Update YooAssets

pull/4/head
hevinci 2022-03-07 21:20:58 +08:00
parent 050c962587
commit 33ad0713fe
20 changed files with 139 additions and 119 deletions

View File

@ -227,8 +227,8 @@ namespace YooAsset
internal static BundleFileLoader CreateOwnerBundleLoader(string assetPath)
{
string bundleName = BundleServices.GetAssetBundleName(assetPath);
AssetBundleInfo bundleInfo = BundleServices.GetAssetBundleInfo(bundleName);
string bundleName = BundleServices.GetBundleName(assetPath);
BundleInfo bundleInfo = BundleServices.GetBundleInfo(bundleName);
return CreateBundleFileLoaderInternal(bundleInfo);
}
internal static List<BundleFileLoader> CreateDependBundleLoaders(string assetPath)
@ -239,7 +239,7 @@ namespace YooAsset
{
foreach (var dependBundleName in depends)
{
AssetBundleInfo dependBundleInfo = BundleServices.GetAssetBundleInfo(dependBundleName);
BundleInfo dependBundleInfo = BundleServices.GetBundleInfo(dependBundleName);
BundleFileLoader dependLoader = CreateBundleFileLoaderInternal(dependBundleInfo);
result.Add(dependLoader);
}
@ -254,7 +254,7 @@ namespace YooAsset
}
}
private static BundleFileLoader CreateBundleFileLoaderInternal(AssetBundleInfo bundleInfo)
private static BundleFileLoader CreateBundleFileLoaderInternal(BundleInfo bundleInfo)
{
// 如果加载器已经存在
BundleFileLoader loader = TryGetBundleFileLoader(bundleInfo.BundleName);
@ -272,7 +272,7 @@ namespace YooAsset
for (int i = 0; i < _loaders.Count; i++)
{
BundleFileLoader temp = _loaders[i];
if (temp.BundleInfo.BundleName.Equals(bundleName))
if (temp.BundleFileInfo.BundleName.Equals(bundleName))
{
loader = temp;
break;
@ -304,7 +304,7 @@ namespace YooAsset
foreach (var provider in _providers)
{
DebugSummy.ProviderInfo providerInfo = new DebugSummy.ProviderInfo();
DebugSummy.DebugProviderInfo providerInfo = new DebugSummy.DebugProviderInfo();
providerInfo.AssetPath = provider.AssetPath;
providerInfo.RefCount = provider.RefCount;
providerInfo.States = provider.States;

View File

@ -1,7 +1,7 @@

namespace YooAsset
{
public class AssetBundleInfo
public class BundleInfo
{
private readonly PatchBundle _patchBundle;
@ -110,10 +110,10 @@ namespace YooAsset
}
private AssetBundleInfo()
private BundleInfo()
{
}
internal AssetBundleInfo(PatchBundle patchBundle, string localPath, string mainURL, string fallbackURL)
internal BundleInfo(PatchBundle patchBundle, string localPath, string mainURL, string fallbackURL)
{
_patchBundle = patchBundle;
BundleName = patchBundle.BundleName;
@ -121,7 +121,7 @@ namespace YooAsset
RemoteMainURL = mainURL;
RemoteFallbackURL = fallbackURL;
}
internal AssetBundleInfo(PatchBundle patchBundle, string localPath)
internal BundleInfo(PatchBundle patchBundle, string localPath)
{
_patchBundle = patchBundle;
BundleName = patchBundle.BundleName;
@ -129,7 +129,7 @@ namespace YooAsset
RemoteMainURL = string.Empty;
RemoteFallbackURL = string.Empty;
}
internal AssetBundleInfo(string bundleName, string localPath)
internal BundleInfo(string bundleName, string localPath)
{
_patchBundle = null;
BundleName = bundleName;

View File

@ -6,12 +6,12 @@ namespace YooAsset
/// <summary>
/// 获取AssetBundle的信息
/// </summary>
AssetBundleInfo GetAssetBundleInfo(string bundleName);
BundleInfo GetBundleInfo(string bundleName);
/// <summary>
/// 获取资源所属的资源包名称
/// </summary>
string GetAssetBundleName(string assetPath);
string GetBundleName(string assetPath);
/// <summary>
/// 获取资源依赖的所有AssetBundle列表

