Commit Graph

332 Commits (72df83f02f69892dfa836d9749a30eba49576330)

Author SHA1 Message Date
Simon (Darkside) Jackson 423fd6bd78 Updated and included a new LineRenderer that is based off an Array instead of a list to reduce allocations. 2019-03-09 13:26:11 +00:00
Simon (Darkside) Jackson 43eaa870e1 Resolved a number of .NET warnings and invalid properties 2019-03-07 18:11:51 +00:00
Simon (Darkside) Jackson 22b2ec2ec2 Updated ScrollConflictManager with fix from Jared Turner #85 2019-03-07 17:04:10 +00:00
Brad Nelson 561cc87cf0 Fixes to TextPic to make sure images are culled properly. 2019-03-02 00:23:06 +00:00
lars me d6bb530fee Merged in larsme/unity-ui-extensions/Reordable_List (pull request #48)
More Options for ReordableList

Approved-by: Simon Jackson <darkside@xna-uk.net>
2019-02-25 15:07:48 +00:00
lars me ba6dc87b11 Merged in larsme/unity-ui-extensions/UI_vertical_scroller (pull request #47)
More Options for UI Vertical Scroller

Approved-by: Simon Jackson <darkside@xna-uk.net>
2019-02-25 15:04:58 +00:00
lars me d7d293a348 Merged in larsme/unity-ui-extensions/inputField_Enter_Submit_defocus_Input_Option (pull request #46)
Defocus Option and Demo for Input Enter Submit Script
2019-02-25 15:01:47 +00:00
LARS-LAPTOP2\larsme c8b7085f27 More Options for ReordableList:
- Max item count, after which no more items can be dropped
- IsDisplacable option: If true, an item can be dropped into a full list by displacing one of its items,
  it may replace the dragged item in its origin list, be dropped in space or be deleted
  depending on the dragged item's origin list and the displaced item
- Added respective Events
- fixed ever increasing number of _listContent components
- Stopped dragged item from blocking Raycasts
2019-02-22 18:35:03 +01:00
LARS-LAPTOP2\larsme cee50a6d63 More Options for UI Vertical Scroller
- Option to stop scrolling momentum when scrolling past first / last item (still draggable in that direction)
- Explicit function to recognize / set array elements in case they were changed
- Resize elements to match elementSize rect object (defaults to center object), scaled using modifiable elementShrinkage and minSize
- Detect focusedElement and trigger event if focus changes
- Option whether to make unfocused elements interactible or not
2019-02-22 18:08:50 +01:00
LARS-LAPTOP2\larsme cd0800d701 Input Enter Submit:
- Option to defocus input on hitting the enter key
- Demo
2019-02-22 16:03:59 +01:00
LARS-LAPTOP2\larsme bccf36f06f corrected sign for horizontal scrollsnap left fast swipe 2019-02-20 17:51:22 +01:00
Stefan Perales 39a8671925 Merged in peralysis/unity-ui-extensions (pull request #41)
Updating the ReorderableList control to work with Screen Space - Overlay
2019-01-15 17:29:43 +00:00
Rubén Moraleda 67aefea569 Allow ignoring the Time.timeScale on ScrollSnaps (Horiz + Vert) 2019-01-15 11:45:10 +01:00
StefanTBG 3814471a2b Updating the ReorderableList control to work with Screen Space - Overlay 2019-01-14 22:25:52 -05:00
Stefan Perales f92a516d9d Updating the ReorderableList control to work with Screen Space - Overlay 2019-01-14 22:05:27 -05:00
Simon (Darkside) Jackson f643e868d1 Added CardUI controls to the project - Thanks to @ryanslikesocool
Docs to follow
2019-01-07 14:47:41 +00:00
Simon (Darkside) Jackson 48d3c40623 Testing branch for 2018.3 2018-12-31 15:54:49 +00:00
Simon (Darkside) Jackson a645c1e0c2 Updated FancyScrollView to latest version 2018-12-31 15:16:28 +00:00
Jesús González e82dd8dc6e Fixed: when moving an element from a Reorderable List to another one that's empty, the element size was being reset to the default 100,100. This also happened is moving any element to the start of a it current list.
This version of the fix is more correct, as it is only touching the ResetSizes() method.
2018-12-12 20:12:26 -03:00
Jesús González e35ff7d933 Fixed: when moving an element from a Reorderable List to another one that's empty, the element size was being reset to the default 100,100. This also happened is moving any element to the start of a it current list. 2018-12-12 20:06:27 -03:00
Lucas Ferres 693a49997b Merged in lucasvinbr/unity-ui-extensions (pull request #38)
Mixed BoundTooltip with ToolTip, added Screenspace Overlay support

