update space shooter

pull/464/head
何冠峰 2025-02-05 18:49:20 +08:00
parent 4e6c146bde
commit e76bbb6a85
1 changed files with 2 additions and 2 deletions

View File

@ -40,13 +40,13 @@ public class TextureSchema : ScannerSchema
string title = "扫描所有纹理资产";
string desc = GetUserGuide();
var report = new ScanReport(title, desc);
report.AddHeader("资源路径", 300).SetStretchable().SetSearchable().SetSortable().SetHeaderType(EHeaderType.AssetPath);
report.AddHeader("资源路径", 600, 500, 1000).SetStretchable().SetSearchable().SetSortable().SetHeaderType(EHeaderType.AssetPath);
report.AddHeader("图片宽度", 100).SetSortable().SetHeaderType(EHeaderType.LongValue);
report.AddHeader("图片高度", 100).SetSortable().SetHeaderType(EHeaderType.LongValue);
report.AddHeader("内存大小", 100).SetSortable().SetHeaderType(EHeaderType.LongValue);
report.AddHeader("苹果格式", 100);
report.AddHeader("安卓格式", 100);
report.AddHeader("错误信息", 200).SetStretchable();
report.AddHeader("错误信息", 500).SetStretchable();
// 获取扫描资源集合
var searchDirectorys = scanner.Collectors.Select(c => { return c.CollectPath; });