mirror of https://github.com/tuyoogame/YooAsset
294 lines
7.3 KiB
C#
294 lines
7.3 KiB
C#
using System.IO;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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namespace YooAsset.Editor
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{
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internal class BundleListViewer
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{
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private VisualTreeAsset _visualAsset;
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private TemplateContainer _root;
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private ListView _bundleListView;
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private ListView _includeListView;
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private PatchManifest _manifest;
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/// <summary>
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/// 初始化页面
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/// </summary>
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public void InitViewer()
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{
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// 加载布局文件
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string uxml = "Assets/YooAsset/Editor/AssetBundleBrowser/VisualViewers/BundleListViewer.uxml";
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_visualAsset = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(uxml);
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if (_visualAsset == null)
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{
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Debug.LogError($"Not found {nameof(BundleListViewer)}.uxml : {uxml}");
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return;
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}
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_root = _visualAsset.CloneTree();
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_root.style.flexGrow = 1f;
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// 资源包列表
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_bundleListView = _root.Q<ListView>("TopListView");
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_bundleListView.makeItem = MakeBundleListViewItem;
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_bundleListView.bindItem = BindBundleListViewItem;
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#if UNITY_2020_1_OR_NEWER
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_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
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#else
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_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
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#endif
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// 包含列表
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_includeListView = _root.Q<ListView>("BottomListView");
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_includeListView.makeItem = MakeContainsListViewItem;
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_includeListView.bindItem = BindContainsListViewItem;
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}
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/// <summary>
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/// 填充页面数据
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/// </summary>
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public void FillViewData(PatchManifest manifest, string searchKeyWord)
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{
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_manifest = manifest;
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_bundleListView.Clear();
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_bundleListView.itemsSource = FilterViewItems(manifest, searchKeyWord);
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}
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private List<PatchBundle> FilterViewItems(PatchManifest manifest, string searchKeyWord)
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{
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List<PatchBundle> result = new List<PatchBundle>(manifest.BundleList.Count);
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foreach (var patchBundle in manifest.BundleList)
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{
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if (string.IsNullOrEmpty(searchKeyWord) == false)
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{
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if (patchBundle.BundleName.Contains(searchKeyWord) == false)
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continue;
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}
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result.Add(patchBundle);
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}
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return result;
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}
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/// <summary>
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/// 挂接到父类页面上
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/// </summary>
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public void AttachParent(VisualElement parent)
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{
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parent.Add(_root);
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}
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/// <summary>
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/// 从父类页面脱离开
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/// </summary>
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public void DetachParent()
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{
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_root.RemoveFromHierarchy();
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}
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// 资源列表相关
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private VisualElement MakeBundleListViewItem()
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{
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VisualElement element = new VisualElement();
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element.style.flexDirection = FlexDirection.Row;
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{
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var label = new Label();
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label.name = "Label1";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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label.style.flexGrow = 1f;
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label.style.width = 280;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label2";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//label.style.flexGrow = 1f;
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label.style.width = 100;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label3";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//label.style.flexGrow = 1f;
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label.style.width = 250;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label4";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//label.style.flexGrow = 1f;
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label.style.width = 60;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label5";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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label.style.flexGrow = 1f;
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label.style.width = 80;
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element.Add(label);
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}
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return element;
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}
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private void BindBundleListViewItem(VisualElement element, int index)
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{
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var sourceData = _bundleListView.itemsSource as List<PatchBundle>;
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var patchBundle = sourceData[index];
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// Bundle Name
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var label1 = element.Q<Label>("Label1");
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label1.text = patchBundle.BundleName;
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// Size
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var label2 = element.Q<Label>("Label2");
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label2.text = (patchBundle.SizeBytes / 1024f).ToString("f1") + " KB";
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// Hash
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var label3 = element.Q<Label>("Label3");
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label3.text = patchBundle.Hash;
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// Version
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var label4 = element.Q<Label>("Label4");
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label4.text = patchBundle.Version.ToString();
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// Tags
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var label5 = element.Q<Label>("Label5");
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label5.text = GetTagsString(patchBundle.Tags);
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}
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private void BundleListView_onSelectionChange(IEnumerable<object> objs)
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{
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foreach (var item in objs)
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{
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PatchBundle patchBundle = item as PatchBundle;
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FillContainsListView(patchBundle);
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}
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}
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// 依赖列表相关
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private VisualElement MakeContainsListViewItem()
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{
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VisualElement element = new VisualElement();
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element.style.flexDirection = FlexDirection.Row;
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{
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var label = new Label();
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label.name = "Label1";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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label.style.flexGrow = 1f;
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label.style.width = 280;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label2";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//assetSizeLabel.style.flexGrow = 1f;
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label.style.width = 100;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label3";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//label.style.flexGrow = 1f;
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label.style.width = 250;
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element.Add(label);
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}
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return element;
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}
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private void BindContainsListViewItem(VisualElement element, int index)
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{
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List<string> containsList = _includeListView.itemsSource as List<string>;
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string assetPath = containsList[index];
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// Asset Path
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var label1 = element.Q<Label>("Label1");
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label1.text = assetPath;
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// Size
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var label2 = element.Q<Label>("Label2");
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label2.text = GetAssetFileSize(assetPath);
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// GUID
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var label3 = element.Q<Label>("Label3");
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label3.text = AssetDatabase.AssetPathToGUID(assetPath);
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}
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private void FillContainsListView(PatchBundle patchBundle)
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{
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List<string> containsList = new List<string>();
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int bundleID = -1;
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for (int i = 0; i < _manifest.BundleList.Count; i++)
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{
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if (_manifest.BundleList[i] == patchBundle)
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{
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bundleID = i;
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break;
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}
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}
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if (bundleID == -1)
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{
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Debug.LogError($"Not found bundle in PatchManifest : {patchBundle.BundleName}");
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return;
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}
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foreach (var patchAsset in _manifest.AssetList)
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{
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if (patchAsset.BundleID == bundleID)
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containsList.Add(patchAsset.AssetPath);
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}
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_includeListView.Clear();
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#if UNITY_2020_1_OR_NEWER
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_includeListView.ClearSelection();
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#endif
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_includeListView.itemsSource = containsList;
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}
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private string GetAssetFileSize(string assetPath)
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{
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string fullPath = EditorTools.GetProjectPath() + "/" + assetPath;
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if (File.Exists(fullPath) == false)
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return "unknown";
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else
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return (EditorTools.GetFileSize(fullPath) / 1024f).ToString("f1") + " KB";
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}
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private string GetTagsString(string[] tags)
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{
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string result = string.Empty;
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if (tags != null)
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{
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for (int i = 0; i < tags.Length; i++)
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{
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result += tags[i];
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result += ";";
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}
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}
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return result;
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}
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}
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} |