColour Picker

* Add newly generated HSV picker meta files

* Hard reset of Colour picker guids

* Updated Points to always be an array of 1 when set to nothing.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/295

* Updated Cooldown button to work with Keyboard input

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/171

* Added error handling around setting Unity UI Components for Vertical/Horizontal scrolling

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/296

* Protecting Remove too

* Added SetArc method to UICircle as requested

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/280

* Marked ScrollPositionController as Obsolete, users should use the newer Scroller component instead, will be removed in a future release.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/305

* Updated ScrollPositionControllerEditor as obsolete too

* Removed unneeded size calculation which caused some issues with mixed height/width children.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/380

* Resolved issue whereby the last row in a flow layout group would not size correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/357

* Updated all components using "LayoutGroup" to override their OnDisable feature to incorporate this fix:
https://gist.github.com/randomize/73ca6d3b6aa7210073692eb5cabd537e

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/178

* Checking in new MinMaxSlider

TODO
- Finish Editor creator

* Added Editor Menu Option to create a Min/Max slider

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/270

* Marked TileSizeFitter as obsolete as Unity has made this unworkable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/214

* Updated Editor create options to add the correct Event System Input module for the Input system used, now or old.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/378

* Updated Editor menu layout

* Updated initialisation logic to not cause an endless loop in the TabNavigationHelper

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/208

* Added new FIFO based UI Line Render when dynamic line rendering is needed (basic, no Beziers)

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/324

* Clean-up of ScrollSnapBase

* Updated "Action" use to "UnityAction" to avoid Unity issues

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/253

* Updated UIVerticalScroller for standards and added UIHorizontalScroller

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/205

* Updated ReorderableList/ReorderableListElement to prevent creating a "Fake" droppable when the item is not transferable

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/164

* Updated panel drawing for ComboBox controls and added DropdownOffset

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/393

* Base update for pointers to new version / package home

* Cleanup and ensuring the UIParticleSystem is disposed on Destroy correctly.

Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/412

* Refresh FancyScrollView with latest fixes

* Remove broken examples link

* Break Module

* Update Examples module to new home

* Updating GitHub artifacts and automation

* Updated build issue with ReorderableListElement

* Revised the Curly UI fix as it was preventing the graphic from being updated in the scene view.  Thanks to @solidsign for the update.

* Removed legacy Examples link, moving to separate repository

* Added new submodule for extracted examples

* Fix class spellings and update MultiTouchScrollRect

* Updated NonDrawingGraphic to require a CanvasRender, else it causes an error on run (and doesn't work)

- Resolves: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/420

* Add updated test flow for builds

* Fix github issue templates

* Add the Version upgrade pipeline

* Added ResetSelectableHighlight component

* Resolves issue in 2022 with the missing Text component

Fixes: https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/424

* The BIG Unity 2022 Text reorganisation

* Remove editor validation and add error checking for the ColorLabel component

* Add 2019 to the testing validation

* Switch android builds to windows

* Several lifetime feature updates for the ComboBox controls:

- Resolves startup issue that prevented the control being used (Unity changed the start order in some instances), this was causing null reference issues with comboboxes
- Added the ability to set a specific item on start and not just the first
- Added the ability to disable the dropdown to make a read-only dropdown

Resolves:
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/426
- https://github.com/Unity-UI-Extensions/com.unity.uiextensions/issues/425

* Resolved issues with DisplayAbove and using a 0 ItemsToDisplay

* Update pipelines for release

* Final checks for merge!

