Update AssetBundleBrowser

pull/4/head
hevinci 2022-03-13 20:16:52 +08:00
parent fca99fe689
commit 85fe1f2485
13 changed files with 751 additions and 3 deletions

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<uie:Toolbar name="Toolbar" style="display: flex;">
<uie:ToolbarMenu display-tooltip-when-elided="true" name="ShowModeMenu" text="ShowMode" style="width: 100px; flex-grow: 0;" />
<uie:ToolbarPopupSearchField focusable="true" name="SearchField" style="flex-grow: 1; width: 300px;" />
<ui:Button text="导入" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
</uie:Toolbar>
</ui:UXML>

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fileFormatVersion: 2
guid: 9052b72c383e95043a0c7e7f369b1ad7
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

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@ -1,11 +1,117 @@
using System.Collections;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
public class AssetBundleBrowserWindow
public class AssetBundleBrowserWindow : EditorWindow
{
[MenuItem("YooAsset/AssetBundle Browser", false, 103)]
public static void ShowExample()
{
AssetBundleBrowserWindow wnd = GetWindow<AssetBundleBrowserWindow>();
wnd.titleContent = new GUIContent("栗都관啞응묏야");
wnd.minSize = new Vector2(800, 600);
}
private enum EShowMode
{
AssetList,
BundleList,
}
private ToolbarMenu _showModeMenu;
private AssetListViewer _assetListViewer;
private BundleListViewer _bundleListViewer;
private EShowMode _showMode;
private string _searchKeyWord;
private PatchManifest _manifest;
public void CreateGUI()
{
VisualElement root = this.rootVisualElement;
// 속潼꼈애匡숭
string uxml = "Assets/YooAsset/Editor/AssetBundleBrowser/AssetBundleBrowser.uxml";
var visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
if (visualAsset == null)
{
Debug.LogError($"Not found AssetBundleBrowser.uxml : {uxml}");
return;
}
visualAsset.CloneTree(root);
// 돔흙객큐
var importBtn = root.Q<Button>("ImportButton");
importBtn.clicked += ImportBtn_onClick;
// 鞫刻친駕꽉데
_showModeMenu = root.Q<ToolbarMenu>("ShowModeMenu");
_showModeMenu.menu.AppendAction(EShowMode.AssetList.ToString(), ShowModeMenuAction1);
_showModeMenu.menu.AppendAction(EShowMode.BundleList.ToString(), ShowModeMenuAction2);
// 鎧乞으
var searchField = root.Q<ToolbarPopupSearchField>("SearchField");
searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
// 속潼女충
_assetListViewer = new AssetListViewer();
_assetListViewer.InitViewer();
// 속潼女충
_bundleListViewer = new BundleListViewer();
_bundleListViewer.InitViewer();
// 놓迦女충
_showMode = EShowMode.AssetList;
_showModeMenu.text = EShowMode.AssetList.ToString();
_assetListViewer.AttachParent(root);
}
private void ImportBtn_onClick()
{
string selectFilePath = EditorUtility.OpenFilePanel("돔흙껸땀헌데", EditorTools.GetProjectPath(), "bytes");
if (string.IsNullOrEmpty(selectFilePath))
return;
string jsonData = FileUtility.ReadFile(selectFilePath);
_manifest = PatchManifest.Deserialize(jsonData);
_assetListViewer.FillViewData(_manifest, _searchKeyWord);
_bundleListViewer.FillViewData(_manifest, _searchKeyWord);
}
private void OnSearchKeyWordChange(ChangeEvent<string> e)
{
_searchKeyWord = e.newValue;
_assetListViewer.FillViewData(_manifest, _searchKeyWord);
_bundleListViewer.FillViewData(_manifest, _searchKeyWord);
}
private void ShowModeMenuAction1(DropdownMenuAction action)
{
if (_showMode != EShowMode.AssetList)
{
_showMode = EShowMode.AssetList;
VisualElement root = this.rootVisualElement;
_showModeMenu.text = EShowMode.AssetList.ToString();
_bundleListViewer.DetachParent();
_assetListViewer.AttachParent(root);
}
}
private void ShowModeMenuAction2(DropdownMenuAction action)
{
if (_showMode != EShowMode.BundleList)
{
_showMode = EShowMode.BundleList;
VisualElement root = this.rootVisualElement;
_showModeMenu.text = EShowMode.BundleList.ToString();
_assetListViewer.DetachParent();
_bundleListViewer.AttachParent(root);
}
}
}
}

