mirror of https://github.com/tuyoogame/YooAsset
parent
a84f981147
commit
3d4ed38f17
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@ -110,9 +110,9 @@ internal class ByteGameFileSystem : IFileSystem
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
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public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
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{
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var operation = new FSClearCacheBundleFilesCompleteOperation(null);
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var operation = new FSClearCacheFilesCompleteOperation();
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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@ -5,7 +5,7 @@ using UnityEngine;
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using YooAsset;
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using WeChatWASM;
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internal class WXFSClearAllBundleFilesOperation : FSClearCacheBundleFilesOperation
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internal class WXFSClearAllBundleFilesOperation : FSClearCacheFilesOperation
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{
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private enum ESteps
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{
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@ -6,7 +6,7 @@ using YooAsset;
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using WeChatWASM;
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internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheBundleFilesOperation
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internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
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{
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private enum ESteps
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{
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@ -115,7 +115,7 @@ internal class WechatFileSystem : IFileSystem
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSClearCacheBundleFilesOperation ClearCacheBundleFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
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public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
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{
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if (clearMode == EFileClearMode.ClearAllBundleFiles.ToString())
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{
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@ -132,7 +132,7 @@ internal class WechatFileSystem : IFileSystem
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else
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{
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string error = $"Invalid clear mode : {clearMode}";
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var operation = new FSClearCacheBundleFilesCompleteOperation(error);
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var operation = new FSClearCacheFilesCompleteOperation(error);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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