mirror of https://github.com/tuyoogame/YooAsset
40 lines
1.2 KiB
Markdown
40 lines
1.2 KiB
Markdown
# 着色器变种收集
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![image](./Image/ShaderVariantCollector-img1.jpg)
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点击搜集变种按钮开始收集,请耐心等待结束。
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**注意:在收集完成之后,需要将生成的shadervariants文件配置到收集界面(AssetBundle Collector)。**
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### Jenkins支持
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```c#
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public static void CollectSVC()
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{
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string savePath = ShaderVariantCollectorSettingData.Setting.SavePath;
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System.Action completedCallback = () =>
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{
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ShaderVariantCollection collection =
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AssetDatabase.LoadAssetAtPath<ShaderVariantCollection>(savePath);
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if (collection != null)
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{
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Debug.Log($"ShaderCount : {collection.shaderCount}");
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Debug.Log($"VariantCount : {collection.variantCount}");
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}
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else
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{
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throw new Exception("Failed to Collect shader Variants.");
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}
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EditorTools.CloseUnityGameWindow();
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EditorApplication.Exit(0);
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};
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ShaderVariantCollector.Run(savePath, completedCallback);
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}
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```
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```c#
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// 命令行调用
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%Projects_UnityEngine_Path% -batchmode -projectPath %Projects_UnityProject_Path% -executeMethod ET.CIHelper.CollectSVC -logFile %Projects_UnityProject_Path%/Logs/CIBuildSVC.log
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```
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