View File

@ -8,11 +8,11 @@ namespace YooAsset
/// <summary>
/// 获取解密的数据偏移
/// </summary>
ulong GetDecryptOffset(AssetBundleInfo bundleInfo);
ulong GetDecryptOffset(BundleInfo bundleInfo);
/// <summary>
/// 获取解密的字节数据
/// </summary>
byte[] GetDecryptBinary(AssetBundleInfo bundleInfo);
byte[] GetDecryptBinary(BundleInfo bundleInfo);
}
}

View File

@ -8,9 +8,9 @@ namespace YooAsset
internal class BundleFileLoader
{
/// <summary>
/// 资源文件信息
/// 资源文件信息
/// </summary>
public AssetBundleInfo BundleInfo { private set; get; }
public BundleInfo BundleFileInfo { private set; get; }
/// <summary>
/// 引用计数
@ -35,9 +35,9 @@ namespace YooAsset
internal AssetBundle CacheBundle { private set; get; }
public BundleFileLoader(AssetBundleInfo bundleInfo)
public BundleFileLoader(BundleInfo bundleInfo)
{
BundleInfo = bundleInfo;
BundleFileInfo = bundleInfo;
RefCount = 0;
States = ELoaderStates.None;
}
@ -92,13 +92,13 @@ namespace YooAsset
if (States == ELoaderStates.None)
{
// 检测加载地址是否为空
if (string.IsNullOrEmpty(BundleInfo.LocalPath))
if (string.IsNullOrEmpty(BundleFileInfo.LocalPath))
{
States = ELoaderStates.Fail;
return;
}
if (string.IsNullOrEmpty(BundleInfo.RemoteMainURL))
if (string.IsNullOrEmpty(BundleFileInfo.RemoteMainURL))
States = ELoaderStates.LoadFile;
else
States = ELoaderStates.Download;
@ -108,7 +108,7 @@ namespace YooAsset
if (States == ELoaderStates.Download)
{
int failedTryAgain = int.MaxValue;
_fileDownloader = DownloadSystem.BeginDownload(BundleInfo, failedTryAgain);
_fileDownloader = DownloadSystem.BeginDownload(BundleFileInfo, failedTryAgain);
States = ELoaderStates.CheckDownload;
}
@ -134,32 +134,32 @@ namespace YooAsset
{
#if UNITY_EDITOR
// 注意Unity2017.4编辑器模式下如果AssetBundle文件不存在会导致编辑器崩溃这里做了预判。
if (System.IO.File.Exists(BundleInfo.LocalPath) == false)
if (System.IO.File.Exists(BundleFileInfo.LocalPath) == false)
{
Logger.Warning($"Not found assetBundle file : {BundleInfo.LocalPath}");
Logger.Warning($"Not found assetBundle file : {BundleFileInfo.LocalPath}");
States = ELoaderStates.Fail;
return;
}
#endif
// Load assetBundle file
if (BundleInfo.IsEncrypted)
if (BundleFileInfo.IsEncrypted)
{
if (AssetSystem.DecryptServices == null)
throw new Exception($"{nameof(BundleFileLoader)} need IDecryptServices : {BundleInfo.BundleName}");
throw new Exception($"{nameof(BundleFileLoader)} need IDecryptServices : {BundleFileInfo.BundleName}");
EDecryptMethod decryptType = AssetSystem.DecryptServices.DecryptType;
if (decryptType == EDecryptMethod.GetDecryptOffset)
{
ulong offset = AssetSystem.DecryptServices.GetDecryptOffset(BundleInfo);
ulong offset = AssetSystem.DecryptServices.GetDecryptOffset(BundleFileInfo);
if (_isWaitForAsyncComplete)
CacheBundle = AssetBundle.LoadFromFile(BundleInfo.LocalPath, 0, offset);
CacheBundle = AssetBundle.LoadFromFile(BundleFileInfo.LocalPath, 0, offset);
else
_cacheRequest = AssetBundle.LoadFromFileAsync(BundleInfo.LocalPath, 0, offset);
_cacheRequest = AssetBundle.LoadFromFileAsync(BundleFileInfo.LocalPath, 0, offset);
}
else if (decryptType == EDecryptMethod.GetDecryptBinary)
{
byte[] binary = AssetSystem.DecryptServices.GetDecryptBinary(BundleInfo);
byte[] binary = AssetSystem.DecryptServices.GetDecryptBinary(BundleFileInfo);
if (_isWaitForAsyncComplete)
CacheBundle = AssetBundle.LoadFromMemory(binary);
else
@ -173,9 +173,9 @@ namespace YooAsset
else
{
if (_isWaitForAsyncComplete)
CacheBundle = AssetBundle.LoadFromFile(BundleInfo.LocalPath);
CacheBundle = AssetBundle.LoadFromFile(BundleFileInfo.LocalPath);
else
_cacheRequest = AssetBundle.LoadFromFileAsync(BundleInfo.LocalPath);
_cacheRequest = AssetBundle.LoadFromFileAsync(BundleFileInfo.LocalPath);
}
States = ELoaderStates.CheckFile;
}
@ -202,7 +202,7 @@ namespace YooAsset
// Check error
if (CacheBundle == null)
{
Logger.Error($"Failed to load assetBundle file : {BundleInfo.BundleName}");
Logger.Error($"Failed to load assetBundle file : {BundleFileInfo.BundleName}");
States = ELoaderStates.Fail;
}
else
@ -223,9 +223,9 @@ namespace YooAsset
if (forceDestroy == false)
{
if (RefCount > 0)
throw new Exception($"Bundle file loader ref is not zero : {BundleInfo.BundleName}");
throw new Exception($"Bundle file loader ref is not zero : {BundleFileInfo.BundleName}");
if (IsDone() == false)
throw new Exception($"Bundle file loader is not done : {BundleInfo.BundleName}");
throw new Exception($"Bundle file loader is not done : {BundleFileInfo.BundleName}");
}
if (CacheBundle != null)
@ -302,7 +302,7 @@ namespace YooAsset
if (_isShowWaitForAsyncError == false)
{
_isShowWaitForAsyncError = true;
Logger.Error($"WaitForAsyncComplete failed ! BundleName : {BundleInfo.BundleName} States : {States}");
Logger.Error($"WaitForAsyncComplete failed ! BundleName : {BundleFileInfo.BundleName} States : {States}");
}
break;
}