Approved-by: Simon Jackson <darkside@xna-uk.net>
2018-11-26 12:26:43 +00:00
Lucas Vinicius f9e216adae Tabs -> spaces 2018-11-25 23:04:28 -02:00
Lucas Vinicius 6c639c7f51 Mixed BoundTooltip with ToolTip, added Screenspace Overlay support 2018-11-25 22:56:54 -02:00
Gabriel Juchault c2b8b39fa1 fix(cooldown-button): add a fake event to avoid null buttonSource 2018-11-21 14:47:49 +00:00
Gabriel Juchault ff548fec7e fix(cooldown-button): restore event 2018-11-21 13:41:20 +00:00
Gabriel Juchault 3737c610b6 fix(cooldown-button): do not trigger event on StartCooldown as it can be triggered next to `StartCooldown` call 2018-11-21 13:14:32 +00:00
Gabriel Juchault 67c2da49b1 feat(cooldown-button): add a `StartCooldown` to start cooldown from outside 2018-11-21 13:11:30 +00:00
Durmuş Ali Çöllü d9adaecfb7 Issue #239 fixed. https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/239/swipe-threshold-value-seems-to-be-on 2018-11-13 02:32:14 +01:00
i1 57cb33cca7 namespace 2018-10-04 00:25:09 +03:00
i1 16df45eea3 fixed adding component ScrollSnapScrollbarHelper multiple times 2018-10-04 00:19:56 +03:00
Simon (Darkside) Jackson ee391cab7f Ensure material and texture references are cleaned up on destroy 2018-09-25 15:28:08 +01:00
Moritz Umfahrer b2ecf4fa03 added 3d rotation capabilities to ui particle system 2018-09-25 15:12:04 +02:00
Claudiu 62990e2901 On Android the hardcoded path is not found and the code execution stops there because of NullPointerException in the Material constructor 2018-06-26 21:15:42 +02:00
Simon (Darkside) Jackson d3fc02c475 Reapplying fixes after having to do a reset, whoops 2018-05-31 16:55:39 +01:00
Simon (Darkside) Jackson 4e6f14118f Updated ColorSampler and TiltWindow with multi-touch support.
Also resolved an annoying warning from the BoxSlider (Resolves #234)
2018-04-29 12:10:34 +01:00
Simon (Darkside) Jackson 75bcf05f32 Resolves #210
Fixed issue where the original script made an incorrect assumption about the association between a prefab and a script.
Menu now stacks the gameObject prefabs instead of the prefabs themselves.
2018-04-28 12:32:17 +01:00
Simon (Darkside) Jackson b12ade6b12 Added child layout fix from John Hattan
resolves #225
2018-04-19 18:01:41 +01:00
Simon (Darkside) Jackson 8768fb6c8d Merge branch 'master' of https://bitbucket.org/UnityUIExtensions/unity-ui-extensions 2018-04-12 15:12:31 +01:00
Simon (Darkside) Jackson 18a61b5ef5 Updated Radial Slider to user event Pointer position instead of Input.MousePos, allows multiple radials to be use on touch screens.
Resolves #231
2018-04-12 15:12:17 +01:00
Leon Kyz 3b1929541a Merge branch 'master' of https://bitbucket.org/leonkj/unity-ui-extensions 2018-03-30 20:02:03 +03:00
Leon Kyz 3cd7b25707 Fix reorderable lists 2018-03-30 20:00:26 +03:00
Simon (Darkside) Jackson 104002eaa5 Updated HSS/VSS to include a new HARD swipe option. Forces scroll snap to ONLy move one page when swiped. 2018-03-24 15:36:38 +00:00
Simon (Darkside) Jackson 6a4256738a Added Experimental update to UI Knob to enable working in World/SS-Camera. May revert.
Unity seems to calculate the mouse cursor position wrong between frames.
2018-03-24 14:48:53 +00:00
Sean Mann 4a2a4f555d Merged in Naphier/unity-ui-extensions_ng (pull request #30)
Further improvements to color picker control
2018-03-24 11:35:53 +00:00
Simon (Darkside) Jackson 1dbfda47d9 Moved Shader folder under a Resources folder to resolve UI Particle system and other shader issues.
Resolves #229
2018-03-22 18:09:48 +00:00
Sean Mann d5d94a2076 Improvements to UI and ColorPickerPresets inspector.
- Picker 2.0.prefab UI now collapses preoperly when showing/hiding HSV/RGB slider sets.
- ColorPickerPresets now has an inspector with a button that can be clicked to open the saved JSON file.
2018-03-10 21:52:45 -05:00
Simon Jackson 4d913f33a8 HorizontalScrollSnap.cs updated to match VerticalScrollSnap - Resolves #213 2018-02-19 15:23:38 +00:00
Sean Mann 8d4a2fe698 Compacted json format (was Color[] now is Color32[]).
Commented out code that opens json file when saved.
2018-02-18 23:28:41 -05:00
Sean Mann b5f8f17203 Improvements on Color Picker:
- .gitignore - Added "/.vs" to ignore VS 2017's new folder.
- Added Color Sampler feature to pick colors from the screen.
- Fixed issue with ColorPickerPresets with "not working" HSVChanged()
- Changed the way ColorPickerPresets work. Can now add predefined colors in the inspector, plus save/load from player prefs or json file.
- Modified UI layout for Picker 2.0 prefab to allow for expansion of presets, toggling of RGB vs HSV. Still could use some work as the layout doesn't collapse/expand nicely.
2018-02-18 23:16:15 -05:00
Simon (Darkside) Jackson 55a7d21860 First pass optimisation for next update.
[x] Cleared any outstanding warnings on build
[x] Tested random scenes and updated (requires further investigation)
2018-01-20 12:08:44 +00:00