mirror of https://github.com/tuyoogame/YooAsset
update test scene
parent
b70d821384
commit
a84f981147
|
@ -3,12 +3,12 @@ using UnityEngine;
|
|||
using YooAsset;
|
||||
using YooAsset.Editor;
|
||||
|
||||
public static class TestSimulateBuilder
|
||||
public static class TestPackageBuilder
|
||||
{
|
||||
/// <summary>
|
||||
/// 模拟构建
|
||||
/// 构建资源包
|
||||
/// </summary>
|
||||
public static EditorSimulateBuildResult SimulateBuild(EditorSimulateBuildParam buildParam)
|
||||
public static PackageInvokeBuildResult BuildPackage(PackageInvokeBuildParam buildParam)
|
||||
{
|
||||
string packageName = buildParam.PackageName;
|
||||
string buildPipelineName = buildParam.BuildPipelineName;
|
||||
|
@ -31,7 +31,7 @@ public static class TestSimulateBuilder
|
|||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
var reulst = new EditorSimulateBuildResult();
|
||||
var reulst = new PackageInvokeBuildResult();
|
||||
reulst.PackageRootDirectory = buildResult.OutputPackageDirectory;
|
||||
return reulst;
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ public static class TestSimulateBuilder
|
|||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
var reulst = new EditorSimulateBuildResult();
|
||||
var reulst = new PackageInvokeBuildResult();
|
||||
reulst.PackageRootDirectory = buildResult.OutputPackageDirectory;
|
||||
return reulst;
|
||||
}
|
||||
|
@ -97,7 +97,7 @@ public static class TestSimulateBuilder
|
|||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
var reulst = new EditorSimulateBuildResult();
|
||||
var reulst = new PackageInvokeBuildResult();
|
||||
reulst.PackageRootDirectory = buildResult.OutputPackageDirectory;
|
||||
return reulst;
|
||||
}
|
||||
|
@ -128,7 +128,7 @@ public static class TestSimulateBuilder
|
|||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
var reulst = new EditorSimulateBuildResult();
|
||||
var reulst = new PackageInvokeBuildResult();
|
||||
reulst.PackageRootDirectory = buildResult.OutputPackageDirectory;
|
||||
return reulst;
|
||||
}
|
|
@ -19,23 +19,23 @@ public class BuildinFileSystemTester : IPrebuildSetup, IPostBuildCleanup
|
|||
#if UNITY_EDITOR
|
||||
// 构建TestPackage
|
||||
{
|
||||
var simulateParams = new EditorSimulateBuildParam(AssetBundleCollectorDefine.TestPackageName);
|
||||
simulateParams.BuildPipelineName = "ScriptableBuildPipeline";
|
||||
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
||||
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
|
||||
simulateParams.InvokeMethodName = "SimulateBuild";
|
||||
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
|
||||
var buildParams = new PackageInvokeBuildParam(AssetBundleCollectorDefine.TestPackageName);
|
||||
buildParams.BuildPipelineName = "ScriptableBuildPipeline";
|
||||
buildParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
||||
buildParams.InvokeClassFullName = "TestPackageBuilder";
|
||||
buildParams.InvokeMethodName = "BuildPackage";
|
||||
var simulateResult = PakcageInvokeBuilder.InvokeBuilder(buildParams);
|
||||
UnityEditor.EditorPrefs.SetString(BFS_TEST_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
|
||||
}
|
||||
|
||||
// 构建RawPackage
|
||||
{
|
||||
var simulateParams = new EditorSimulateBuildParam(AssetBundleCollectorDefine.RawPackageName);
|
||||
simulateParams.BuildPipelineName = "RawFileBuildPipeline";
|
||||
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
||||
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
|
||||
simulateParams.InvokeMethodName = "SimulateBuild";
|
||||
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
|
||||
var buildParams = new PackageInvokeBuildParam(AssetBundleCollectorDefine.RawPackageName);
|
||||
buildParams.BuildPipelineName = "RawFileBuildPipeline";
|
||||
buildParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
||||
buildParams.InvokeClassFullName = "TestPackageBuilder";
|
||||
buildParams.InvokeMethodName = "BuildPackage";
|
||||
var simulateResult = PakcageInvokeBuilder.InvokeBuilder(buildParams);
|
||||
UnityEditor.EditorPrefs.SetString(BFS_RAW_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -19,23 +19,23 @@ public class EditorFileSystemTester : IPrebuildSetup, IPostBuildCleanup
|
|||
#if UNITY_EDITOR
|
||||
// 构建TestPackage
|
||||
{
|
||||
var simulateParams = new EditorSimulateBuildParam(AssetBundleCollectorDefine.TestPackageName);
|
||||
var simulateParams = new PackageInvokeBuildParam(AssetBundleCollectorDefine.TestPackageName);
|
||||
simulateParams.BuildPipelineName = "EditorSimulateBuildPipeline";
|
||||
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
||||
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
|
||||
simulateParams.InvokeMethodName = "SimulateBuild";
|
||||
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
|
||||
simulateParams.InvokeClassFullName = "TestPackageBuilder";
|
||||
simulateParams.InvokeMethodName = "BuildPackage";
|
||||
var simulateResult = PakcageInvokeBuilder.InvokeBuilder(simulateParams);
|
||||
UnityEditor.EditorPrefs.SetString(EFS_TEST_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
|
||||
}
|
||||
|
||||
// 构建RawPackage
|
||||
{
|
||||
var simulateParams = new EditorSimulateBuildParam(AssetBundleCollectorDefine.RawPackageName);
|
||||
var simulateParams = new PackageInvokeBuildParam(AssetBundleCollectorDefine.RawPackageName);
|
||||
simulateParams.BuildPipelineName = "EditorSimulateBuildPipeline";
|
||||
simulateParams.InvokeAssmeblyName = "YooAsset.Test.Editor";
|
||||
simulateParams.InvokeClassFullName = "TestSimulateBuilder";
|
||||
simulateParams.InvokeMethodName = "SimulateBuild";
|
||||
var simulateResult = EditorSimulateModeHelper.SimulateBuild(simulateParams);
|
||||
simulateParams.InvokeClassFullName = "TestPackageBuilder";
|
||||
simulateParams.InvokeMethodName = "BuildPackage";
|
||||
var simulateResult = PakcageInvokeBuilder.InvokeBuilder(simulateParams);
|
||||
UnityEditor.EditorPrefs.SetString(EFS_RAW_PACKAGE_ROOT_KEY, simulateResult.PackageRootDirectory);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -333,7 +333,6 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 2032300069}
|
||||
- component: {fileID: 2032300068}
|
||||
- component: {fileID: 2032300067}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
|
@ -341,14 +340,6 @@ GameObject:
|
|||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &2032300067
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2032300066}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &2032300068
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
Loading…
Reference in New Issue