View File

@ -66,13 +66,13 @@ namespace YooAsset
/// <summary>
/// 获取资源包的调试信息列表
/// </summary>
internal void GetBundleDebugInfos(List<DebugSummy.BundleInfo> output)
internal void GetBundleDebugInfos(List<DebugSummy.DebugBundleInfo> output)
{
foreach (var loader in _dependBundles)
{
var debugInfo = new DebugSummy.BundleInfo();
debugInfo.BundleName = loader.BundleInfo.BundleName;
debugInfo.Version = loader.BundleInfo.Version;
var debugInfo = new DebugSummy.DebugBundleInfo();
debugInfo.BundleName = loader.BundleFileInfo.BundleName;
debugInfo.Version = loader.BundleFileInfo.Version;
debugInfo.RefCount = loader.RefCount;
debugInfo.States = loader.States;
output.Add(debugInfo);

View File

@ -97,7 +97,7 @@ namespace YooAsset
States = AssetObject == null ? EAssetStates.Fail : EAssetStates.Success;
if (States == EAssetStates.Fail)
Logger.Warning($"Failed to load asset : {AssetName} from bundle : {OwnerBundle.BundleInfo.BundleName}");
Logger.Warning($"Failed to load asset : {AssetName} from bundle : {OwnerBundle.BundleFileInfo.BundleName}");
InvokeCompletion();
}
}

View File

@ -36,11 +36,11 @@ namespace YooAsset
/// <summary>
/// 获取资源包的调试信息列表
/// </summary>
internal void GetBundleDebugInfos(List<DebugSummy.BundleInfo> output)
internal void GetBundleDebugInfos(List<DebugSummy.DebugBundleInfo> output)
{
var ownerInfo = new DebugSummy.BundleInfo();
ownerInfo.BundleName = OwnerBundle.BundleInfo.BundleName;
ownerInfo.Version = OwnerBundle.BundleInfo.Version;
var ownerInfo = new DebugSummy.DebugBundleInfo();
ownerInfo.BundleName = OwnerBundle.BundleFileInfo.BundleName;
ownerInfo.Version = OwnerBundle.BundleFileInfo.Version;
ownerInfo.RefCount = OwnerBundle.RefCount;
ownerInfo.States = OwnerBundle.States;
output.Add(ownerInfo);