---------

Co-authored-by: Robert Rioja <rrioja@immersivedisplayinc.com>
Co-authored-by: Simon Jackson <darkside@xna-uk.net>
Co-authored-by: Ben MacKinnon <bilmackinnon@googlemail.com>
Co-authored-by: Simon Jackson <sjackson@ethar.com>
Co-authored-by: action <action@users.noreply.github.com>
2023-02-07 14:35:43 +00:00
Simon (Darkside) Jackson 136c081a87 Bump release to figure out where the Examples have gone? 2021-05-10 19:47:01 +01:00
Simon (Darkside) Jackson 14c911f336 Bump version for fix 2021-05-10 19:41:17 +01:00
Simon (Darkside) Jackson cc5ff3dd14 Refresh package files 2021-05-10 19:39:44 +01:00
Simon (darkside) Jackson 1dbf2679fa Re-release 2.2.4, NPM doesn't like patch versions 2020-11-02 08:41:11 +00:00
Simon (darkside) Jackson 9d8eda7ea0 Version minor bump for users who have already download the git method 2020-11-02 08:34:46 +00:00
Simon (darkside) Jackson 3a77711a40 Updated submodules to hide Examples folder
Additionally, updated Package manifest to allow importing of examples direct from UPM package.
2020-09-24 22:32:19 +01:00
Simon (darkside) Jackson f06781a0fa Version update 2020-07-15 21:00:36 +01:00
Simon (darkside) Jackson 666f444b39 Revert change to package.json 2020-07-15 20:59:34 +01:00
Simon (darkside) Jackson 6cea2f7f6d Updated package version for testing. 2020-07-15 20:01:34 +01:00
Simon (darkside) Jackson 257b3c17a8 Release package update 2020-07-08 21:52:54 +01:00
Simon (darkside) Jackson f44afc7c6d Check-in of the new development branch, this will retire the old default "Master" branch. 2020-06-29 17:47:34 +01:00
Simon Jackson 15f5ff7886 Updated package def to just the repo and not my logon 2019-09-25 12:54:59 +01:00
Simon Jackson d2130416a4 Updated package.json for UPM package testing 2019-09-09 13:01:18 +01:00
Simon (darkside) Jackson eecf9f70b7 update project.json to be more UPM compatible 2019-08-14 19:17:20 +01:00
Simon (Darkside) Jackson 72df83f02f Release 2019.1 (2.1) CHECKPOINT 2019-03-09 14:09:22 +00:00
Robert Acksel 70eccaa2e5 package.json edited. version format is invalid in unity 2019.1 2019-01-27 11:07:48 +00:00
Robert Acksel 3a1418b5f4 package.json edited. the package name is invalid for unity package manager 2019.1 2019-01-27 11:04:23 +00:00
Simon Jackson c11796ebcc Update 2.0 Check-in 2017-08-11 13:17:10 +01:00
Simon Jackson 33e5b207a3 Update to 1.2.0.3
--HG--
branch : develop_5.3
2017-01-08 12:13:55 +00:00
Simon Jackson b2ae5db354 Update for pre-release
--HG--
branch : develop_5.3
2016-12-31 15:59:57 +00:00
Simon (darkside) Jackson 3b5bdaaa5a Initial check-in for the 1.1 release, fixes include:
* Update to Line Renderer - updated scrip plus patches, now more code friendly for adding points
* New Curved Layout component
* ScrolTo script updated based on authors new version
* UISoftAlphaMask updated to latest version
* Added ScrollSpeed to Horizontal and Vertical Scroll Snap
* Added Scroll Conflict Manager (untested)

ToDo:
* Test Scroll Conflict manager
* Make the distance between pages on the H&V Scroll snaps configurable
* Test Scroll Snap starting page fix
* Review Reorderable List scrolling issue
* Review Reorderable List Worldspace render issue

--HG--
branch : develop_5.3
2016-05-17 13:26:50 +01:00
Simon (darkside) Jackson b20b66cb01 Updated to 1.0.6.1
back ported new CylinderText component - Breyer
Enhanced SoftAlphaMask from requests - NemoKrad

--HG--
branch : develop_4.6
2015-12-10 21:37:51 +00:00
Simon (darkside) Jackson 8e44a22044 Update ReadMe, Version and some housekeeping
--HG--
branch : develop_4.6
2015-12-02 14:36:13 +00:00
Simon (darkside) Jackson b9a268767c Updated Package.json version
Patchfix to GIM to set lower repeat delay

--HG--
branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson 5098410ffb Updated attributations
Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson 64067d97b4 Slight reorg and addition of the following components:
* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00