mirror of https://github.com/tuyoogame/YooAsset
parent
a054740de6
commit
8dc0560537
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@ -24,22 +24,7 @@ namespace YooAsset.Editor
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/// </summary>
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/// </summary>
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private static void LoadSettingData()
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private static void LoadSettingData()
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{
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{
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// 加载配置文件
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_setting = YooAssetEditorSettingsHelper.LoadSettingData<AssetBundleBuilderSetting>();
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string settingFilePath = $"{EditorTools.GetYooAssetSettingPath()}/{nameof(AssetBundleBuilderSetting)}.asset";
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_setting = AssetDatabase.LoadAssetAtPath<AssetBundleBuilderSetting>(settingFilePath);
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if (_setting == null)
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{
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Debug.LogWarning($"Create new {nameof(AssetBundleBuilderSetting)}.asset : {settingFilePath}");
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_setting = ScriptableObject.CreateInstance<AssetBundleBuilderSetting>();
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EditorTools.CreateFileDirectory(settingFilePath);
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AssetDatabase.CreateAsset(Setting, settingFilePath);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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}
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else
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{
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Debug.Log($"Load {nameof(AssetBundleBuilderSetting)}.asset ok");
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}
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}
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}
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/// <summary>
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/// <summary>
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@ -31,22 +31,20 @@ namespace YooAsset.Editor
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private Toggle _appendExtensionToggle;
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private Toggle _appendExtensionToggle;
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public void CreateGUI()
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public void CreateGUI()
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{
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try
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{
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{
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VisualElement root = this.rootVisualElement;
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VisualElement root = this.rootVisualElement;
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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var visualAsset = YooAssetEditorSettingsData.Setting.AssetBundleBuilderUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleBuilder/{nameof(AssetBundleBuilderWindow)}.uxml";
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var visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (visualAsset == null)
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if (visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(AssetBundleBuilderWindow)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(AssetBundleBuilderWindow)}.uxml in settings.");
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return;
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return;
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}
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}
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visualAsset.CloneTree(root);
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visualAsset.CloneTree(root);
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try
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{
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_buildTarget = EditorUserBuildSettings.activeBuildTarget;
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_buildTarget = EditorUserBuildSettings.activeBuildTarget;
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_encryptionServicesClassTypes = GetEncryptionServicesClassTypes();
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_encryptionServicesClassTypes = GetEncryptionServicesClassTypes();
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_encryptionServicesClassNames = _encryptionServicesClassTypes.Select(t => t.FullName).ToList();
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_encryptionServicesClassNames = _encryptionServicesClassTypes.Select(t => t.FullName).ToList();
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@ -105,22 +105,7 @@ namespace YooAsset.Editor
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/// </summary>
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/// </summary>
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private static void LoadSettingData()
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private static void LoadSettingData()
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{
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{
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// 加载配置文件
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_setting = YooAssetEditorSettingsHelper.LoadSettingData<AssetBundleCollectorSetting>();
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string settingFilePath = $"{EditorTools.GetYooAssetSettingPath()}/{nameof(AssetBundleCollectorSetting)}.asset";
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_setting = AssetDatabase.LoadAssetAtPath<AssetBundleCollectorSetting>(settingFilePath);
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if (_setting == null)
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{
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Debug.LogWarning($"Create new {nameof(AssetBundleCollectorSetting)}.asset : {settingFilePath}");
