Commit Graph

16 Commits (35b88a248759ec0697c9181af5a97413c60ac6eb)

Author SHA1 Message Date
Simon Jackson 35b88a2487 Fixed Line endings on shaders (?)
Removed unnecessary usings (who knew there were so many, I'm normally so tidy :P)
2017-05-05 14:25:48 +01:00
Simon Jackson 49806ebb44 Fix to Primitive Base to ensure the control is redrawn when it's enabled, resolves #116 2017-03-06 16:24:47 +00:00
Simon Jackson 82585a7cb2 Added UIGridRenderer thanks to John Hattan
Fixed "line Endings" errors
2017-02-17 12:54:40 +00:00
Simon Jackson bddf5ad8b0 Updated primitive controls to Set Control Dirty should its effect parameters change
--HG--
branch : develop_5.3
2017-02-10 16:45:50 +00:00
Simon (darkside) Jackson 161a9d20d9 One of these days I will learn to spell. Today is not that day :S
Renamed Primative to Primitive (only the second time now)

Lesson learned, don't code so early in the morning.  Time for bed

--HG--
branch : develop_5.3
2016-05-25 00:56:18 +01:00
Simon (darkside) Jackson e205747c13 Updated Primatives for issue:
https://bitbucket.org/ddreaper/unity-ui-extensions/issues/57/use-of-texture-instead-of-sprite-eg-in

Refactored all primatives to use a new common base
Updated primatives (using base) to align with current Unity Image component, including:
* Using Sprites not textures (aka above issue)
* Added ILayoutElement Interface
* Added ICanvasRaycastFilter interface (experimental, can be overridden), includes basic alpha checking.

--HG--
branch : develop_5.3
2016-05-25 00:50:10 +01:00
Simon (darkside) Jackson 2d3b348825 Patches added to HSS and VSS to include programatic support
Line Renderer updated with Bezier support

--HG--
branch : develop_5.3
2016-05-23 20:57:56 +01:00
Simon (darkside) Jackson 3b5bdaaa5a Initial check-in for the 1.1 release, fixes include:
* Update to Line Renderer - updated scrip plus patches, now more code friendly for adding points
* New Curved Layout component
* ScrolTo script updated based on authors new version
* UISoftAlphaMask updated to latest version
* Added ScrollSpeed to Horizontal and Vertical Scroll Snap
* Added Scroll Conflict Manager (untested)

ToDo:
* Test Scroll Conflict manager
* Make the distance between pages on the H&V Scroll snaps configurable
* Test Scroll Snap starting page fix
* Review Reorderable List scrolling issue
* Review Reorderable List Worldspace render issue

--HG--
branch : develop_5.3
2016-05-17 13:26:50 +01:00
Sfyne f97dd0ae79 UILineRenderer.cs (fixed first and last point bug, and fixed useless allocations)
--HG--
branch : Sfyne/uilinerenderercs-edited-online-with-bitb-1463305807389
2016-05-15 09:50:49 +00:00
Simon (darkside) Jackson 3b37f7805b Merge upstream re-org from 4.6
--HG--
branch : develop_5.3
2015-12-23 20:40:49 +00:00
Simon (darkside) Jackson e5b16809c8 Upstream Merge fixes with develop_5.2
--HG--
branch : develop_5.3
2015-12-23 15:32:27 +00:00
Simon (darkside) Jackson 38650cc536 Update SoftMaskAlpha with new "fix"
Patched UISelectableExtension from issue #47
Added new UI Polygon control

--HG--
branch : develop_5.2
2015-12-15 22:43:35 +00:00
Davide Ciacco 077fbcbc51 added UIPolygon.cs under Primitives
--HG--
branch : develop_5.2
2015-12-14 17:15:53 +00:00
Simon (darkside) Jackson 12f14b74b8 Merge primitive folder rename from develop_5.2
--HG--
branch : develop_5.3
2015-10-15 12:15:26 +01:00
Simon (darkside) Jackson 7c22a9cb96 Merge primitive foldre rename from develop_4.6
--HG--
branch : develop_5.2
2015-10-15 12:13:42 +01:00
Simon (darkside) Jackson fee79a9549 Renamed Primitive folder
--HG--
branch : develop_4.6
2015-10-15 12:12:04 +01:00