Update ShaderVariantCollector

pull/4/head
hevinci 2022-03-16 11:32:51 +08:00
parent 8fd39db9ce
commit fb1b20060b
1 changed files with 1 additions and 1 deletions

View File

@ -98,7 +98,7 @@ namespace YooAsset.Editor
List<string> allAssets = new List<string>(1000); List<string> allAssets = new List<string>(1000);
// 获取所有打包的资源 // 获取所有打包的资源
List<AssetCollectInfo> allCollectInfos = AssetBundleCollectorSettingData.GetAllCollectAssets(); List<CollectAssetInfo> allCollectInfos = AssetBundleCollectorSettingData.GetAllCollectAssets();
List<string> collectAssets = allCollectInfos.Select(t => t.AssetPath).ToList(); List<string> collectAssets = allCollectInfos.Select(t => t.AssetPath).ToList();
foreach (var assetPath in collectAssets) foreach (var assetPath in collectAssets)
{ {