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_setting = ScriptableObject.CreateInstance<AssetBundleCollectorSetting>();
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EditorTools.CreateFileDirectory(settingFilePath);
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AssetDatabase.CreateAsset(Setting, settingFilePath);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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}
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else
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{
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Debug.Log($"Load {nameof(AssetBundleCollectorSetting)}.asset ok");
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}
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// IPackRule
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// IPackRule
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{
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{
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@ -37,8 +37,6 @@ namespace YooAsset.Editor
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Undo.undoRedoPerformed -= RefreshWindow;
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Undo.undoRedoPerformed -= RefreshWindow;
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Undo.undoRedoPerformed += RefreshWindow;
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Undo.undoRedoPerformed += RefreshWindow;
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VisualElement root = this.rootVisualElement;
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_collectorTypeList = new List<string>()
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_collectorTypeList = new List<string>()
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{
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{
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$"{nameof(ECollectorType.MainAssetCollector)}",
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$"{nameof(ECollectorType.MainAssetCollector)}",
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@ -49,19 +47,19 @@ namespace YooAsset.Editor
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_packRuleList = AssetBundleCollectorSettingData.GetPackRuleNames();
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_packRuleList = AssetBundleCollectorSettingData.GetPackRuleNames();
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_filterRuleList = AssetBundleCollectorSettingData.GetFilterRuleNames();
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_filterRuleList = AssetBundleCollectorSettingData.GetFilterRuleNames();
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try
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{
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VisualElement root = this.rootVisualElement;
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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var visualAsset = YooAssetEditorSettingsData.Setting.AssetBundleCollectorUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleCollector/{nameof(AssetBundleCollectorWindow)}.uxml";
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var visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (visualAsset == null)
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if (visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(AssetBundleCollectorWindow)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(AssetBundleCollectorWindow)}.uxml in settings.");
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return;
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return;
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}
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}
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visualAsset.CloneTree(root);
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visualAsset.CloneTree(root);
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try
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{
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// 导入导出按钮
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// 导入导出按钮
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var exportBtn = root.Q<Button>("ExportButton");
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var exportBtn = root.Q<Button>("ExportButton");
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exportBtn.clicked += ExportBtn_clicked;
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exportBtn.clicked += ExportBtn_clicked;
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@ -1,4 +1,5 @@
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#if UNITY_2019_4_OR_NEWER
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#if UNITY_2019_4_OR_NEWER
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using System;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UIElements;
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using UnityEngine.UIElements;
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@ -37,8 +38,8 @@ namespace YooAsset.Editor
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}
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}
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private ToolbarMenu _viewModeMenu;
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private ToolbarMenu _viewModeMenu;
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private AssetListDebuggerViewer _assetListViewer;
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private DebuggerAssetListViewer _assetListViewer;
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private BundleListDebuggerViewer _bundleListViewer;
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private DebuggerBundleListViewer _bundleListViewer;
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private EViewMode _viewMode;
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private EViewMode _viewMode;
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private readonly DebugReport _debugReport = new DebugReport();
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private readonly DebugReport _debugReport = new DebugReport();
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@ -46,16 +47,16 @@ namespace YooAsset.Editor
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public void CreateGUI()