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d6938e4c868d3f34f97d3bb0dbd9d509
guid: 0063c156ec88acc4d862f9b31e6c74ad
MonoImporter:
externalObjects: {}
serializedVersion: 2

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fileFormatVersion: 2
guid: 2dfde84e843cc34468dd1071608926bc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class AssetListViewer
{
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ListView _assetListView;
private ListView _dependListView;
private PatchManifest _manifest;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
string uxml = "Assets/YooAsset/Editor/AssetBundleBrowser/VisualViewers/AssetListViewer.uxml";
_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
if (_visualAsset == null)
{
Debug.LogError($"Not found {nameof(AssetListViewer)}.uxml : {uxml}");
return;
}
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 资源列表
_assetListView = _root.Q<ListView>("TopListView");
_assetListView.makeItem = MakeAssetListViewItem;
_assetListView.bindItem = BindAssetListViewItem;
#if UNITY_2020_1_OR_NEWER
_assetListView.onSelectionChange += AssetListView_onSelectionChange;
#else
_assetListView.onSelectionChanged += AssetListView_onSelectionChange;
#endif
// 依赖列表
_dependListView = _root.Q<ListView>("BottomListView");
_dependListView.makeItem = MakeDependListViewItem;
_dependListView.bindItem = BindDependListViewItem;
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(PatchManifest manifest, string searchKeyWord)
{
_manifest = manifest;
_assetListView.Clear();
_assetListView.itemsSource = FilterViewItems(manifest, searchKeyWord);
}
private List<PatchAsset> FilterViewItems(PatchManifest manifest, string searchKeyWord)
{
List<PatchAsset> result = new List<PatchAsset>(manifest.AssetList.Count);
foreach (var patchAsset in manifest.AssetList)
{
if(string.IsNullOrEmpty(searchKeyWord) == false)
{
if (patchAsset.AssetPath.Contains(searchKeyWord) == false)
continue;
}
result.Add(patchAsset);
}
return result;
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 资源列表相关
private VisualElement MakeAssetListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 145;
element.Add(label);
}
return element;
}
private void BindAssetListViewItem(VisualElement element, int index)
{
var sourceData = _assetListView.itemsSource as List<PatchAsset>;
var patchAsset = sourceData[index];
var patchBundle = _manifest.BundleList[patchAsset.BundleID];
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = patchAsset.AssetPath;
// Size
var label2 = element.Q<Label>("Label2");
label2.text = GetAssetFileSize(patchAsset.AssetPath);
// Main Bundle
var label3 = element.Q<Label>("Label3");
label3.text = patchBundle.BundleName;
}
private void AssetListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
PatchAsset patchAsset = item as PatchAsset;
FillDependListView(patchAsset);
}
}
// 依赖列表相关
private VisualElement MakeDependListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 250;
element.Add(label);
}
return element;
}
private void BindDependListViewItem(VisualElement element, int index)
{
List<PatchBundle> bundles = _dependListView.itemsSource as List<PatchBundle>;
PatchBundle patchBundle = bundles[index];
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = patchBundle.BundleName;
// Size
var label2 = element.Q<Label>("Label2");
label2.text = (patchBundle.SizeBytes / 1024f).ToString("f1") + " KB";
// Hash
var label3 = element.Q<Label>("Label3");
label3.text = patchBundle.Hash;
}
private void FillDependListView(PatchAsset patchAsset)
{
List<PatchBundle> bundles = new List<PatchBundle>();
var mainBundle = _manifest.BundleList[patchAsset.BundleID];
bundles.Add(mainBundle);
for (int i = 0; i < patchAsset.DependIDs.Length; i++)
{
int bundleID = patchAsset.DependIDs[i];
var dependBundle = _manifest.BundleList[bundleID];
bundles.Add(dependBundle);
}
_dependListView.Clear();
#if UNITY_2020_1_OR_NEWER
_dependListView.ClearSelection();
#endif
_dependListView.itemsSource = bundles;
}
private string GetAssetFileSize(string assetPath)
{
string fullPath = EditorTools.GetProjectPath() + "/" + assetPath;
if (File.Exists(fullPath) == false)
return "unknown";
else
return (EditorTools.GetFileSize(fullPath) / 1024f).ToString("f1") + " KB";
}
}
}

