mirror of https://github.com/tuyoogame/YooAsset
parent
af7d4774d6
commit
7382afe535
|
@ -2,6 +2,41 @@
|
|||
|
||||
All notable changes to this package will be documented in this file.
|
||||
|
||||
## [2.3.2-preview] - 2025-02-27
|
||||
|
||||
### Fixed
|
||||
|
||||
- (2.3.1) 修复小游戏平台下载器不生效的问题。
|
||||
- (#480) 修复了Unity工程打包导出时的报错。
|
||||
|
||||
### Added
|
||||
|
||||
- 下载器新增参数:recursiveDownload
|
||||
|
||||
```csharp
|
||||
/// <summary>
|
||||
/// 创建资源下载器,用于下载指定的资源依赖的资源包文件
|
||||
/// </summary>
|
||||
/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包
|
||||
public ResourceDownloaderOperation CreateBundleDownloader()
|
||||
```
|
||||
|
||||
- 新增CustomPlayMode模式
|
||||
|
||||
```csharp
|
||||
/// <summary>
|
||||
/// 自定义运行模式的初始化参数
|
||||
/// </summary>
|
||||
public class CustomPlayModeParameters : InitializeParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件系统初始化参数列表
|
||||
/// 注意:列表最后一个元素作为主文件系统!
|
||||
/// </summary>
|
||||
public List<FileSystemParameters> FileSystemParameterList;
|
||||
}
|
||||
```
|
||||
|
||||
## [2.3.1-preview] - 2025-02-25
|
||||
|
||||
**资源加载依赖计算方式还原为了1.5x版本的模式,只加载资源对象实际依赖的资源包,不再以资源对象所在资源包的依赖关系为加载标准**。
|
||||
|
|
Loading…
Reference in New Issue