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public void CreateGUI()
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{
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try
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{
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{
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VisualElement root = rootVisualElement;
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VisualElement root = rootVisualElement;
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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var visualAsset = YooAssetEditorSettingsData.Setting.AssetBundleDebuggerUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleDebugger/{nameof(AssetBundleDebuggerWindow)}.uxml";
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var visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (visualAsset == null)
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if (visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(AssetBundleDebuggerWindow)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(AssetBundleDebuggerWindow)}.uxml in settings.");
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return;
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return;
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}
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}
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visualAsset.CloneTree(root);
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visualAsset.CloneTree(root);
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searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
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searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
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// 加载视图
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// 加载视图
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_assetListViewer = new AssetListDebuggerViewer();
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_assetListViewer = new DebuggerAssetListViewer();
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_assetListViewer.InitViewer();
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_assetListViewer.InitViewer();
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// 加载视图
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// 加载视图
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_bundleListViewer = new BundleListDebuggerViewer();
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_bundleListViewer = new DebuggerBundleListViewer();
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_bundleListViewer.InitViewer();
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_bundleListViewer.InitViewer();
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// 显示视图
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// 显示视图
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_viewModeMenu.text = EViewMode.AssetView.ToString();
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_viewModeMenu.text = EViewMode.AssetView.ToString();
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_assetListViewer.AttachParent(root);
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_assetListViewer.AttachParent(root);
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}
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}
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catch(Exception e)
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{
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Debug.LogError(e.ToString());
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}
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}
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private void SampleBtn_onClick()
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private void SampleBtn_onClick()
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{
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{
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YooAssets.GetDebugReport(_debugReport);
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YooAssets.GetDebugReport(_debugReport);
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@ -9,7 +9,7 @@ using UnityEngine.UIElements;
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namespace YooAsset.Editor
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namespace YooAsset.Editor
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{
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{
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internal class AssetListDebuggerViewer
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internal class DebuggerAssetListViewer
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{
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{
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private VisualTreeAsset _visualAsset;
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private VisualTreeAsset _visualAsset;
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private TemplateContainer _root;
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private TemplateContainer _root;
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public void InitViewer()
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public void InitViewer()
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{
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{
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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_visualAsset = YooAssetEditorSettingsData.Setting.DebuggerAssetListViewerUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleDebugger/VisualViewers/{nameof(AssetListDebuggerViewer)}.uxml";
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_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (_visualAsset == null)
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if (_visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(AssetListDebuggerViewer)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(DebuggerAssetListViewer)}.uxml in settings.");
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return;
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return;
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}
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}
