update extension sample

pull/418/head
何冠峰 2024-12-16 18:12:45 +08:00
parent 19e0c7b01a
commit edd6db731f
1 changed files with 1 additions and 1 deletions

View File

@ -143,7 +143,7 @@ public static class ShaderVariantCollector
List<string> allAssets = new List<string>(1000);
// 获取所有打包的资源
CollectResult collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(EBuildMode.DryRunBuild, _packageName);
CollectResult collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(true, _packageName);
foreach (var assetInfo in collectResult.CollectAssets)
{
string[] depends = AssetDatabase.GetDependencies(assetInfo.AssetInfo.AssetPath, true);