View File

@ -97,7 +97,7 @@ namespace YooAsset
States = AllAssets == null ? EAssetStates.Fail : EAssetStates.Success;
if (States == EAssetStates.Fail)
Logger.Warning($"Failed to load sub assets : {AssetName} from bundle : {OwnerBundle.BundleInfo.BundleName}");
Logger.Warning($"Failed to load sub assets : {AssetName} from bundle : {OwnerBundle.BundleFileInfo.BundleName}");
InvokeCompletion();
}
}

View File

@ -9,7 +9,7 @@ namespace YooAsset
/// <summary>
/// 资源包调试信息
/// </summary>
public class BundleInfo
public class DebugBundleInfo
{
/// <summary>
/// 资源包名称
@ -35,7 +35,7 @@ namespace YooAsset
/// <summary>
/// 资源加载对象调试信息
/// </summary>
public class ProviderInfo : IComparer<ProviderInfo>, IComparable<ProviderInfo>
public class DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
{
/// <summary>
/// 资源对象路径
@ -55,20 +55,20 @@ namespace YooAsset
/// <summary>
/// 依赖的资源包列表
/// </summary>
public readonly List<BundleInfo> BundleInfos = new List<BundleInfo>();
public readonly List<DebugBundleInfo> BundleInfos = new List<DebugBundleInfo>();
public int CompareTo(ProviderInfo other)
public int CompareTo(DebugProviderInfo other)
{
return Compare(this, other);
}
public int Compare(ProviderInfo a, ProviderInfo b)
public int Compare(DebugProviderInfo a, DebugProviderInfo b)
{
return string.CompareOrdinal(a.AssetPath, b.AssetPath);
}
}
public readonly List<ProviderInfo> ProviderInfos = new List<ProviderInfo>(1000);
public readonly List<DebugProviderInfo> ProviderInfos = new List<DebugProviderInfo>(1000);
public int BundleCount { set; get; }
public int AssetCount { set; get; }

View File

@ -44,7 +44,7 @@ namespace YooAsset
/// 开始下载资源文件
/// 注意:只有第一次请求的参数才是有效的
/// </summary>
public static FileDownloader BeginDownload(AssetBundleInfo bundleInfo, int failedTryAgain, int timeout = 60)
public static FileDownloader BeginDownload(BundleInfo bundleInfo, int failedTryAgain, int timeout = 60)
{
// 查询存在的下载器
if (_downloaderDic.TryGetValue(bundleInfo.Hash, out var downloader))
@ -119,7 +119,7 @@ namespace YooAsset
}
// 验证文件完整性
public static bool CheckContentIntegrity(AssetBundleInfo bundleInfo)
public static bool CheckContentIntegrity(BundleInfo bundleInfo)
{
return CheckContentIntegrity(bundleInfo.LocalPath, bundleInfo.SizeBytes, bundleInfo.CRC);
}

View File

@ -19,7 +19,7 @@ namespace YooAsset
Failed,
}
public AssetBundleInfo BundleInfo { private set; get; }
private readonly BundleInfo _bundleInfo;
private UnityWebRequest _webRequest;
private UnityWebRequestAsyncOperation _operationHandle;
@ -48,13 +48,13 @@ namespace YooAsset
public ulong DownloadedBytes { private set; get; }
internal FileDownloader(AssetBundleInfo bundleInfo)
internal FileDownloader(BundleInfo bundleInfo)
{
BundleInfo = bundleInfo;
_bundleInfo = bundleInfo;
}
internal void SendRequest(int failedTryAgain, int timeout)
{
if (string.IsNullOrEmpty(BundleInfo.LocalPath))
if (string.IsNullOrEmpty(_bundleInfo.LocalPath))
throw new ArgumentNullException();
if (_steps == ESteps.None)
@ -85,7 +85,7 @@ namespace YooAsset
_requestCount++;
_requestURL = GetRequestURL();
_webRequest = new UnityWebRequest(_requestURL, UnityWebRequest.kHttpVerbGET);
DownloadHandlerFile handler = new DownloadHandlerFile(BundleInfo.LocalPath);
DownloadHandlerFile handler = new DownloadHandlerFile(_bundleInfo.LocalPath);
handler.removeFileOnAbort = true;
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
@ -124,12 +124,12 @@ namespace YooAsset
if (isError == false)
{
// 注意:如果文件验证失败需要删除文件
if (DownloadSystem.CheckContentIntegrity(BundleInfo) == false)
if (DownloadSystem.CheckContentIntegrity(_bundleInfo) == false)
{
isError = true;
_lastError = $"Verification failed";
if (File.Exists(BundleInfo.LocalPath))
File.Delete(BundleInfo.LocalPath);
if (File.Exists(_bundleInfo.LocalPath))
File.Delete(_bundleInfo.LocalPath);
}
}
@ -144,7 +144,7 @@ namespace YooAsset
else
{
_steps = ESteps.Succeed;
DownloadSystem.CacheVerifyFile(BundleInfo.Hash, BundleInfo.BundleName);
DownloadSystem.CacheVerifyFile(_bundleInfo.Hash, _bundleInfo.BundleName);
}
// 释放下载器
@ -172,9 +172,9 @@ namespace YooAsset
{
// 轮流返回请求地址
if (_requestCount % 2 == 0)
return BundleInfo.RemoteFallbackURL;
return _bundleInfo.RemoteFallbackURL;
else
return BundleInfo.RemoteMainURL;
return _bundleInfo.RemoteMainURL;
}
private void CheckTimeout()
{
@ -206,6 +206,14 @@ namespace YooAsset
}
}
/// <summary>
/// 获取资源包信息
/// </summary>
public BundleInfo GetBundleInfo()
{
return _bundleInfo;
}
/// <summary>
/// 检测下载器是否已经完成(无论成功或失败)
/// </summary>