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_root = _visualAsset.CloneTree();
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_root = _visualAsset.CloneTree();
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namespace YooAsset.Editor
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namespace YooAsset.Editor
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{
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{
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internal class BundleListDebuggerViewer
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internal class DebuggerBundleListViewer
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{
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{
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private VisualTreeAsset _visualAsset;
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private VisualTreeAsset _visualAsset;
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private TemplateContainer _root;
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private TemplateContainer _root;
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public void InitViewer()
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public void InitViewer()
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{
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{
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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_visualAsset = YooAssetEditorSettingsData.Setting.DebuggerBundleListViewerUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleDebugger/VisualViewers/{nameof(BundleListDebuggerViewer)}.uxml";
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_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (_visualAsset == null)
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if (_visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(BundleListDebuggerViewer)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(DebuggerBundleListViewer)}.uxml in settings.");
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return;
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return;
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}
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}
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_root = _visualAsset.CloneTree();
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_root = _visualAsset.CloneTree();
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@ -1,4 +1,5 @@
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#if UNITY_2019_4_OR_NEWER
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#if UNITY_2019_4_OR_NEWER
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using System;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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using UnityEditor.UIElements;
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using UnityEditor.UIElements;
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@ -37,9 +38,9 @@ namespace YooAsset.Editor
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}
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}
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private ToolbarMenu _viewModeMenu;
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private ToolbarMenu _viewModeMenu;
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private SummaryReporterViewer _summaryViewer;
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private ReporterSummaryViewer _summaryViewer;
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private AssetListReporterViewer _assetListViewer;
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private ReporterAssetListViewer _assetListViewer;
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private BundleListReporterViewer _bundleListViewer;
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private ReporterBundleListViewer _bundleListViewer;
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private EViewMode _viewMode;
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private EViewMode _viewMode;
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private BuildReport _buildReport;
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private BuildReport _buildReport;
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@ -48,16 +49,16 @@ namespace YooAsset.Editor
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public void CreateGUI()
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public void CreateGUI()
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{
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try
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{
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{
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VisualElement root = this.rootVisualElement;
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VisualElement root = this.rootVisualElement;
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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var visualAsset = YooAssetEditorSettingsData.Setting.AssetBundleReporterUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleReporter/{nameof(AssetBundleReporterWindow)}.uxml";
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var visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (visualAsset == null)
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if (visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(AssetBundleReporterWindow)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(AssetBundleReporterWindow)}.uxml in settings.");
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return;
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return;
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}
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}
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visualAsset.CloneTree(root);
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visualAsset.CloneTree(root);
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@ -77,15 +78,15 @@ namespace YooAsset.Editor
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searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
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searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
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// 加载视图
