Lior Tal
0845316a6c
Improve memory behaviour by pre-allocating the right amount of memory.
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--HG--
branch : liortal/improve-memory-behaviour-by-preallocatin-1444835033293
2015-10-14 15:04:09 +00:00
Simon (darkside) Jackson
0cfc152604
Added 5.3 asset package for 5.2.1p+ releases
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--HG--
branch : develop_5.3
2015-10-11 15:04:01 +01:00
Simon (darkside) Jackson
d7b300f43e
Pull updated develop_5.2 asset packages
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--HG--
branch : develop_5.3
2015-10-11 14:52:08 +01:00
Simon (darkside) Jackson
91dc0e06e1
Updated readme and repackaged 5.2 asset (whoops :P)
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--HG--
branch : develop_5.2
2015-10-11 14:50:42 +01:00
Simon (darkside) Jackson
ed8069577a
Pushed 5.2 Asset update
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--HG--
branch : develop_5.2
2015-10-11 14:28:26 +01:00
Simon (darkside) Jackson
2c508407a5
pull develop_4.6 updated packages
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--HG--
branch : develop_5.2
2015-10-11 14:26:21 +01:00
Simon (darkside) Jackson
3b3d528244
Pushed 4.x and 5.0/1 asset packages
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--HG--
branch : develop_4.6
2015-10-11 14:24:46 +01:00
Simon (darkside) Jackson
7e279b78a1
Updated remainder of UI API updates.
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--HG--
branch : develop_5.3
2015-10-11 12:05:53 +01:00
Simon (darkside) Jackson
92f5e2190d
Initial patches for 5.2.1p+ / 5.3 fixes due to the immediate changes in the UI source.
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--HG--
branch : develop_5.3
2015-10-11 11:33:43 +01:00
Simon (darkside) Jackson
d344d459b1
Merge 4.x fixes to 5.2.x source.
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Prep for 5.3 branch
--HG--
branch : develop_5.2
2015-10-10 17:58:11 +01:00
Simon (darkside) Jackson
b55c22383b
Replacement UIScrollToSelection script from author
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Minor patches to experimental new ToolTip script
--HG--
branch : develop_4.6
2015-10-10 17:51:20 +01:00
Simon (darkside) Jackson
73e92119c6
Merge 4.x changes in to 5.2.x source
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Accepted new UICornerCut component
--HG--
branch : develop_5.2
2015-10-09 20:53:04 +01:00
Simon (darkside) Jackson
4b63e87664
Updated readme and UI placement update for AIM / GIM
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--HG--
branch : develop_4.6
2015-10-09 20:26:03 +01:00
Simon (darkside) Jackson
b9a268767c
Updated Package.json version
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Patchfix to GIM to set lower repeat delay
--HG--
branch : develop_4.6
2015-10-09 20:10:23 +01:00
Simon (darkside) Jackson
76a3e54c3c
Added new components for 1.0.0.5 release
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--HG--
branch : develop_4.6
2015-10-09 19:47:23 +01:00
Simon Jackson
9b523443cb
Merged in freezyexp/unity-ui-extensions/default (pull request #11 )
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UICornerCut.cs
--HG--
branch : develop_5.2
2015-10-09 15:45:41 +01:00
freezyexp
13204e4463
Merged freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530 into default
2015-10-07 14:26:35 +02:00
freezyexp
90f3cab43c
Close branch freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
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--HG--
branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 14:26:35 +02:00
freezyexp
d1861b333f
UICornerCut.cs created online with Bitbucket
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--HG--
branch : freezyexp/uicornercutcs-created-online-with-bitbuc-1444220750530
2015-10-07 12:25:53 +00:00
Simon Jackson
dde0b3bb10
README.md edited online with Bitbucket
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--HG--
branch : develop_5.2
2015-10-05 10:48:22 +00:00
Simon (darkside) Jackson
e1e48e7514
Checkin with FlowLayoutGroup, HorrizontalScrollSnap fixes
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Added the WIP for the new ScollSnap with fixes
--HG--
branch : develop_4.6
2015-10-01 19:29:58 +01:00
Simon (darkside) Jackson
c20194ad92
Recreated 4.x/5.0 branch as it was removed in a recent merge messup
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--HG--
branch : develop_4.6
2015-09-30 19:21:42 +01:00
Simon Jackson
bf01ccb393
Merged in xesenix/unity-ui-extensions/default (pull request #8 )
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Modified scroll components
--HG--
branch : develop_5.2
2015-09-30 18:42:01 +01:00
Simon Jackson
1ce1dbb3e5
Close branch default
2015-09-30 18:42:01 +01:00
Simon Jackson
bbe89b55d5
Merged in Ziboo/unity-ui-extensions-1/Ziboo/change-how-children-are-resize-using-rec-1443606808122 (pull request #10 )
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Change how children are resize.