View File

@ -19,7 +19,7 @@ namespace YooAsset
Failed,
}
public AssetBundleInfo BundleInfo { private set; get; }
private readonly BundleInfo _bundleInfo;
private ESteps _steps = ESteps.None;
// 线程
@ -61,6 +61,10 @@ namespace YooAsset
}
internal HttpDownloader(BundleInfo bundleInfo)
{
_bundleInfo = bundleInfo;
}
internal void SendRequest(int failedTryAgain, int timeout)
{
_failedTryAgain = failedTryAgain;
@ -102,7 +106,7 @@ namespace YooAsset
_downloadError = _threadError;
if (_threadResult)
{
DownloadSystem.CacheVerifyFile(BundleInfo.Hash, BundleInfo.BundleName);
DownloadSystem.CacheVerifyFile(_bundleInfo.Hash, _bundleInfo.BundleName);
_steps = ESteps.Succeed;
}
else
@ -125,6 +129,14 @@ namespace YooAsset
_steps = ESteps.Succeed;
}
/// <summary>
/// 获取资源包信息
/// </summary>
public BundleInfo GetBundleInfo()
{
return _bundleInfo;
}
/// <summary>
/// 检测下载器是否已经完成(无论成功或失败)
/// </summary>
@ -155,8 +167,8 @@ namespace YooAsset
private void ThreadRun()
{
string url = GetRequestURL();
string savePath = BundleInfo.LocalPath;
long fileTotalSize = BundleInfo.SizeBytes;
string savePath = _bundleInfo.LocalPath;
long fileTotalSize = _bundleInfo.SizeBytes;
FileStream fileStream = null;
Stream webStream = null;
@ -202,7 +214,7 @@ namespace YooAsset
}
// 验证下载文件完整性
bool verfiyResult = DownloadSystem.CheckContentIntegrity(savePath, BundleInfo.SizeBytes, BundleInfo.CRC);
bool verfiyResult = DownloadSystem.CheckContentIntegrity(savePath, _bundleInfo.SizeBytes, _bundleInfo.CRC);
if(verfiyResult)
{
_threadResult = true;
@ -210,7 +222,7 @@ namespace YooAsset
else
{
_threadResult = false;
_threadError = $"Verify file content failed : {BundleInfo.Hash}";
_threadError = $"Verify file content failed : {_bundleInfo.Hash}";
}
}
catch (Exception e)
@ -245,9 +257,9 @@ namespace YooAsset
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return BundleInfo.RemoteFallbackURL;
return _bundleInfo.RemoteFallbackURL;
else
return BundleInfo.RemoteMainURL;
return _bundleInfo.RemoteMainURL;
}
#endregion
}