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fileFormatVersion: 2
guid: be28b213af401274881688f5bc0c2381
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
<uie:ToolbarButton text="Asset Path" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
<uie:ToolbarButton text="Size" display-tooltip-when-elided="true" name="TopBar2" style="width: 100px; -unity-text-align: middle-left; flex-grow: 0;" />
<uie:ToolbarButton text="Main Bundle" display-tooltip-when-elided="true" name="TopBar3" style="width: 145px; -unity-text-align: middle-left; flex-grow: 1;" />
</uie:Toolbar>
<ui:ListView focusable="true" name="TopListView" item-height="18" style="flex-grow: 1;" />
</ui:VisualElement>
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex;">
<uie:Toolbar name="BottomBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
<uie:ToolbarButton text="Depend Bundles" display-tooltip-when-elided="true" name="BottomBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
<uie:ToolbarButton text="Size" display-tooltip-when-elided="true" name="BottomBar2" style="width: 100px; -unity-text-align: middle-left; flex-grow: 0;" />
<uie:ToolbarButton text="Hash" display-tooltip-when-elided="true" name="BottomBar3" style="width: 250px; -unity-text-align: middle-left;" />
</uie:Toolbar>
<ui:ListView focusable="true" name="BottomListView" item-height="18" style="flex-grow: 1;" />
</ui:VisualElement>
</ui:UXML>

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fileFormatVersion: 2
guid: 5f81bc15a55ee0a49a266f9d71e2372b
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