--HG--
branch : develop_5.2
2015-09-30 18:24:26 +01:00
Simon Jackson
fae2e4d05b
Merged in Ziboo/unity-ui-extensions/Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163 (pull request #9 )
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FlowLayoutGroup.cs edited online with Bitbucket
--HG--
branch : develop_5.2
2015-09-30 18:21:23 +01:00
Ziboo
8a32994697
Change how children are resize.
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Using rect.width & rect.height instead of sizeDelta.
Like that you can have the top container use stretch anchors
--HG--
branch : Ziboo/change-how-children-are-resize-using-rec-1443606808122
2015-09-30 09:55:31 +00:00
Ziboo
8051cb49a4
FlowLayoutGroup.cs edited online with Bitbucket
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It seems to have a bug on the last row, elements go out of bounds on the right, I think I fixed it by removing "SpacingX" of the "workingWidth" on the last row.
Line 168
--HG--
branch : Ziboo/flowlayoutgroupcs-edited-online-with-bit-1443606102163
2015-09-30 09:43:45 +00:00
Simon (darkside) Jackson
0992ad3df2
Patch fix to UI circle, update thickness to use float instead of int
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Missed in port from 4.6 code update
--HG--
branch : develop_5.2
2015-09-22 20:55:14 +01:00
Simon (darkside) Jackson
6dd47a9321
Updated .UnityPackages
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--HG--
branch : develop_5.2
2015-09-20 15:29:30 +01:00
Simon (darkside) Jackson
7170c117cb
Updated .Unity packages for latest release
2015-09-20 15:27:50 +01:00
Simon (darkside) Jackson
4f872f5915
Merge patchfix from 4.x
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--HG--
branch : develop_5.2
2015-09-20 02:00:13 +01:00
Simon (darkside) Jackson
2a83ffafee
Minor update for ScrollRect Menu position
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And fix typo
2015-09-20 01:54:47 +01:00
Simon (darkside) Jackson
f543bdb568
Merged new controls / features / readme added in 4.x series
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Added new DiamondGraph primitive
--HG--
branch : develop_5.2
2015-09-20 01:49:52 +01:00
Simon (darkside) Jackson
5098410ffb
Updated attributations
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Updated Readme
Altered Project.json - revised license
Added VR scripts - untested properly presently
2015-09-20 01:21:29 +01:00
Simon (darkside) Jackson
64067d97b4
Slight reorg and addition of the following components:
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* Radial layout
* Tile Size Fitter
* UI Circle Primative
* Switch to RectTransform
* Input Field Enter Submit (alt to ReturnKeyTrigger)
2015-09-20 00:24:17 +01:00
Vicente Russo
cdde18f8d0
A minimalist working alternative for the ReturnKeyTriggersButton component
2015-09-19 02:43:45 -03:00
Vicente Russo
9bda0ba1a4
Fix vertical alignment of last item
2015-09-19 02:15:31 -03:00
Simon (darkside) Jackson
b540f236b7
Merge with default
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--HG--
branch : develop_5.2
2015-09-10 23:17:31 +01:00
Simon (darkside) Jackson
4729b01234
Updated 5.1 package
2015-09-10 23:14:57 +01:00
Simon (darkside) Jackson
79d90bc086
Updated readme, regenerated 5.2 package
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--HG--
branch : develop_5.2
2015-09-10 23:07:46 +01:00
Simon (darkside) Jackson
6f5b200bea
Updated readme
2015-09-10 23:07:13 +01:00
Simon (darkside) Jackson
0e58dcbe2f
Updated 4.x Unity asset
2015-09-10 22:59:41 +01:00
Simon (darkside) Jackson
062d717930
Pulled forward new UI Selectable extension to replace the old UI button script, offers a more extensible solution
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--HG--
branch : develop_5.2
2015-09-10 22:58:09 +01:00
Simon (darkside) Jackson
0662788cf0
Back ported fixes from 5.2 work
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Also refactored and renamed the old UI Button control to a more generic Selectable extension
2015-09-10 22:54:29 +01:00
Simon (darkside) Jackson
4e08512648
Updated readme.md
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--HG--
branch : develop_5.2
2015-09-10 20:06:03 +01:00
Simon (darkside) Jackson
188914dceb
Using statement cleanup
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--HG--
branch : develop_5.2
2015-09-10 19:58:47 +01:00
Simon (darkside) Jackson
c0f0786227
Resolved FillVBO to PopulateMesh errors
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Added ButtonHelp event to UIButton
Fixed issue #21 , changed the base control for the LineRenderers from Graphic to MaskableGraphic
--HG--
branch : develop_5.2
2015-09-10 18:50:23 +01:00
Simon (darkside) Jackson
9630c2c5d1
Clean up of unnessasary meta file
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--HG--
branch : develop_5.2
2015-09-09 22:31:55 +01:00
Simon (darkside) Jackson
79d8969f83
Initial Check-int 5.2
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Resolved forced script errors due to change from UIVertex to Mesh
**ToDo
Updated FILLVBO updates to PopulateMesh
--HG--
branch : develop_5.2
2015-09-09 22:31:17 +01:00