View File

@ -20,8 +20,8 @@ namespace YooAsset
private readonly int _fileLoadingMaxNumber;
private readonly int _failedTryAgain;
private readonly List<AssetBundleInfo> _downloadList;
private readonly List<AssetBundleInfo> _loadFailedList = new List<AssetBundleInfo>();
private readonly List<BundleInfo> _downloadList;
private readonly List<BundleInfo> _loadFailedList = new List<BundleInfo>();
private readonly List<FileDownloader> _downloaders = new List<FileDownloader>();
private readonly List<FileDownloader> _removeList = new List<FileDownloader>(MAX_LOADER_COUNT);
@ -67,7 +67,7 @@ namespace YooAsset
public OnDownloadFileFailed OnDownloadFileFailedCallback { set; get; }
internal DownloaderOperation(List<AssetBundleInfo> downloadList, int fileLoadingMaxNumber, int failedTryAgain)
internal DownloaderOperation(List<BundleInfo> downloadList, int fileLoadingMaxNumber, int failedTryAgain)
{
_downloadList = downloadList;
_fileLoadingMaxNumber = UnityEngine.Mathf.Clamp(fileLoadingMaxNumber, 1, MAX_LOADER_COUNT); ;
@ -100,7 +100,7 @@ namespace YooAsset
if (downloader.IsDone() == false)
continue;
AssetBundleInfo bundleInfo = downloader.BundleInfo;
BundleInfo bundleInfo = downloader.GetBundleInfo();
// 检测是否下载失败
if (downloader.HasError())

View File

@ -87,7 +87,7 @@ namespace YooAsset
/// <summary>
/// 获取资源包名称
/// </summary>
public string GetAssetBundleName(string assetPath)
public string GetBundleName(string assetPath)
{
if (Assets.TryGetValue(assetPath, out PatchAsset patchAsset))
{

View File

@ -25,13 +25,13 @@ namespace YooAsset
}
#region IBundleServices接口
AssetBundleInfo IBundleServices.GetAssetBundleInfo(string bundleName)
BundleInfo IBundleServices.GetBundleInfo(string bundleName)
{
Logger.Warning($"Editor play mode can not get asset bundle info.");
AssetBundleInfo bundleInfo = new AssetBundleInfo(bundleName, bundleName);
Logger.Warning($"Editor play mode can not get bundle info.");
BundleInfo bundleInfo = new BundleInfo(bundleName, bundleName);
return bundleInfo;
}
string IBundleServices.GetAssetBundleName(string assetPath)
string IBundleServices.GetBundleName(string assetPath)
{
return assetPath;
}

