Simon (darkside) Jackson
35995015bc
Updating project for 2019 and adding assembly definitions for dev
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Plus minor 2019 fix for textpic
2019-08-14 11:10:38 +01:00
Martin Shuttleworth
ccf9279626
Merged in martin_thoughtmachine_net/unity-ui-extensions-scrollsnap-event-delta/scrollsnap-event-delta-extension (pull request #52 )
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Added optional event delta to OnEndDrag
Approved-by: Simon Jackson <darkside@xna-uk.net>
2019-08-13 20:32:21 +00:00
Brad Nelson
1d5bfd7e30
Merged in playemgames/unity-ui-extensions-7/Brad-Nelson/minor-fix-for-newer-unity-versions-1563051919060 (pull request #53 )
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Minor fix for newer Unity versions.
Approved-by: Brad Nelson <info@play-em.com>
2019-08-13 20:30:49 +00:00
sushanta chakraborty
3e580876b1
TextPic.cs edited online with Bitbucket
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1. Solved 2 null reference exception, one where inspectorIconList is null at first when you create a TextPic.cs object directly from the menu. And another at GetOutputText() function where sometime count gets higher then m_HrefInfos.Count.
2019-08-10 18:00:55 +00:00
Brad Nelson
1bc5bab70b
Minor fix for newer Unity versions.
2019-07-13 21:05:42 +00:00
Martin Shuttleworth
61e019ac26
Added optional event delta to OnEndDrag - to allow bail out of swipe action if swipe motion is actually negligible at end of drag
2019-07-10 17:36:36 +01:00
Brad Nelson
9496fcc0e6
Code cleanup of TextPic, fixes for text rendering with Unity 2019.1.5 and above. Made a default function for hyperlink text to work out of the box with a function OnHrefClick to override with own custom functionality if desired. Optimizations and caching of variables.
2019-06-10 10:23:50 +00:00
Jesús González
61aab3765b
Reorderable lists now have a new field "EqualizeSizesOnDrag", default to false. When it is true it sets every item size (when being dragged over the current list) to the current size of the first element of the list.
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true was the default behaviour before, and it might be useful in some cases so I left the option there, but in most use cases I encountered so far, and according to Issue 268 (https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/268/re-orderable-lists-different-width-height ) the false behaviour is expected.
2019-04-10 09:43:17 -04:00
Jesús González
93f9a314cf
Added a new Event to ReorderableList: OnElementDroppedWithMaxItems.
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It is called when an object is dropped on a ReorderableList with no more space left (currentItems >= maxItems).
2019-04-09 20:35:34 -04:00
Simon (Darkside) Jackson
423fd6bd78
Updated and included a new LineRenderer that is based off an Array instead of a list to reduce allocations.
2019-03-09 13:26:11 +00:00
Simon (Darkside) Jackson
43eaa870e1
Resolved a number of .NET warnings and invalid properties
2019-03-07 18:11:51 +00:00
Simon (Darkside) Jackson
22b2ec2ec2
Updated ScrollConflictManager with fix from Jared Turner #85
2019-03-07 17:04:10 +00:00
Brad Nelson
561cc87cf0
Fixes to TextPic to make sure images are culled properly.
2019-03-02 00:23:06 +00:00
lars me
d6bb530fee
Merged in larsme/unity-ui-extensions/Reordable_List (pull request #48 )
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More Options for ReordableList
Approved-by: Simon Jackson <darkside@xna-uk.net>
2019-02-25 15:07:48 +00:00
lars me
ba6dc87b11
Merged in larsme/unity-ui-extensions/UI_vertical_scroller (pull request #47 )
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More Options for UI Vertical Scroller
Approved-by: Simon Jackson <darkside@xna-uk.net>
2019-02-25 15:04:58 +00:00
lars me
d7d293a348
Merged in larsme/unity-ui-extensions/inputField_Enter_Submit_defocus_Input_Option (pull request #46 )
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Defocus Option and Demo for Input Enter Submit Script
2019-02-25 15:01:47 +00:00
LARS-LAPTOP2\larsme
c8b7085f27
More Options for ReordableList:
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- Max item count, after which no more items can be dropped
- IsDisplacable option: If true, an item can be dropped into a full list by displacing one of its items,
it may replace the dragged item in its origin list, be dropped in space or be deleted
depending on the dragged item's origin list and the displaced item
- Added respective Events
- fixed ever increasing number of _listContent components
- Stopped dragged item from blocking Raycasts
2019-02-22 18:35:03 +01:00
LARS-LAPTOP2\larsme
cee50a6d63
More Options for UI Vertical Scroller
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- Option to stop scrolling momentum when scrolling past first / last item (still draggable in that direction)
- Explicit function to recognize / set array elements in case they were changed
- Resize elements to match elementSize rect object (defaults to center object), scaled using modifiable elementShrinkage and minSize
- Detect focusedElement and trigger event if focus changes
- Option whether to make unfocused elements interactible or not
2019-02-22 18:08:50 +01:00
LARS-LAPTOP2\larsme
cd0800d701
Input Enter Submit:
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- Option to defocus input on hitting the enter key
- Demo
2019-02-22 16:03:59 +01:00
LARS-LAPTOP2\larsme
bccf36f06f
corrected sign for horizontal scrollsnap left fast swipe
2019-02-20 17:51:22 +01:00
Stefan Perales
39a8671925
Merged in peralysis/unity-ui-extensions (pull request #41 )
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Updating the ReorderableList control to work with Screen Space - Overlay
2019-01-15 17:29:43 +00:00
Rubén Moraleda
67aefea569
Allow ignoring the Time.timeScale on ScrollSnaps (Horiz + Vert)
2019-01-15 11:45:10 +01:00
StefanTBG
3814471a2b
Updating the ReorderableList control to work with Screen Space - Overlay
2019-01-14 22:25:52 -05:00
Stefan Perales
f92a516d9d
Updating the ReorderableList control to work with Screen Space - Overlay
2019-01-14 22:05:27 -05:00
Simon (Darkside) Jackson
f643e868d1
Added CardUI controls to the project - Thanks to @ryanslikesocool
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Docs to follow
2019-01-07 14:47:41 +00:00
Simon (Darkside) Jackson
48d3c40623
Testing branch for 2018.3
2018-12-31 15:54:49 +00:00
Simon (Darkside) Jackson
a645c1e0c2
Updated FancyScrollView to latest version
2018-12-31 15:16:28 +00:00
Jesús González
e82dd8dc6e
Fixed: when moving an element from a Reorderable List to another one that's empty, the element size was being reset to the default 100,100. This also happened is moving any element to the start of a it current list.
