update file system

IFileSystem新增ReadFileData方法
pull/326/head
何冠峰 2024-07-08 17:36:25 +08:00
parent d2b38cbc1b
commit b0ce14dc0e
15 changed files with 150 additions and 68 deletions

View File

@ -254,6 +254,29 @@ namespace YooAsset
return false;
}
public virtual byte[] ReadFileData(PackageBundle bundle)
{
if (NeedUnpack(bundle))
return _unpackFileSystem.ReadFileData(bundle);
if (Exists(bundle) == false)
return null;
string filePath = GetBuildinFileLoadPath(bundle);
return FileUtility.ReadAllBytes(filePath);
}
public virtual string ReadFileText(PackageBundle bundle)
{
if (NeedUnpack(bundle))
return _unpackFileSystem.ReadFileText(bundle);
if (Exists(bundle) == false)
return null;
string filePath = GetBuildinFileLoadPath(bundle);
return FileUtility.ReadAllText(filePath);
}
#region 内部方法
protected string GetDefaultRoot()
{

View File

@ -111,7 +111,6 @@ namespace YooAsset
{
None,
LoadBuildinRawBundle,
CheckLoadBuildinResult,
Done,
}
@ -139,32 +138,17 @@ namespace YooAsset
if (_steps == ESteps.LoadBuildinRawBundle)
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
Result = filePath;
_steps = ESteps.CheckLoadBuildinResult;
}
if (_steps == ESteps.CheckLoadBuildinResult)
{
if (Result != null)
if (File.Exists(filePath))
{
string filePath = Result as string;
if (File.Exists(filePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not found buildin raw bundle file : {filePath}";
}
_steps = ESteps.Done;
Result = new RawBundle(_fileSystem, _bundle, filePath);
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin raw bundle file : {_bundle.BundleName}";
Error = $"Can not found buildin raw bundle file : {filePath}";
}
}
}

View File

@ -303,6 +303,23 @@ namespace YooAsset
return Exists(bundle) == false;
}
public virtual byte[] ReadFileData(PackageBundle bundle)
{
if (Exists(bundle) == false)
return null;
string filePath = GetCacheFileLoadPath(bundle);
return FileUtility.ReadAllBytes(filePath);
}
public virtual string ReadFileText(PackageBundle bundle)
{
if (Exists(bundle) == false)
return null;
string filePath = GetCacheFileLoadPath(bundle);
return FileUtility.ReadAllText(filePath);
}
#region 内部方法
private readonly BufferWriter _sharedBuffer = new BufferWriter(1024);
public void WriteInfoFile(string filePath, string dataFileCRC, long dataFileSize)
@ -368,7 +385,7 @@ namespace YooAsset
}
return filePath;
}
public string GetFileLoadPath(PackageBundle bundle)
public string GetCacheFileLoadPath(PackageBundle bundle)
{
return GetDataFilePath(bundle);
}

View File

@ -78,7 +78,7 @@ namespace YooAsset
if (_steps == ESteps.LoadAssetBundle)
{
string filePath = _fileSystem.GetFileLoadPath(_bundle);
string filePath = _fileSystem.GetCacheFileLoadPath(_bundle);
if (_isWaitForAsyncComplete)
{
Result = AssetBundle.LoadFromFile(filePath);
@ -122,7 +122,7 @@ namespace YooAsset
{
// 注意:在安卓移动平台,华为和三星真机上有极小概率加载资源包失败。
// 说明:大多数情况在首次安装下载资源到沙盒内,游戏过程中切换到后台再回到游戏内有很大概率触发!
string filePath = _fileSystem.GetFileLoadPath(_bundle);
string filePath = _fileSystem.GetCacheFileLoadPath(_bundle);
byte[] fileData = FileUtility.ReadAllBytes(filePath);
if (fileData != null && fileData.Length > 0)
{
@ -165,7 +165,7 @@ namespace YooAsset
while (true)
{
if(_downloadFileOp != null)
if (_downloadFileOp != null)
_downloadFileOp.WaitForAsyncComplete();
if (ExecuteWhileDone())
@ -195,8 +195,7 @@ namespace YooAsset
None,
CheckExist,
DownloadFile,
LoadRawBundle,
CheckResult,
LoadCacheRawBundle,
Done,
}
@ -226,7 +225,7 @@ namespace YooAsset
{
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadRawBundle;
_steps = ESteps.LoadCacheRawBundle;
}
else
{
@ -249,7 +248,7 @@ namespace YooAsset
if (_downloadFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadRawBundle;
_steps = ESteps.LoadCacheRawBundle;
}
else
{
@ -259,35 +258,20 @@ namespace YooAsset
}
}
if (_steps == ESteps.LoadRawBundle)
if (_steps == ESteps.LoadCacheRawBundle)
{
string filePath = _fileSystem.GetFileLoadPath(_bundle);
Result = filePath;
_steps = ESteps.CheckResult;
}
if (_steps == ESteps.CheckResult)
{
if (Result != null)
string filePath = _fileSystem.GetCacheFileLoadPath(_bundle);
if (File.Exists(filePath))
{
string filePath = Result as string;
if (File.Exists(filePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not found cache raw bundle file : {filePath}";
}
_steps = ESteps.Done;
Result = new RawBundle(_fileSystem, _bundle, filePath);
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load cache raw bundle file : {_bundle.BundleName}";
Error = $"Can not found cache raw bundle file : {filePath}";
}
}
}

View File

@ -135,6 +135,15 @@ namespace YooAsset
return false;
}
public virtual byte[] ReadFileData(PackageBundle bundle)
{
throw new System.NotImplementedException();
}
public virtual string ReadFileText(PackageBundle bundle)
{
throw new System.NotImplementedException();
}
#region 内部方法
protected string GetDefaultRoot()
{

View File

@ -157,6 +157,15 @@ namespace YooAsset
return false;
}
public virtual byte[] ReadFileData(PackageBundle bundle)
{
throw new System.NotImplementedException();
}
public virtual string ReadFileText(PackageBundle bundle)
{
throw new System.NotImplementedException();
}
#region 内部方法
protected string GetDefaultWebRoot()
{

View File

@ -38,7 +38,7 @@ namespace YooAsset
/// 清空所有的文件
/// </summary>
FSClearAllBundleFilesOperation ClearAllBundleFilesAsync();
/// <summary>
/// 清空未使用的文件
/// </summary>
@ -95,10 +95,21 @@ namespace YooAsset
/// 是否需要解压
/// </summary>
bool NeedUnpack(PackageBundle bundle);
/// <summary>
/// 是否需要导入
/// </summary>
bool NeedImport(PackageBundle bundle);
/// <summary>
/// 读取文件二进制数据
/// </summary>
byte[] ReadFileData(PackageBundle bundle);
/// <summary>
/// 读取文件文本数据
/// </summary>
string ReadFileText(PackageBundle bundle);
}
}

View File

@ -72,8 +72,7 @@ namespace YooAsset
{
if (IsValidWithWarning == false)
return null;
string filePath = Provider.RawFilePath;
return FileUtility.ReadAllBytes(filePath);
return Provider.RawBundleObject.ReadFileData();
}
/// <summary>
@ -83,8 +82,7 @@ namespace YooAsset
{
if (IsValidWithWarning == false)
return null;
string filePath = Provider.RawFilePath;
return FileUtility.ReadAllText(filePath);
return Provider.RawBundleObject.ReadFileText();
}
/// <summary>
@ -94,7 +92,7 @@ namespace YooAsset
{
if (IsValidWithWarning == false)
return string.Empty;
return Provider.RawFilePath;
return Provider.RawBundleObject.GetFilePath();
}
}
}

View File

@ -45,7 +45,7 @@ namespace YooAsset
public long DownloadedBytes { set; get; } = 0;
/// <summary>
/// 载结果
/// 载结果
/// </summary>
public object Result { set; get; }

View File

@ -32,7 +32,7 @@ namespace YooAsset
return;
}
if (LoadBundleFileOp.Result is string == false)
if (LoadBundleFileOp.Result is RawBundle == false)
{
string error = "Try load AssetBundle file using load raw file method !";
InvokeCompletion(error, EOperationStatus.Failed);
@ -45,7 +45,7 @@ namespace YooAsset
// 2. 检测加载结果
if (_steps == ESteps.Checking)
{
RawFilePath = LoadBundleFileOp.Result as string;
RawBundleObject = LoadBundleFileOp.Result as RawBundle;
InvokeCompletion(string.Empty, EOperationStatus.Succeed);
}
}

View File

@ -53,7 +53,7 @@ namespace YooAsset
// 2. 检测加载结果
if (_steps == ESteps.Checking)
{
RawFilePath = MainAssetInfo.AssetPath;
RawBundleObject = new RawBundle(null, null, MainAssetInfo.AssetPath);
InvokeCompletion(string.Empty, EOperationStatus.Succeed);
}
#endif

View File

@ -46,16 +46,16 @@ namespace YooAsset
/// </summary>
public UnityEngine.SceneManagement.Scene SceneObject { protected set; get; }
/// <summary>
/// 获取的原生对象
/// </summary>
public RawBundle RawBundleObject { protected set; get; }
/// <summary>
/// 加载的场景名称
/// </summary>
public string SceneName { protected set; get; }
/// <summary>
/// 原生文件路径
/// </summary>
public string RawFilePath { protected set; get; }
/// <summary>
/// 引用计数
/// </summary>

View File

@ -0,0 +1,36 @@

namespace YooAsset
{
internal class RawBundle
{
private readonly IFileSystem _fileSystem;
private readonly PackageBundle _packageBundle;
private readonly string _filePath;
internal RawBundle(IFileSystem fileSystem, PackageBundle packageBundle, string filePath)
{
_fileSystem = fileSystem;
_packageBundle = packageBundle;
_filePath = filePath;
}
public string GetFilePath()
{
return _filePath;
}
public byte[] ReadFileData()
{
if (_fileSystem != null)
return _fileSystem.ReadFileData(_packageBundle);
else
return FileUtility.ReadAllBytes(_filePath);
}
public string ReadFileText()
{
if (_fileSystem != null)
return _fileSystem.ReadFileText(_packageBundle);
else
return FileUtility.ReadAllText(_filePath);
}
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c6e71c986d2a8c74d981deeed7b5a8ef
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -121,7 +121,7 @@ namespace YooAsset
public static string ReadAllText(string filePath)
{
if (File.Exists(filePath) == false)
return string.Empty;
return null;
return File.ReadAllText(filePath, Encoding.UTF8);
}