mirror of https://github.com/tuyoogame/YooAsset
update space shooter
parent
d017688416
commit
738c02f58f
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@ -172,6 +172,22 @@ internal class FsmInitializePackage : IStateNode
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return AssetBundle.LoadFromStreamAsync(bundleStream, fileInfo.FileLoadCRC, GetManagedReadBufferSize());
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}
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/// <summary>
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/// 获取解密的字节数据
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/// </summary>
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byte[] IDecryptionServices.ReadFileData(DecryptFileInfo fileInfo)
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{
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throw new System.NotImplementedException();
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}
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/// <summary>
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/// 获取解密的文本数据
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/// </summary>
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string IDecryptionServices.ReadFileText(DecryptFileInfo fileInfo)
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{
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throw new System.NotImplementedException();
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}
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private static uint GetManagedReadBufferSize()
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{
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return 1024;
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@ -203,6 +219,22 @@ internal class FsmInitializePackage : IStateNode
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return AssetBundle.LoadFromFileAsync(fileInfo.FileLoadPath, fileInfo.FileLoadCRC, GetFileOffset());
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}
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/// <summary>
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/// 获取解密的字节数据
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/// </summary>
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byte[] IDecryptionServices.ReadFileData(DecryptFileInfo fileInfo)
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{
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throw new System.NotImplementedException();
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}
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/// <summary>
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/// 获取解密的文本数据
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/// </summary>
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string IDecryptionServices.ReadFileText(DecryptFileInfo fileInfo)
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{
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throw new System.NotImplementedException();
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}
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private static ulong GetFileOffset()
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{
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return 32;
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