View File

@ -57,11 +57,11 @@ namespace YooAsset
/// </summary>
public DownloaderOperation CreateDownloaderByTags(string[] tags, int fileLoadingMaxNumber, int failedTryAgain)
{
List<AssetBundleInfo> downloadList = GetDownloadListByTags(tags);
List<BundleInfo> downloadList = GetDownloadListByTags(tags);
var operation = new DownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain);
return operation;
}
private List<AssetBundleInfo> GetDownloadListByTags(string[] tags)
private List<BundleInfo> GetDownloadListByTags(string[] tags)
{
List<PatchBundle> downloadList = new List<PatchBundle>(1000);
foreach (var patchBundle in LocalPatchManifest.BundleList)
@ -103,17 +103,17 @@ namespace YooAsset
/// </summary>
public DownloaderOperation CreateDownloaderByPaths(List<string> assetPaths, int fileLoadingMaxNumber, int failedTryAgain)
{
List<AssetBundleInfo> downloadList = GetDownloadListByPaths(assetPaths);
List<BundleInfo> downloadList = GetDownloadListByPaths(assetPaths);
var operation = new DownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain);
return operation;
}
private List<AssetBundleInfo> GetDownloadListByPaths(List<string> assetPaths)
private List<BundleInfo> GetDownloadListByPaths(List<string> assetPaths)
{
// 获取资源对象的资源包和所有依赖资源包
List<PatchBundle> checkList = new List<PatchBundle>();
foreach (var assetPath in assetPaths)
{
string mainBundleName = LocalPatchManifest.GetAssetBundleName(assetPath);
string mainBundleName = LocalPatchManifest.GetBundleName(assetPath);
if (string.IsNullOrEmpty(mainBundleName) == false)
{
if (LocalPatchManifest.Bundles.TryGetValue(mainBundleName, out PatchBundle mainBundle))
@ -160,11 +160,11 @@ namespace YooAsset
/// </summary>
public DownloaderOperation CreateUnpackerByTags(string[] tags, int fileUpackingMaxNumber, int failedTryAgain)
{
List<AssetBundleInfo> unpcakList = GetUnpackListByTags(tags);
List<BundleInfo> unpcakList = GetUnpackListByTags(tags);
var operation = new DownloaderOperation(unpcakList, fileUpackingMaxNumber, failedTryAgain);
return operation;
}
private List<AssetBundleInfo> GetUnpackListByTags(string[] tags)
private List<BundleInfo> GetUnpackListByTags(string[] tags)
{
List<PatchBundle> downloadList = new List<PatchBundle>(1000);
foreach (var patchBundle in AppPatchManifest.BundleList)
@ -213,18 +213,18 @@ namespace YooAsset
}
// 下载相关
private AssetBundleInfo ConvertToDownloadInfo(PatchBundle patchBundle)
private BundleInfo ConvertToDownloadInfo(PatchBundle patchBundle)
{
// 注意:资源版本号只用于确定下载路径
string sandboxPath = PatchHelper.MakeSandboxCacheFilePath(patchBundle.Hash);
string remoteMainURL = GetPatchDownloadMainURL(patchBundle.Version, patchBundle.Hash);
string remoteFallbackURL = GetPatchDownloadFallbackURL(patchBundle.Version, patchBundle.Hash);
AssetBundleInfo bundleInfo = new AssetBundleInfo(patchBundle, sandboxPath, remoteMainURL, remoteFallbackURL);
BundleInfo bundleInfo = new BundleInfo(patchBundle, sandboxPath, remoteMainURL, remoteFallbackURL);
return bundleInfo;
}
private List<AssetBundleInfo> ConvertToDownloadList(List<PatchBundle> downloadList)
private List<BundleInfo> ConvertToDownloadList(List<PatchBundle> downloadList)
{
List<AssetBundleInfo> result = new List<AssetBundleInfo>(downloadList.Count);
List<BundleInfo> result = new List<BundleInfo>(downloadList.Count);
foreach (var patchBundle in downloadList)
{
var bundleInfo = ConvertToDownloadInfo(patchBundle);
@ -234,16 +234,16 @@ namespace YooAsset
}
// 解压相关
private AssetBundleInfo ConvertToUnpackInfo(PatchBundle patchBundle)
private BundleInfo ConvertToUnpackInfo(PatchBundle patchBundle)
{
string sandboxPath = PatchHelper.MakeSandboxCacheFilePath(patchBundle.Hash);
string streamingLoadPath = AssetPathHelper.MakeStreamingLoadPath(patchBundle.Hash);
AssetBundleInfo bundleInfo = new AssetBundleInfo(patchBundle, sandboxPath, streamingLoadPath, streamingLoadPath);
BundleInfo bundleInfo = new BundleInfo(patchBundle, sandboxPath, streamingLoadPath, streamingLoadPath);
return bundleInfo;
}
private List<AssetBundleInfo> ConvertToUnpackList(List<PatchBundle> unpackList)
private List<BundleInfo> ConvertToUnpackList(List<PatchBundle> unpackList)
{
List<AssetBundleInfo> result = new List<AssetBundleInfo>(unpackList.Count);
List<BundleInfo> result = new List<BundleInfo>(unpackList.Count);
foreach (var patchBundle in unpackList)
{
var bundleInfo = ConvertToUnpackInfo(patchBundle);
@ -253,10 +253,10 @@ namespace YooAsset
}
#region IBundleServices接口
AssetBundleInfo IBundleServices.GetAssetBundleInfo(string bundleName)
BundleInfo IBundleServices.GetBundleInfo(string bundleName)
{
if (string.IsNullOrEmpty(bundleName))
return new AssetBundleInfo(string.Empty, string.Empty);
return new BundleInfo(string.Empty, string.Empty);
if (LocalPatchManifest.Bundles.TryGetValue(bundleName, out PatchBundle patchBundle))
{
@ -266,7 +266,7 @@ namespace YooAsset
if (appPatchBundle.IsBuildin && appPatchBundle.Hash == patchBundle.Hash)
{
string appLoadPath = AssetPathHelper.MakeStreamingLoadPath(appPatchBundle.Hash);
AssetBundleInfo bundleInfo = new AssetBundleInfo(appPatchBundle, appLoadPath);
BundleInfo bundleInfo = new BundleInfo(appPatchBundle, appLoadPath);
return bundleInfo;
}
}
@ -275,7 +275,7 @@ namespace YooAsset
if (DownloadSystem.ContainsVerifyFile(patchBundle.Hash))
{
string sandboxLoadPath = PatchHelper.MakeSandboxCacheFilePath(patchBundle.Hash);
AssetBundleInfo bundleInfo = new AssetBundleInfo(patchBundle, sandboxLoadPath);
BundleInfo bundleInfo = new BundleInfo(patchBundle, sandboxLoadPath);
return bundleInfo;
}
@ -285,13 +285,13 @@ namespace YooAsset
else
{
Logger.Warning($"Not found bundle in patch manifest : {bundleName}");
AssetBundleInfo bundleInfo = new AssetBundleInfo(bundleName, string.Empty);
BundleInfo bundleInfo = new BundleInfo(bundleName, string.Empty);
return bundleInfo;
}
}
string IBundleServices.GetAssetBundleName(string assetPath)
string IBundleServices.GetBundleName(string assetPath)
{
return LocalPatchManifest.GetAssetBundleName(assetPath);
return LocalPatchManifest.GetBundleName(assetPath);
}
string[] IBundleServices.GetAllDependencies(string assetPath)
{