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// 加载视图
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_summaryViewer = new SummaryReporterViewer();
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_summaryViewer = new ReporterSummaryViewer();
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_summaryViewer.InitViewer();
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_summaryViewer.InitViewer();
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// 加载视图
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// 加载视图
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_assetListViewer = new AssetListReporterViewer();
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_assetListViewer = new ReporterAssetListViewer();
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_assetListViewer.InitViewer();
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_assetListViewer.InitViewer();
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// 加载视图
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// 加载视图
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_bundleListViewer = new BundleListReporterViewer();
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_bundleListViewer = new ReporterBundleListViewer();
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_bundleListViewer.InitViewer();
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_bundleListViewer.InitViewer();
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// 显示视图
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// 显示视图
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@ -93,6 +94,11 @@ namespace YooAsset.Editor
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_viewModeMenu.text = EViewMode.Summary.ToString();
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_viewModeMenu.text = EViewMode.Summary.ToString();
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_summaryViewer.AttachParent(root);
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_summaryViewer.AttachParent(root);
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}
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}
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catch (Exception e)
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{
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Debug.LogError(e.ToString());
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}
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}
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public void OnDestroy()
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public void OnDestroy()
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{
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{
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AssetBundleRecorder.UnloadAll();
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AssetBundleRecorder.UnloadAll();
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@ -9,7 +9,7 @@ using UnityEngine.UIElements;
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namespace YooAsset.Editor
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namespace YooAsset.Editor
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{
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{
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internal class AssetListReporterViewer
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internal class ReporterAssetListViewer
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{
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{
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private enum ESortMode
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private enum ESortMode
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{
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{
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@ -38,12 +38,10 @@ namespace YooAsset.Editor
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public void InitViewer()
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public void InitViewer()
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{
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{
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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_visualAsset = YooAssetEditorSettingsData.Setting.ReporterAssetListViewerUXML;
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string uxml = $"{rootPath}/Editor/AssetBundleReporter/VisualViewers/{nameof(AssetListReporterViewer)}.uxml";
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_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (_visualAsset == null)
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if (_visualAsset == null)
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{
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{
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Debug.LogError($"Not found {nameof(AssetListReporterViewer)}.uxml : {uxml}");
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Debug.LogError($"Not found {nameof(ReporterAssetListViewer)}.uxml in settings.");
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return;
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return;
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}
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}
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@ -10,7 +10,7 @@ using UnityEngine.UIElements;
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namespace YooAsset.Editor
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namespace YooAsset.Editor
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{
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{
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internal class BundleListReporterViewer
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internal class ReporterBundleListViewer
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{
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{
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private enum ESortMode
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private enum ESortMode
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{
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{
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@ -42,12 +42,10 @@ namespace YooAsset.Editor