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using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class BundleListViewer
{
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ListView _bundleListView;
private ListView _includeListView;
private PatchManifest _manifest;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
string uxml = "Assets/YooAsset/Editor/AssetBundleBrowser/VisualViewers/BundleListViewer.uxml";
_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
if (_visualAsset == null)
{
Debug.LogError($"Not found {nameof(BundleListViewer)}.uxml : {uxml}");
return;
}
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 资源包列表
_bundleListView = _root.Q<ListView>("TopListView");
_bundleListView.makeItem = MakeBundleListViewItem;
_bundleListView.bindItem = BindBundleListViewItem;
#if UNITY_2020_1_OR_NEWER
_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
#else
_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
#endif
// 包含列表
_includeListView = _root.Q<ListView>("BottomListView");
_includeListView.makeItem = MakeContainsListViewItem;
_includeListView.bindItem = BindContainsListViewItem;
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(PatchManifest manifest, string searchKeyWord)
{
_manifest = manifest;
_bundleListView.Clear();
_bundleListView.itemsSource = FilterViewItems(manifest, searchKeyWord);
}
private List<PatchBundle> FilterViewItems(PatchManifest manifest, string searchKeyWord)
{
List<PatchBundle> result = new List<PatchBundle>(manifest.BundleList.Count);
foreach (var patchBundle in manifest.BundleList)
{
if (string.IsNullOrEmpty(searchKeyWord) == false)
{
if (patchBundle.BundleName.Contains(searchKeyWord) == false)
continue;
}
result.Add(patchBundle);
}
return result;
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 资源列表相关
private VisualElement MakeBundleListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 250;
element.Add(label);
}
{
var label = new Label();
label.name = "Label4";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 60;
element.Add(label);
}
{
var label = new Label();
label.name = "Label5";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 80;
element.Add(label);
}
return element;
}
private void BindBundleListViewItem(VisualElement element, int index)
{
var sourceData = _bundleListView.itemsSource as List<PatchBundle>;
var patchBundle = sourceData[index];
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = patchBundle.BundleName;
// Size
var label2 = element.Q<Label>("Label2");
label2.text = (patchBundle.SizeBytes / 1024f).ToString("f1") + " KB";
// Hash
var label3 = element.Q<Label>("Label3");
label3.text = patchBundle.Hash;
// Version
var label4 = element.Q<Label>("Label4");
label4.text = patchBundle.Version.ToString();
// Tags
var label5 = element.Q<Label>("Label5");
label5.text = GetTagsString(patchBundle.Tags);
}
private void BundleListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
PatchBundle patchBundle = item as PatchBundle;
FillContainsListView(patchBundle);
}
}
// 依赖列表相关
private VisualElement MakeContainsListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//assetSizeLabel.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 250;
element.Add(label);
}
return element;
}
private void BindContainsListViewItem(VisualElement element, int index)
{
List<string> containsList = _includeListView.itemsSource as List<string>;
string assetPath = containsList[index];
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = assetPath;
// Size
var label2 = element.Q<Label>("Label2");
label2.text = GetAssetFileSize(assetPath);
// GUID
var label3 = element.Q<Label>("Label3");
label3.text = AssetDatabase.AssetPathToGUID(assetPath);
}
private void FillContainsListView(PatchBundle patchBundle)
{
List<string> containsList = new List<string>();
int bundleID = -1;
for (int i = 0; i < _manifest.BundleList.Count; i++)
{
if (_manifest.BundleList[i] == patchBundle)
{
bundleID = i;
break;
}
}
if (bundleID == -1)
{
Debug.LogError($"Not found bundle in PatchManifest : {patchBundle.BundleName}");
return;
}
foreach (var patchAsset in _manifest.AssetList)
{
if (patchAsset.BundleID == bundleID)
containsList.Add(patchAsset.AssetPath);
}
_includeListView.Clear();
#if UNITY_2020_1_OR_NEWER
_includeListView.ClearSelection();
#endif
_includeListView.itemsSource = containsList;
}
private string GetAssetFileSize(string assetPath)
{
string fullPath = EditorTools.GetProjectPath() + "/" + assetPath;
if (File.Exists(fullPath) == false)
return "unknown";
else
return (EditorTools.GetFileSize(fullPath) / 1024f).ToString("f1") + " KB";
}
private string GetTagsString(string[] tags)
{
string result = string.Empty;
if (tags != null)
{
for (int i = 0; i < tags.Length; i++)
{
result += tags[i];
result += ";";
}
}
return result;
}
}
}

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fileFormatVersion: 2
guid: a0319abb8eae03b4b88e8f900fe2276c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
<ui:VisualElement name="Viewer" style="flex-grow: 1; display: flex;">
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
<uie:ToolbarButton text="Bundle Name" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
<uie:ToolbarButton text="Size" display-tooltip-when-elided="true" name="TopBar2" style="width: 100px; -unity-text-align: middle-left; flex-grow: 0;" />
<uie:ToolbarButton text="Hash" display-tooltip-when-elided="true" name="TopBar3" style="width: 250px; -unity-text-align: middle-left;" />
<uie:ToolbarButton text="Version" display-tooltip-when-elided="true" name="TopBar4" style="width: 60px; -unity-text-align: middle-left;" />
<uie:ToolbarButton text="Tags" display-tooltip-when-elided="true" name="TopBar5" style="width: 80px; -unity-text-align: middle-left; flex-grow: 1;" />
</uie:Toolbar>
<ui:ListView focusable="true" name="TopListView" item-height="18" style="flex-grow: 1;" />
</ui:VisualElement>
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<uie:ToolbarButton text="GUID" display-tooltip-when-elided="true" name="BottomBar3" style="width: 250px; -unity-text-align: middle-left;" />
</uie:Toolbar>
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