View File

@ -29,27 +29,27 @@ namespace YooAsset
}
#region IBundleServices接口
AssetBundleInfo IBundleServices.GetAssetBundleInfo(string bundleName)
BundleInfo IBundleServices.GetBundleInfo(string bundleName)
{
if (string.IsNullOrEmpty(bundleName))
return new AssetBundleInfo(string.Empty, string.Empty);
return new BundleInfo(string.Empty, string.Empty);
if (AppPatchManifest.Bundles.TryGetValue(bundleName, out PatchBundle patchBundle))
{
string localPath = AssetPathHelper.MakeStreamingLoadPath(patchBundle.Hash);
AssetBundleInfo bundleInfo = new AssetBundleInfo(patchBundle, localPath);
BundleInfo bundleInfo = new BundleInfo(patchBundle, localPath);
return bundleInfo;
}
else
{
Logger.Warning($"Not found bundle in patch manifest : {bundleName}");
AssetBundleInfo bundleInfo = new AssetBundleInfo(bundleName, string.Empty);
BundleInfo bundleInfo = new BundleInfo(bundleName, string.Empty);
return bundleInfo;
}
}
string IBundleServices.GetAssetBundleName(string assetPath)
string IBundleServices.GetBundleName(string assetPath)
{
return AppPatchManifest.GetAssetBundleName(assetPath);
return AppPatchManifest.GetBundleName(assetPath);
}
string[] IBundleServices.GetAllDependencies(string assetPath)
{

View File

@ -254,11 +254,11 @@ namespace YooAsset
/// <summary>
/// 获取资源包信息
/// </summary>
public static AssetBundleInfo GetAssetBundleInfo(string location)
public static BundleInfo GetBundleInfo(string location)
{
string assetPath = ConvertLocationToAssetPath(location);
string bundleName = _bundleServices.GetAssetBundleName(assetPath);
return _bundleServices.GetAssetBundleInfo(bundleName);
string bundleName = _bundleServices.GetBundleName(assetPath);
return _bundleServices.GetBundleInfo(bundleName);
}
/// <summary>
@ -393,13 +393,13 @@ namespace YooAsset
{
if (_playMode == EPlayMode.EditorPlayMode)
{
List<AssetBundleInfo> downloadList = new List<AssetBundleInfo>();
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new DownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
List<AssetBundleInfo> downloadList = new List<AssetBundleInfo>();
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new DownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
return operation;
}
@ -425,13 +425,13 @@ namespace YooAsset
{
if (_playMode == EPlayMode.EditorPlayMode)
{
List<AssetBundleInfo> downloadList = new List<AssetBundleInfo>();
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new DownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
List<AssetBundleInfo> downloadList = new List<AssetBundleInfo>();
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new DownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
return operation;
}
@ -477,13 +477,13 @@ namespace YooAsset
{
if (_playMode == EPlayMode.EditorPlayMode)
{
List<AssetBundleInfo> downloadList = new List<AssetBundleInfo>();
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new DownloaderOperation(downloadList, unpackingMaxNumber, failedTryAgain);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
List<AssetBundleInfo> downloadList = new List<AssetBundleInfo>();
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new DownloaderOperation(downloadList, unpackingMaxNumber, failedTryAgain);
return operation;
}