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public void InitViewer()
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public void InitViewer()
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{
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{
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// 加载布局文件
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// 加载布局文件
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string rootPath = EditorTools.GetYooAssetSourcePath();
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_visualAsset = YooAssetEditorSettingsData.Setting.ReporterBundleListViewerUXML;
|
||||||
string uxml = $"{rootPath}/Editor/AssetBundleReporter/VisualViewers/{nameof(BundleListReporterViewer)}.uxml";
|
|
||||||
_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
|
|
||||||
if (_visualAsset == null)
|
if (_visualAsset == null)
|
||||||
{
|
{
|
||||||
Debug.LogError($"Not found {nameof(BundleListReporterViewer)}.uxml : {uxml}");
|
Debug.LogError($"Not found {nameof(ReporterBundleListViewer)}.uxml in settings.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,7 +9,7 @@ using UnityEngine.UIElements;
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
namespace YooAsset.Editor
|
||||||
{
|
{
|
||||||
internal class SummaryReporterViewer
|
internal class ReporterSummaryViewer
|
||||||
{
|
{
|
||||||
private class ItemWrapper
|
private class ItemWrapper
|
||||||
{
|
{
|
||||||
|
@ -37,12 +37,10 @@ namespace YooAsset.Editor
|
||||||
public void InitViewer()
|
public void InitViewer()
|
||||||
{
|
{
|
||||||
// 加载布局文件
|
// 加载布局文件
|
||||||
string rootPath = EditorTools.GetYooAssetSourcePath();
|
_visualAsset = YooAssetEditorSettingsData.Setting.ReporterSummaryViewerUXML;
|
||||||
string uxml = $"{rootPath}/Editor/AssetBundleReporter/VisualViewers/{nameof(SummaryReporterViewer)}.uxml";
|
|
||||||
_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
|
|
||||||
if (_visualAsset == null)
|
if (_visualAsset == null)
|
||||||
{
|
{
|
||||||
Debug.LogError($"Not found {nameof(SummaryReporterViewer)}.uxml : {uxml}");
|
Debug.LogError($"Not found {nameof(ReporterSummaryViewer)}.uxml in settings.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
_root = _visualAsset.CloneTree();
|
_root = _visualAsset.CloneTree();
|
|
@ -1,6 +1,7 @@
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
namespace YooAsset.Editor
|
||||||
{
|
{
|
||||||
|
|
||||||
#if UNITY_2019
|
#if UNITY_2019
|
||||||
public static partial class UnityEngine_UIElements_ListView_Extension
|
public static partial class UnityEngine_UIElements_ListView_Extension
|
||||||
{
|
{
|
||||||
|
@ -20,4 +21,5 @@ namespace YooAsset.Editor
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
}
|
}
|
|
@ -462,9 +462,6 @@ namespace YooAsset.Editor
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region 路径
|
#region 路径
|
||||||
private static string YooAssetSourcePath;
|
|
||||||
private static string YooAssetSettingPath;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取规范的路径
|
/// 获取规范的路径
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -473,83 +470,6 @@ namespace YooAsset.Editor
|
||||||
return path.Replace('\\', '/').Replace("\\", "/"); //替换为Linux路径格式
|
return path.Replace('\\', '/').Replace("\\", "/"); //替换为Linux路径格式
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 获取资源框架源码路径
|
|
||||||
/// </summary>
|
|
||||||
public static string GetYooAssetSourcePath()
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(YooAssetSourcePath) == false)
|
|
||||||
{
|
|
||||||
if (Directory.Exists(YooAssetSourcePath))
|
|
||||||
return YooAssetSourcePath;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 从Pakcages目录下搜索
|
|
||||||
string packagesPath = "Packages/com.tuyoogame.yooasset/README.md";
|
|
||||||
var obj = AssetDatabase.LoadAssetAtPath(packagesPath, typeof(TextAsset));
|
|
||||||
if (obj != null)
|
|
||||||
{
|
|
||||||
YooAssetSourcePath = "Packages/com.tuyoogame.yooasset/";
|
|
||||||
return YooAssetSourcePath;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 从Assets目录下搜索
|
|
||||||
string[] allDirectorys = Directory.GetDirectories(Application.dataPath, "YooAsset", SearchOption.AllDirectories);
|
|
||||||
if (allDirectorys.Length == 0)
|
|
||||||
{
|
|
||||||
Debug.LogError("Not found YooAsset package !");
|
|
||||||
return string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
string targetDirectory = string.Empty;
|
|
||||||
foreach (var directory in allDirectorys)
|
|
||||||
{
|
|
||||||
string asmdefFilePath = $"{directory}/Editor/YooAsset.Editor.asmdef";
|
|
||||||
if (File.Exists(asmdefFilePath))
|
|
||||||
{
|
|
||||||
targetDirectory = directory;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (string.IsNullOrEmpty(targetDirectory))
|
|
||||||
{
|
|
||||||
Debug.LogError("Should never get here !");
|
|
||||||
return string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
YooAssetSourcePath = AbsolutePathToAssetPath(targetDirectory);
|
|
||||||
return YooAssetSourcePath;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 获取资源框架配置路径
|
|
||||||
/// </summary>
|
|
||||||
public static string GetYooAssetSettingPath()
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(YooAssetSettingPath) == false)
|
|
||||||
{
|
|
||||||
if (Directory.Exists(YooAssetSettingPath))
|
|
||||||
return YooAssetSettingPath;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 从Assets目录下搜索
|
|
||||||
string[] allDirectorys = Directory.GetDirectories(Application.dataPath, "YooAssetSetting", SearchOption.AllDirectories);
|
|
||||||
if (allDirectorys.Length == 0)
|
|
||||||
{
|
|
||||||
YooAssetSettingPath = "Assets/YooAssetSetting";
|
|
||||||
return YooAssetSettingPath;
|
|
||||||
}
|
|
||||||
|
|
||||||
string targetDirectory = allDirectorys[0];
|
|
||||||
if (allDirectorys.Length != 1)
|
|
||||||
{
|
|
||||||
Debug.LogError("Found multiple YooAssetSetting folder !");
|
|
||||||
}
|
|
||||||
|
|
||||||
YooAssetSettingPath = AbsolutePathToAssetPath(targetDirectory);
|
|
||||||
return YooAssetSettingPath;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取项目工程路径
|
/// 获取项目工程路径
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -630,7 +550,6 @@ namespace YooAsset.Editor
|
||||||
else
|
else
|
||||||
return content.Substring(startIndex + key.Length);
|
return content.Substring(startIndex + key.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -25,22 +25,7 @@ namespace YooAsset.Editor