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This version of the fix is more correct, as it is only touching the ResetSizes() method.
2018-12-12 20:12:26 -03:00
Jesús González
e35ff7d933
Fixed: when moving an element from a Reorderable List to another one that's empty, the element size was being reset to the default 100,100. This also happened is moving any element to the start of a it current list.
2018-12-12 20:06:27 -03:00
Lucas Ferres
693a49997b
Merged in lucasvinbr/unity-ui-extensions (pull request #38 )
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Mixed BoundTooltip with ToolTip, added Screenspace Overlay support
Approved-by: Simon Jackson <darkside@xna-uk.net>
2018-11-26 12:26:43 +00:00
Lucas Vinicius
f9e216adae
Tabs -> spaces
2018-11-25 23:04:28 -02:00
Lucas Vinicius
6c639c7f51
Mixed BoundTooltip with ToolTip, added Screenspace Overlay support
2018-11-25 22:56:54 -02:00
Gabriel Juchault
c2b8b39fa1
fix(cooldown-button): add a fake event to avoid null buttonSource
2018-11-21 14:47:49 +00:00
Gabriel Juchault
ff548fec7e
fix(cooldown-button): restore event
2018-11-21 13:41:20 +00:00
Gabriel Juchault
3737c610b6
fix(cooldown-button): do not trigger event on StartCooldown as it can be triggered next to `StartCooldown` call
2018-11-21 13:14:32 +00:00
Gabriel Juchault
67c2da49b1
feat(cooldown-button): add a `StartCooldown` to start cooldown from outside
2018-11-21 13:11:30 +00:00
Durmuş Ali Çöllü
d9adaecfb7
Issue #239 fixed. https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/239/swipe-threshold-value-seems-to-be-on
2018-11-13 02:32:14 +01:00
i1
57cb33cca7
namespace
2018-10-04 00:25:09 +03:00
i1
16df45eea3
fixed adding component ScrollSnapScrollbarHelper multiple times
2018-10-04 00:19:56 +03:00
Simon (Darkside) Jackson
ee391cab7f
Ensure material and texture references are cleaned up on destroy
2018-09-25 15:28:08 +01:00
Moritz Umfahrer
b2ecf4fa03
added 3d rotation capabilities to ui particle system
2018-09-25 15:12:04 +02:00
Claudiu
62990e2901
On Android the hardcoded path is not found and the code execution stops there because of NullPointerException in the Material constructor
2018-06-26 21:15:42 +02:00
Simon (Darkside) Jackson
d3fc02c475
Reapplying fixes after having to do a reset, whoops
2018-05-31 16:55:39 +01:00
Simon (Darkside) Jackson
4e6f14118f
Updated ColorSampler and TiltWindow with multi-touch support.
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Also resolved an annoying warning from the BoxSlider (Resolves #234 )
2018-04-29 12:10:34 +01:00
Simon (Darkside) Jackson
75bcf05f32
Resolves #210
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Fixed issue where the original script made an incorrect assumption about the association between a prefab and a script.
Menu now stacks the gameObject prefabs instead of the prefabs themselves.
2018-04-28 12:32:17 +01:00
Simon (Darkside) Jackson
b12ade6b12
Added child layout fix from John Hattan
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resolves #225
2018-04-19 18:01:41 +01:00
Simon (Darkside) Jackson
8768fb6c8d
Merge branch 'master' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions
2018-04-12 15:12:31 +01:00
Simon (Darkside) Jackson
18a61b5ef5
Updated Radial Slider to user event Pointer position instead of Input.MousePos, allows multiple radials to be use on touch screens.
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Resolves #231
2018-04-12 15:12:17 +01:00
Leon Kyz
3b1929541a
Merge branch 'master' of https://bitbucket.org/leonkj/unity-ui-extensions
2018-03-30 20:02:03 +03:00
Leon Kyz
3cd7b25707
Fix reorderable lists
2018-03-30 20:00:26 +03:00