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private static void LoadSettingData()
|
private static void LoadSettingData()
|
||||||
{
|
{
|
||||||
// 加载配置文件
|
_setting = YooAssetEditorSettingsHelper.LoadSettingData<ShaderVariantCollectorSetting>();
|
||||||
string settingFilePath = $"{EditorTools.GetYooAssetSettingPath()}/{nameof(ShaderVariantCollectorSetting)}.asset";
|
|
||||||
_setting = AssetDatabase.LoadAssetAtPath<ShaderVariantCollectorSetting>(settingFilePath);
|
|
||||||
if (_setting == null)
|
|
||||||
{
|
|
||||||
Debug.LogWarning($"Create new {nameof(ShaderVariantCollectorSetting)}.asset : {settingFilePath}");
|
|
||||||
_setting = ScriptableObject.CreateInstance<ShaderVariantCollectorSetting>();
|
|
||||||
EditorTools.CreateFileDirectory(settingFilePath);
|
|
||||||
AssetDatabase.CreateAsset(Setting, settingFilePath);
|
|
||||||
AssetDatabase.SaveAssets();
|
|
||||||
AssetDatabase.Refresh();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Debug.Log($"Load {nameof(ShaderVariantCollectorSetting)}.asset ok");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4eff45040ac501b4fa978c46f72f2e64, type: 3}
|
||||||
|
m_Name: YooAssetEditorSettings
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
AssetBundleCollectorUXML: {fileID: 9197481963319205126, guid: 355c4ac5cdebddc4c8362bed6f17a79e,
|
||||||
|
type: 3}
|
||||||
|
AssetBundleBuilderUXML: {fileID: 9197481963319205126, guid: 28ba29adb4949284e8c48893218b0d9a,
|
||||||
|
type: 3}
|
||||||
|
AssetBundleDebuggerUXML: {fileID: 9197481963319205126, guid: 790db12999afd334e8fb6ba70ef0a947,
|
||||||
|
type: 3}
|
||||||
|
DebuggerAssetListViewerUXML: {fileID: 9197481963319205126, guid: 31c6096c1cb29b4469096b7b4942a322,
|
||||||
|
type: 3}
|
||||||
|
DebuggerBundleListViewerUXML: {fileID: 9197481963319205126, guid: 932a25ffd05c13c47994d66e9d73bc37,
|
||||||
|
type: 3}
|
||||||
|
AssetBundleReporterUXML: {fileID: 9197481963319205126, guid: 9052b72c383e95043a0c7e7f369b1ad7,
|
||||||
|
type: 3}
|
||||||
|
ReporterSummaryViewerUXML: {fileID: 9197481963319205126, guid: f8929271050855e42a1ccc6b14993a04,
|
||||||
|
type: 3}
|
||||||
|
ReporterAssetListViewerUXML: {fileID: 9197481963319205126, guid: 5f81bc15a55ee0a49a266f9d71e2372b,
|
||||||
|
type: 3}
|
||||||
|
ReporterBundleListViewerUXML: {fileID: 9197481963319205126, guid: 56d6dbe0d65ce334a8996beb19612989,
|
||||||
|
type: 3}
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b0b43f68477734743a5f2fc507b5bda6
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,25 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
|
||||||
|
namespace YooAsset.Editor
|
||||||
|
{
|
||||||
|
public class YooAssetEditorSettings : ScriptableObject
|
||||||
|
{
|
||||||
|
// 资源包收集
|
||||||
|
public VisualTreeAsset AssetBundleCollectorUXML;
|
||||||
|
|
||||||
|
// 资源包构建
|
||||||
|
public VisualTreeAsset AssetBundleBuilderUXML;
|
||||||
|
|
||||||
|
// 资源包调试
|
||||||
|
public VisualTreeAsset AssetBundleDebuggerUXML;
|
||||||
|
public VisualTreeAsset DebuggerAssetListViewerUXML;
|
||||||
|
public VisualTreeAsset DebuggerBundleListViewerUXML;
|
||||||
|
|
||||||
|
// 构建报告
|
||||||
|
public VisualTreeAsset AssetBundleReporterUXML;
|
||||||
|
public VisualTreeAsset ReporterSummaryViewerUXML;
|
||||||
|
public VisualTreeAsset ReporterAssetListViewerUXML;
|
||||||
|
public VisualTreeAsset ReporterBundleListViewerUXML;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4eff45040ac501b4fa978c46f72f2e64
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,35 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace YooAsset.Editor
|
||||||
|
{
|
||||||
|
public class YooAssetEditorSettingsData
|
||||||
|
{
|
||||||
|
private static YooAssetEditorSettings _setting = null;
|
||||||
|
public static YooAssetEditorSettings Setting
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_setting == null)
|
||||||
|
LoadEditorSettingData();
|
||||||
|
return _setting;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 加载配置文件
|
||||||
|
/// </summary>
|
||||||
|
private static void LoadEditorSettingData()
|
||||||
|
{
|
||||||
|
var guids = AssetDatabase.FindAssets($"t:{nameof(YooAssetEditorSettings)}", new[] { "Assets", "Packages" });
|
||||||
|
if (guids.Length == 0)
|
||||||
|
throw new System.Exception($"Not found {nameof(YooAssetEditorSettings)} file !");
|
||||||
|
if (guids.Length != 1)
|
||||||
|
throw new System.Exception($"Found multiple {nameof(YooAssetEditorSettings)} files !");
|
||||||
|
|
||||||
|
string settingFilePath = AssetDatabase.GUIDToAssetPath(guids[0]);
|
||||||
|
_setting = AssetDatabase.LoadAssetAtPath<YooAssetEditorSettings>(settingFilePath);
|
||||||
|
Debug.Log($"Load {nameof(YooAssetEditorSettings)}.asset ok !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e39f1b67d310bb54e8b1220bcf06afc4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace YooAsset.Editor
|
||||||
|
{
|
||||||
|
public class YooAssetEditorSettingsHelper
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 加载相关的配置文件
|
||||||
|
/// </summary>
|
||||||
|
public static TSetting LoadSettingData<TSetting>() where TSetting : ScriptableObject
|
||||||
|
{
|
||||||
|
var settingType = typeof(TSetting);
|
||||||
|
var guids = AssetDatabase.FindAssets($"t:{settingType.Name}");
|
||||||
|
if (guids.Length == 0)
|
||||||
|
{
|
||||||
|
Debug.LogWarning($"Create new {settingType.Name}.asset");
|
||||||
|
var setting = ScriptableObject.CreateInstance<TSetting>();
|
||||||
|
string filePath = $"Assets/{settingType.Name}.asset";
|
||||||
|
AssetDatabase.CreateAsset(setting, filePath);
|
||||||
|
AssetDatabase.SaveAssets();
|
||||||
|
AssetDatabase.Refresh();
|
||||||
|
return setting;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (guids.Length != 1)
|
||||||
|
throw new System.Exception($"Found multiple {settingType.Name} files !");
|
||||||
|
|
||||||
|
string filePath = AssetDatabase.GUIDToAssetPath(guids[0]);
|
||||||
|
var setting = AssetDatabase.LoadAssetAtPath<TSetting>(filePath);
|
||||||
|
return setting;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d2d701e695ac3fe4cbe25d43dde05944
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -28,7 +28,7 @@ namespace YooAsset
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
YooLogger.Log("YooAsset use custom settings.");
|
YooLogger.Log("YooAsset use user settings.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue