mirror of https://github.com/tuyoogame/YooAsset
update diagnostic system
parent
e7d346e4e1
commit
3069b1d1f1
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@ -326,7 +326,7 @@ namespace YooAsset.Editor
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var column = new TableColumn("眼睛框", string.Empty, columnStyle);
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column.MakeCell = () =>
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{
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var toggle = new DisplayToggle();
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var toggle = new ToggleDisplay();
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toggle.text = string.Empty;
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toggle.style.unityTextAlign = TextAnchor.MiddleCenter;
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toggle.RegisterValueChangedCallback((evt) => { OnDisplayToggleValueChange(toggle, evt); });
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@ -334,11 +334,10 @@ namespace YooAsset.Editor
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};
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column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
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{
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var toggle = element as DisplayToggle;
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var toggle = element as ToggleDisplay;
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toggle.userData = data;
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var tableData = data as ElementTableData;
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toggle.SetValueWithoutNotify(tableData.Element.Hidden);
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toggle.RefreshIcon();
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};
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_elementTableView.AddColumn(column);
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var headerElement = _elementTableView.GetHeaderElement("眼睛框");
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@ -577,10 +576,8 @@ namespace YooAsset.Editor
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// 重绘视图
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RebuildView();
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}
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private void OnDisplayToggleValueChange(DisplayToggle toggle, ChangeEvent<bool> e)
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private void OnDisplayToggleValueChange(ToggleDisplay toggle, ChangeEvent<bool> e)
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{
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toggle.RefreshIcon();
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// 处理自身
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toggle.SetValueWithoutNotify(e.newValue);
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@ -48,7 +48,7 @@ namespace YooAsset.Editor
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private readonly Dictionary<int, RemotePlayerSession> _playerSessions = new Dictionary<int, RemotePlayerSession>();
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private Label _playerName;
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private ToolbarButton _playerName;
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private ToolbarMenu _viewModeMenu;
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private SliderInt _frameSlider;
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private DebuggerAssetListViewer _assetListViewer;
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@ -84,7 +84,7 @@ namespace YooAsset.Editor
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exportBtn.clicked += ExportBtn_clicked;
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// 用户列表菜单
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_playerName = root.Q<Label>("PlayerName");
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_playerName = root.Q<ToolbarButton>("PlayerName");
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_playerName.text = "Editor player";
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// 视口模式菜单
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@ -118,6 +118,9 @@ namespace YooAsset.Editor
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var frameClear = root.Q<ToolbarButton>("FrameClear");
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frameClear.clicked += OnFrameClear_clicked;
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var recorderToggle = root.Q<ToggleRecord>("FrameRecord");
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recorderToggle.RegisterValueChangedCallback(OnRecordToggleValueChange);
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}
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// 加载视图
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@ -140,8 +143,9 @@ namespace YooAsset.Editor
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EditorConnection.instance.Initialize();
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EditorConnection.instance.RegisterConnection(OnHandleConnectionEvent);
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EditorConnection.instance.RegisterDisconnection(OnHandleDisconnectionEvent);
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EditorConnection.instance.Register(RemoteDebuggerDefine.kMsgSendPlayerToEditor, OnHandlePlayerMessage);
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RemoteDebuggerInRuntime.EditorHandleDebugReportCallback = OnHandleDebugReport;
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EditorConnection.instance.Register(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
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RemoteEditorConnection.Instance.Initialize();
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RemoteEditorConnection.Instance.Register(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
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}
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catch (Exception e)
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{
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@ -153,7 +157,8 @@ namespace YooAsset.Editor
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// 远程调试
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EditorConnection.instance.UnregisterConnection(OnHandleConnectionEvent);
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EditorConnection.instance.UnregisterDisconnection(OnHandleDisconnectionEvent);
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EditorConnection.instance.Unregister(RemoteDebuggerDefine.kMsgSendPlayerToEditor, OnHandlePlayerMessage);
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EditorConnection.instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
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RemoteEditorConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor);
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_playerSessions.Clear();
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}
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@ -170,10 +175,7 @@ namespace YooAsset.Editor
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private void OnHandlePlayerMessage(MessageEventArgs args)
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{
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var debugReport = DebugReport.Deserialize(args.data);
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OnHandleDebugReport(args.playerId, debugReport);
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}
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private void OnHandleDebugReport(int playerId, DebugReport debugReport)
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{
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int playerId = args.playerId;
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Debug.Log($"Handle player {playerId} debug report !");
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_currentPlayerSession = GetOrCreatePlayerSession(playerId);
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_currentPlayerSession.AddDebugReport(debugReport);
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@ -221,6 +223,16 @@ namespace YooAsset.Editor
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_operationListViewer.ClearView();
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}
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}
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private void OnRecordToggleValueChange(ChangeEvent<bool> evt)
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{
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// 发送采集数据的命令
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RemoteCommand command = new RemoteCommand();
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command.CommandType = (int)ERemoteCommand.SampleAuto;
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command.CommandParam = evt.newValue ? "open" : "close";
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byte[] data = RemoteCommand.Serialize(command);
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EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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}
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private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
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{
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@ -265,8 +277,8 @@ namespace YooAsset.Editor
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command.CommandType = (int)ERemoteCommand.SampleOnce;
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command.CommandParam = string.Empty;
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byte[] data = RemoteCommand.Serialize(command);
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EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgSendEditorToPlayer, data);
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RemoteDebuggerInRuntime.EditorRequestDebugReport();
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EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
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}
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private void ExportBtn_clicked()
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{
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@ -1,7 +1,7 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
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<uie:Toolbar name="TopToolbar" style="display: flex;">
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<ui:Label text="Player" display-tooltip-when-elided="true" name="PlayerName" style="width: 200px; -unity-text-align: lower-left; padding-left: 5px;" />
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<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 100px; flex-grow: 0;" />
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<uie:ToolbarButton text="IP" parse-escape-sequences="true" display-tooltip-when-elided="true" name="PlayerName" style="width: 200px;" />
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<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 150px; flex-grow: 0;" />
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<uie:ToolbarSearchField focusable="true" name="SearchField" style="flex-grow: 1;" />
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<uie:ToolbarButton text="Refresh" display-tooltip-when-elided="true" name="SampleButton" style="width: 70px; background-color: rgb(15, 118, 31); -unity-text-align: middle-center; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-left-width: 1px; border-right-width: 1px;" />
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<uie:ToolbarButton text="Export" display-tooltip-when-elided="true" name="ExportButton" style="width: 70px; background-color: rgb(15, 118, 31); -unity-text-align: middle-center; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-left-width: 1px; border-right-width: 1px;" />
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@ -11,5 +11,6 @@
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<uie:ToolbarButton text=" << " display-tooltip-when-elided="true" name="FrameLast" />
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<uie:ToolbarButton text=" >> " display-tooltip-when-elided="true" name="FrameNext" />
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<uie:ToolbarButton text="Clear" display-tooltip-when-elided="true" name="FrameClear" />
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<YooAsset.Editor.ToggleRecord name="FrameRecord" style="width: 20px;" />
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</uie:Toolbar>
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</ui:UXML>
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@ -27,7 +27,6 @@ namespace YooAsset.Editor
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private TableView _providerTableView;
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private TableView _dependTableView;
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private DebugReport _debugReport;
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private List<ITableData> _sourceDatas;
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@ -53,13 +52,12 @@ namespace YooAsset.Editor
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_dependTableView = _root.Q<TableView>("BottomTableView");
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CreateDependTableViewColumns();
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#if UNITY_2020_3_OR_NEWER
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var bottomGroup = _root.Q<VisualElement>("BottomGroup");
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topGroup.style.minHeight = 100;
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bottomGroup.style.minHeight = 100f;
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PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
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#endif
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UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
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}
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private void CreateAssetTableViewColumns()
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{
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@ -90,6 +88,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("AssetPath", "Asset Path", columnStyle);
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column.MakeCell = () =>
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{
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@ -226,6 +225,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("DependBundles", "Depend Bundles", columnStyle);
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column.MakeCell = () =>
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{
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@ -297,8 +297,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void FillViewData(DebugReport debugReport)
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{
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_debugReport = debugReport;
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// 清空旧数据
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_providerTableView.ClearAll(false, true);
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_dependTableView.ClearAll(false, true);
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@ -333,7 +331,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void ClearView()
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{
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_debugReport = null;
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_providerTableView.ClearAll(false, true);
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_dependTableView.ClearAll(false, true);
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RebuildView(null);
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@ -32,7 +32,6 @@ namespace YooAsset.Editor
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private TableView _usingTableView;
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private TableView _referenceTableView;
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private DebugReport _debugReport;
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private List<ITableData> _sourceDatas;
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/// <summary>
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@ -61,14 +60,13 @@ namespace YooAsset.Editor
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_referenceTableView = _root.Q<TableView>("ReferenceTableView");
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CreateReferenceTableViewColumns();
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#if UNITY_2020_3_OR_NEWER
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var bottomGroup = _root.Q<VisualElement>("BottomGroup");
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topGroup.style.minHeight = 100;
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bottomGroup.style.minHeight = 100f;
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PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
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PanelSplitView.SplitVerticalPanel(bottomGroup, _usingTableView, _referenceTableView);
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#endif
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UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
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UIElementsTools.SplitVerticalPanel(bottomGroup, _usingTableView, _referenceTableView);
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}
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private void CreateBundleTableViewColumns()
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{
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@ -99,6 +97,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("BundleName", "Bundle Name", columnStyle);
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column.MakeCell = () =>
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{
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@ -172,6 +171,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("UsingAssets", "Using Assets", columnStyle);
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column.MakeCell = () =>
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{
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@ -287,6 +287,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("ReferenceBundle", "Reference Bundle", columnStyle);
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column.MakeCell = () =>
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{
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@ -358,8 +359,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void FillViewData(DebugReport debugReport)
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{
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_debugReport = debugReport;
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// 清空旧数据
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_bundleTableView.ClearAll(false, true);
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_usingTableView.ClearAll(false, true);
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@ -392,7 +391,6 @@ namespace YooAsset.Editor
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/// </summary>
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public void ClearView()
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{
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_debugReport = null;
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_bundleTableView.ClearAll(false, true);
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_bundleTableView.RebuildView();
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_usingTableView.ClearAll(false, true);
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@ -21,8 +21,10 @@ namespace YooAsset.Editor
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private TemplateContainer _root;
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private TableView _operationTableView;
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private Toolbar _bottomToolbar;
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private TreeView _childTreeView;
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private DebugReport _debugReport;
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private int _treeItemID = 0;
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private List<ITableData> _sourceDatas;
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@ -41,18 +43,32 @@ namespace YooAsset.Editor
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// 任务列表
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_operationTableView = _root.Q<TableView>("TopTableView");
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_operationTableView.SelectionChangedEvent = OnOperationTableViewSelectionChanged;
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CreateOperationTableViewColumns();
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// 底部标题栏
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_bottomToolbar = _root.Q<Toolbar>("BottomToolbar");
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CreateBottomToolbarHeaders();
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// 子列表
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_childTreeView = _root.Q<TreeView>("BottomTreeView");
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_childTreeView.makeItem = MakeTreeViewItem;
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_childTreeView.bindItem = BindTreeViewItem;
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// 面板分屏
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var topGroup = _root.Q<VisualElement>("TopGroup");
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var bottomGroup = _root.Q<VisualElement>("BottomGroup");
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topGroup.style.minHeight = 100;
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bottomGroup.style.minHeight = 100f;
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UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
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}
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private void CreateOperationTableViewColumns()
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{
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// PackageName
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{
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var columnStyle = new ColumnStyle(200);
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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columnStyle.Sortable = true;
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columnStyle.Counter = true;
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var column = new TableColumn("PackageName", "Package Name", columnStyle);
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column.MakeCell = () =>
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{
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@ -159,7 +175,7 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = false;
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columnStyle.Searchable = false;
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columnStyle.Sortable = true;
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var column = new TableColumn("LoadingTime", "Loading Time", columnStyle);
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var column = new TableColumn("ProcessTime", "Process Time", columnStyle);
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column.MakeCell = () =>
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{
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var label = new Label();
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@ -202,6 +218,82 @@ namespace YooAsset.Editor
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};
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_operationTableView.AddColumn(column);
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}
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// Desc
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{
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var columnStyle = new ColumnStyle(500, 500, 1000);
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columnStyle.Stretchable = true;
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columnStyle.Searchable = true;
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var column = new TableColumn("Desc", "Desc", columnStyle);
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column.MakeCell = () =>
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{
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var label = new Label();
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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return label;
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};
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column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
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{
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var infoLabel = element as Label;
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infoLabel.text = (string)cell.GetDisplayObject();
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};
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_operationTableView.AddColumn(column);
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}
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}
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private void CreateBottomToolbarHeaders()
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{
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// OperationName
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "OperationName";
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button.style.flexGrow = 0;
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button.style.width = 315;
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_bottomToolbar.Add(button);
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}
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// Progress
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "Progress";
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button.style.flexGrow = 0;
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button.style.width = 100;
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_bottomToolbar.Add(button);
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}
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// BeginTime
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "BeginTime";
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button.style.flexGrow = 0;
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button.style.width = 100;
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_bottomToolbar.Add(button);
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}
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// ProcessTime
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "ProcessTime";
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button.style.flexGrow = 0;
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button.style.width = 100;
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_bottomToolbar.Add(button);
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}
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// Status
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "Status";
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button.style.flexGrow = 0;
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button.style.width = 100;
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_bottomToolbar.Add(button);
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}
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// Desc
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{
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ToolbarButton button = new ToolbarButton();
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button.text = "Desc";
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button.style.flexGrow = 0;
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button.style.width = 500;
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_bottomToolbar.Add(button);
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}
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}
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/// <summary>
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@ -209,10 +301,10 @@ namespace YooAsset.Editor
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/// </summary>
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public void FillViewData(DebugReport debugReport)
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{
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_debugReport = debugReport;
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// 清空旧数据
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_operationTableView.ClearAll(false, true);
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_childTreeView.SetRootItems(new List<TreeViewItemData<DebugOperationInfo>>());
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_childTreeView.Rebuild();
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// 填充数据源
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_sourceDatas = new List<ITableData>(1000);
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@ -230,6 +322,7 @@ namespace YooAsset.Editor
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rowData.AddStringValueCell("BeginTime", operationInfo.BeginTime);
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rowData.AddLongValueCell("LoadingTime", operationInfo.ProcessTime);
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rowData.AddStringValueCell("Status", operationInfo.Status.ToString());
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rowData.AddStringValueCell("Desc", operationInfo.OperationDesc);
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_sourceDatas.Add(rowData);
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}
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}
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||||
|
@ -244,8 +337,9 @@ namespace YooAsset.Editor
|
|||
/// </summary>
|
||||
public void ClearView()
|
||||
{
|
||||
_debugReport = null;
|
||||
_operationTableView.ClearAll(false, true);
|
||||
_childTreeView.SetRootItems(new List<TreeViewItemData<DebugOperationInfo>>());
|
||||
_childTreeView.Rebuild();
|
||||
RebuildView(null);
|
||||
}
|
||||
|
||||
|
@ -276,6 +370,145 @@ namespace YooAsset.Editor
|
|||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
#region 树状列表
|
||||
private void OnOperationTableViewSelectionChanged(ITableData data)
|
||||
{
|
||||
var operationTableData = data as OperationTableData;
|
||||
DebugPackageData packageData = operationTableData.PackageData;
|
||||
DebugOperationInfo operationInfo = operationTableData.OperationInfo;
|
||||
|
||||
_treeItemID = 0;
|
||||
var rootItems = CreateTreeData(operationInfo);
|
||||
_childTreeView.SetRootItems(rootItems);
|
||||
_childTreeView.Rebuild();
|
||||
}
|
||||
private VisualElement MakeTreeViewItem()
|
||||
{
|
||||
VisualElement treeViewElement = new VisualElement();
|
||||
treeViewElement.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
// OperationName
|
||||
{
|
||||
Label label = new Label();
|
||||
label.name = "OperationName";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 300;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Progress";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "BeginTime";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "ProcessTime";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Status";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
Label label = new Label();
|
||||
label.name = "Desc";
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 500;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
treeViewElement.Add(label);
|
||||
}
|
||||
|
||||
return treeViewElement;
|
||||
}
|
||||
private void BindTreeViewItem(VisualElement element, int index)
|
||||
{
|
||||
var operationInfo = _childTreeView.GetItemDataForIndex<DebugOperationInfo>(index);
|
||||
|
||||
// OperationName
|
||||
{
|
||||
var label = element.Q<Label>("OperationName");
|
||||
label.text = operationInfo.OperationName;
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var label = element.Q<Label>("Progress");
|
||||
label.text = operationInfo.Progress.ToString();
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var label = element.Q<Label>("BeginTime");
|
||||
label.text = operationInfo.BeginTime;
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var label = element.Q<Label>("ProcessTime");
|
||||
label.text = operationInfo.ProcessTime.ToString();
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
StyleColor textColor;
|
||||
if (operationInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
|
||||
var label = element.Q<Label>("Status");
|
||||
label.text = operationInfo.Status;
|
||||
label.style.color = textColor;
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
var label = element.Q<Label>("Desc");
|
||||
label.text = operationInfo.OperationDesc;
|
||||
}
|
||||
}
|
||||
private List<TreeViewItemData<DebugOperationInfo>> CreateTreeData(DebugOperationInfo parentOperation)
|
||||
{
|
||||
var rootItemList = new List<TreeViewItemData<DebugOperationInfo>>();
|
||||
foreach (var childOperation in parentOperation.Childs)
|
||||
{
|
||||
var childItemList = CreateTreeData(childOperation);
|
||||
var treeItem = new TreeViewItemData<DebugOperationInfo>(_treeItemID++, childOperation, childItemList);
|
||||
rootItemList.Add(treeItem);
|
||||
}
|
||||
return rootItemList;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -1,5 +1,9 @@
|
|||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="TopTableView" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="flex-grow: 1;">
|
||||
<uie:Toolbar name="BottomToolbar" />
|
||||
<ui:TreeView name="BottomTreeView" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
|
|
@ -56,13 +56,12 @@ namespace YooAsset.Editor
|
|||
_dependTableView.ClickTableDataEvent = OnClickBundleTableView;
|
||||
CreateDependTableViewColumns();
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
// 面板分屏
|
||||
var topGroup = _root.Q<VisualElement>("TopGroup");
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
}
|
||||
private void CreateAssetTableViewColumns()
|
||||
{
|
||||
|
|
|
@ -61,7 +61,7 @@ namespace YooAsset.Editor
|
|||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
}
|
||||
private void CreateBundleTableViewColumns()
|
||||
|
|
|
@ -1,41 +0,0 @@
|
|||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 显示开关(眼睛图标)
|
||||
/// </summary>
|
||||
public class DisplayToggle : Toggle
|
||||
{
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public DisplayToggle()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新图标
|
||||
/// </summary>
|
||||
public void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent("animationvisibilitytoggleoff@2x").image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent("animationvisibilitytoggleon@2x").image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -1,36 +0,0 @@
|
|||
#if UNITY_2020_3_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 分屏控件
|
||||
/// </summary>
|
||||
public class PanelSplitView : TwoPaneSplitView
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<PanelSplitView, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 竖版分屏
|
||||
/// </summary>
|
||||
public static void SplitVerticalPanel(VisualElement root, VisualElement panelA, VisualElement panelB)
|
||||
{
|
||||
root.Remove(panelA);
|
||||
root.Remove(panelB);
|
||||
|
||||
var spliteView = new PanelSplitView();
|
||||
spliteView.fixedPaneInitialDimension = 300;
|
||||
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
|
||||
spliteView.contentContainer.Add(panelA);
|
||||
spliteView.contentContainer.Add(panelB);
|
||||
root.Add(spliteView);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,52 @@
|
|||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 显示开关(眼睛图标)
|
||||
/// </summary>
|
||||
public class ToggleDisplay : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleDisplay, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleDisplay()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
private void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.VisibilityToggleOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.VisibilityToggleOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,52 @@
|
|||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 录制开关
|
||||
/// </summary>
|
||||
public class ToggleRecord : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleRecord, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleRecord()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
private void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.RecordOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.RecordOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0c3f4136cf7142346ae33e8a82cbdb27
|
||||
guid: 4eace285493a0844f8a8b8f4a4ea02d8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
|
@ -0,0 +1,17 @@
|
|||
#if UNITY_2019_4_OR_NEWER
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 引擎图标名称
|
||||
/// </summary>
|
||||
public class UIElementsIcon
|
||||
{
|
||||
public const string RecordOn = "d_Record On@2x";
|
||||
public const string RecordOff = "d_Record Off@2x";
|
||||
|
||||
public const string VisibilityToggleOff = "animationvisibilitytoggleoff@2x";
|
||||
public const string VisibilityToggleOn = "animationvisibilitytoggleon@2x";
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 41af337b41140c842b4b9f34a34f5cc6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -32,6 +32,34 @@ namespace YooAsset.Editor
|
|||
label.style.minWidth = minWidth;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置按钮图标
|
||||
/// </summary>
|
||||
public static void SetToolbarButtonIcon(ToolbarButton element, string iconName)
|
||||
{
|
||||
var image = EditorGUIUtility.IconContent(iconName).image as Texture2D;
|
||||
element.style.backgroundImage = image;
|
||||
element.text = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 竖版分屏
|
||||
/// </summary>
|
||||
public static void SplitVerticalPanel(VisualElement root, VisualElement panelA, VisualElement panelB)
|
||||
{
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
root.Remove(panelA);
|
||||
root.Remove(panelB);
|
||||
|
||||
var spliteView = new TwoPaneSplitView();
|
||||
spliteView.fixedPaneInitialDimension = 300;
|
||||
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
|
||||
spliteView.contentContainer.Add(panelA);
|
||||
spliteView.contentContainer.Add(panelB);
|
||||
root.Add(spliteView);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -12,6 +12,11 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
public string OperationName;
|
||||
|
||||
/// <summary>
|
||||
/// 任务说明
|
||||
/// </summary>
|
||||
public string OperationDesc;
|
||||
|
||||
/// <summary>
|
||||
/// 优先级
|
||||
/// </summary>
|
||||
|
@ -37,6 +42,12 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
public string Status;
|
||||
|
||||
/// <summary>
|
||||
/// 子任务列表
|
||||
/// TODO : Serialization depth limit 10 exceeded
|
||||
/// </summary>
|
||||
public List<DebugOperationInfo> Childs;
|
||||
|
||||
public int CompareTo(DebugOperationInfo other)
|
||||
{
|
||||
return Compare(this, other);
|
||||
|
|
|
@ -10,6 +10,11 @@ namespace YooAsset
|
|||
/// 采样一次
|
||||
/// </summary>
|
||||
SampleOnce = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 自动采集
|
||||
/// </summary>
|
||||
SampleAuto = 1,
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace YooAsset
|
|||
{
|
||||
internal class RemoteDebuggerDefine
|
||||
{
|
||||
public static readonly Guid kMsgSendPlayerToEditor = new Guid("e34a5702dd353724aa315fb8011f08c3");
|
||||
public static readonly Guid kMsgSendEditorToPlayer = new Guid("4d1926c9df5b052469a1c63448b7609a");
|
||||
public static readonly Guid kMsgPlayerSendToEditor = new Guid("e34a5702dd353724aa315fb8011f08c3");
|
||||
public static readonly Guid kMsgEditorSendToPlayer = new Guid("4d1926c9df5b052469a1c63448b7609a");
|
||||
}
|
||||
}
|
|
@ -7,47 +7,66 @@ namespace YooAsset
|
|||
{
|
||||
internal class RemoteDebuggerInRuntime : MonoBehaviour
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
/// <summary>
|
||||
/// 编辑器下获取报告的回调
|
||||
/// </summary>
|
||||
public static Action<int, DebugReport> EditorHandleDebugReportCallback;
|
||||
private static bool _sampleOnce = false;
|
||||
private static bool _autoSample = false;
|
||||
|
||||
/// <summary>
|
||||
/// 编辑器下请求报告数据
|
||||
/// </summary>
|
||||
public static void EditorRequestDebugReport()
|
||||
private void Awake()
|
||||
{
|
||||
if (UnityEditor.EditorApplication.isPlaying)
|
||||
{
|
||||
var report = YooAssets.GetDebugReport();
|
||||
EditorHandleDebugReportCallback?.Invoke(0, report);
|
||||
}
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Initialize();
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
private void OnEnable()
|
||||
{
|
||||
PlayerConnection.instance.Register(RemoteDebuggerDefine.kMsgSendEditorToPlayer, OnHandleEditorMessage);
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Register(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
|
||||
#else
|
||||
PlayerConnection.instance.Register(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
|
||||
#endif
|
||||
}
|
||||
private void OnDisable()
|
||||
{
|
||||
PlayerConnection.instance.Unregister(RemoteDebuggerDefine.kMsgSendEditorToPlayer, OnHandleEditorMessage);
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgEditorSendToPlayer);
|
||||
#else
|
||||
PlayerConnection.instance.Unregister(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
|
||||
#endif
|
||||
}
|
||||
private void OnHandleEditorMessage(MessageEventArgs args)
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (_autoSample || _sampleOnce)
|
||||
{
|
||||
_sampleOnce = false;
|
||||
var debugReport = YooAssets.GetDebugReport();
|
||||
var data = DebugReport.Serialize(debugReport);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Send(RemoteDebuggerDefine.kMsgPlayerSendToEditor, data);
|
||||
#else
|
||||
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgPlayerSendToEditor, data);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnHandleEditorMessage(MessageEventArgs args)
|
||||
{
|
||||
var command = RemoteCommand.Deserialize(args.data);
|
||||
YooLogger.Log($"On handle remote command : {command.CommandType} Param : {command.CommandParam}");
|
||||
if (command.CommandType == (int)ERemoteCommand.SampleOnce)
|
||||
{
|
||||
var debugReport = YooAssets.GetDebugReport();
|
||||
var data = DebugReport.Serialize(debugReport);
|
||||
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgSendPlayerToEditor, data);
|
||||
_sampleOnce = true;
|
||||
}
|
||||
else if (command.CommandType == (int)ERemoteCommand.SampleAuto)
|
||||
{
|
||||
if (command.CommandParam == "open")
|
||||
_autoSample = true;
|
||||
else
|
||||
_autoSample = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException(command.CommandType.ToString());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
|
@ -0,0 +1,61 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Networking.PlayerConnection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RemoteEditorConnection
|
||||
{
|
||||
private static RemoteEditorConnection _instance;
|
||||
public static RemoteEditorConnection Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
_instance = new RemoteEditorConnection();
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<Guid, UnityAction<MessageEventArgs>> _messageCallbacks = new Dictionary<Guid, UnityAction<MessageEventArgs>>();
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_messageCallbacks.Clear();
|
||||
}
|
||||
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
if (_messageCallbacks.ContainsKey(messageID) == false)
|
||||
_messageCallbacks.Add(messageID, callback);
|
||||
}
|
||||
public void Unregister(Guid messageID)
|
||||
{
|
||||
if (_messageCallbacks.ContainsKey(messageID))
|
||||
_messageCallbacks.Remove(messageID);
|
||||
}
|
||||
public void Send(Guid messageID, byte[] data)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
// 接收对方的消息
|
||||
RemotePlayerConnection.Instance.HandleEditorMessage(messageID, data);
|
||||
}
|
||||
|
||||
internal void HandlePlayerMessage(Guid messageID, byte[] data)
|
||||
{
|
||||
if (_messageCallbacks.TryGetValue(messageID, out UnityAction<MessageEventArgs> value))
|
||||
{
|
||||
var args = new MessageEventArgs();
|
||||
args.playerId = 0;
|
||||
args.data = data;
|
||||
value?.Invoke(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 557f37a710d7e2c4d80fe0f778d66463
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,64 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Networking.PlayerConnection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RemotePlayerConnection
|
||||
{
|
||||
private static RemotePlayerConnection _instance;
|
||||
public static RemotePlayerConnection Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
_instance = new RemotePlayerConnection();
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<Guid, UnityAction<MessageEventArgs>> _messageCallbacks = new Dictionary<Guid, UnityAction<MessageEventArgs>>();
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
Debug.LogWarning("X=Initialize");
|
||||
_messageCallbacks.Clear();
|
||||
}
|
||||
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
|
||||
{
|
||||
Debug.LogWarning("X=Register");
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
if (_messageCallbacks.ContainsKey(messageID) == false)
|
||||
_messageCallbacks.Add(messageID, callback);
|
||||
}
|
||||
public void Unregister(Guid messageID)
|
||||
{
|
||||
Debug.LogWarning("X=Unregister");
|
||||
if (_messageCallbacks.ContainsKey(messageID))
|
||||
_messageCallbacks.Remove(messageID);
|
||||
}
|
||||
public void Send(Guid messageID, byte[] data)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
// 接收对方的消息
|
||||
RemoteEditorConnection.Instance.HandlePlayerMessage(messageID, data);
|
||||
}
|
||||
|
||||
internal void HandleEditorMessage(Guid messageID, byte[] data)
|
||||
{
|
||||
if (_messageCallbacks.TryGetValue(messageID, out UnityAction<MessageEventArgs> value))
|
||||
{
|
||||
var args = new MessageEventArgs();
|
||||
args.playerId = 0;
|
||||
args.data = data;
|
||||
value?.Invoke(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0a726a61cbc448749a4ee80b8c9860b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -110,5 +110,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -100,5 +100,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -100,5 +100,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -113,6 +113,10 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
|
||||
private string GetWebRequestURL(string fileName)
|
||||
{
|
||||
|
|
|
@ -110,5 +110,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,11 +8,15 @@ namespace YooAsset
|
|||
{
|
||||
public abstract class AsyncOperationBase : IEnumerator, IComparable<AsyncOperationBase>
|
||||
{
|
||||
private readonly List<AsyncOperationBase> _childs = new List<AsyncOperationBase>(10);
|
||||
private Action<AsyncOperationBase> _callback;
|
||||
private string _packageName = null;
|
||||
private int _whileFrame = 1000;
|
||||
|
||||
/// <summary>
|
||||
/// 所有子任务
|
||||
/// </summary>
|
||||
internal readonly List<AsyncOperationBase> Childs = new List<AsyncOperationBase>(10);
|
||||
|
||||
/// <summary>
|
||||
/// 等待异步执行完成
|
||||
/// </summary>
|
||||
|
@ -109,6 +113,10 @@ namespace YooAsset
|
|||
{
|
||||
throw new System.NotImplementedException(this.GetType().Name);
|
||||
}
|
||||
internal virtual string InternalGetDesc()
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置包裹名称
|
||||
|
@ -124,11 +132,19 @@ namespace YooAsset
|
|||
internal void AddChildOperation(AsyncOperationBase child)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (_childs.Contains(child))
|
||||
if (Childs.Contains(child))
|
||||
throw new Exception($"The child node {child.GetType().Name} already exists !");
|
||||
#endif
|
||||
|
||||
_childs.Add(child);
|
||||
Childs.Add(child);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取异步操作说明
|
||||
/// </summary>
|
||||
internal string GetOperationDesc()
|
||||
{
|
||||
return InternalGetDesc();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -185,7 +201,7 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
internal void AbortOperation()
|
||||
{
|
||||
foreach (var child in _childs)
|
||||
foreach (var child in Childs)
|
||||
{
|
||||
child.AbortOperation();
|
||||
}
|
||||
|
|
|
@ -43,6 +43,15 @@ namespace YooAsset
|
|||
/// </summary>
|
||||
public static void Update()
|
||||
{
|
||||
// 移除已经完成的异步操作
|
||||
// 注意:移除上一帧完成的异步操作,方便调试器接收到完整的信息!
|
||||
for (int i = _operations.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var operation = _operations[i];
|
||||
if (operation.IsFinish)
|
||||
_operations.RemoveAt(i);
|
||||
}
|
||||
|
||||
// 添加新增的异步操作
|
||||
if (_newList.Count > 0)
|
||||
{
|
||||
|
@ -77,14 +86,6 @@ namespace YooAsset
|
|||
|
||||
operation.UpdateOperation();
|
||||
}
|
||||
|
||||
// 移除已经完成的异步操作
|
||||
for (int i = _operations.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var operation = _operations[i];
|
||||
if (operation.IsFinish)
|
||||
_operations.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -141,18 +142,30 @@ namespace YooAsset
|
|||
{
|
||||
if (operation.PackageName == packageName)
|
||||
{
|
||||
var operationInfo = new DebugOperationInfo();
|
||||
operationInfo.OperationName = operation.GetType().FullName;
|
||||
operationInfo.Priority = operation.Priority;
|
||||
operationInfo.Progress = operation.Progress;
|
||||
operationInfo.BeginTime = operation.BeginTime;
|
||||
operationInfo.ProcessTime = operation.ProcessTime;
|
||||
operationInfo.Status = operation.Status.ToString();
|
||||
var operationInfo = GetDebugOperationInfo(operation);
|
||||
result.Add(operationInfo);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
internal static DebugOperationInfo GetDebugOperationInfo(AsyncOperationBase operation)
|
||||
{
|
||||
var operationInfo = new DebugOperationInfo();
|
||||
operationInfo.OperationName = operation.GetType().Name;
|
||||
operationInfo.OperationDesc = operation.GetOperationDesc();
|
||||
operationInfo.Priority = operation.Priority;
|
||||
operationInfo.Progress = operation.Progress;
|
||||
operationInfo.BeginTime = operation.BeginTime;
|
||||
operationInfo.ProcessTime = operation.ProcessTime;
|
||||
operationInfo.Status = operation.Status.ToString();
|
||||
operationInfo.Childs = new List<DebugOperationInfo>(operation.Childs.Count);
|
||||
foreach (var child in operation.Childs)
|
||||
{
|
||||
var childInfo = GetDebugOperationInfo(child);
|
||||
operationInfo.Childs.Add(childInfo);
|
||||
}
|
||||
return operationInfo;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -151,6 +151,11 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
var assetInfo = _handle.GetAssetInfo();
|
||||
return $"AssetPath : {assetInfo.AssetPath}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 取消实例化对象操作
|
||||
|
|
|
@ -116,6 +116,10 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"BundleName : {LoadBundleInfo.Bundle.BundleName}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 引用(引用计数递加)
|
||||
|
|
|
@ -110,5 +110,9 @@ namespace YooAsset
|
|||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"SceneName : {_provider.SceneName}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -53,6 +53,10 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"LoopCount : {_loopCount}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 说明:资源包之间会有深层的依赖链表,需要多次迭代才可以在单帧内卸载!
|
||||
|
|
|
@ -173,6 +173,10 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"AssetPath : {MainAssetInfo.AssetPath}";
|
||||
}
|
||||
protected abstract void ProcessBundleResult();
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -100,5 +100,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"ClearMode : {_clearMode}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -98,5 +98,9 @@ namespace YooAsset
|
|||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_resourcePackage.GetPackageVersion()}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -121,5 +121,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PlayMode : {_impl.PlayMode}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -11,7 +11,7 @@ namespace YooAsset
|
|||
LoadPackageManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
|
||||
private readonly PlayModeImpl _impl;
|
||||
private readonly string _packageVersion;
|
||||
private readonly int _timeout;
|
||||
|
@ -89,5 +89,9 @@ namespace YooAsset
|
|||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion}";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -7,12 +7,13 @@ namespace YooAsset
|
|||
internal class PlayModeImpl : IPlayMode, IBundleQuery
|
||||
{
|
||||
public readonly string PackageName;
|
||||
public readonly EPlayMode PlayMode;
|
||||
public readonly List<IFileSystem> FileSystems = new List<IFileSystem>(10);
|
||||
|
||||
|
||||
public PlayModeImpl(string packageName)
|
||||
public PlayModeImpl(string packageName, EPlayMode playMode)
|
||||
{
|
||||
PackageName = packageName;
|
||||
PlayMode = playMode;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -97,7 +97,7 @@ namespace YooAsset
|
|||
|
||||
// 创建资源管理器
|
||||
_resourceManager = new ResourceManager(PackageName);
|
||||
var playModeImpl = new PlayModeImpl(PackageName);
|
||||
var playModeImpl = new PlayModeImpl(PackageName, _playMode);
|
||||
_bundleQuery = playModeImpl;
|
||||
_playModeImpl = playModeImpl;
|
||||
_resourceManager.Initialize(_bundleQuery);
|
||||
|
|
Loading…
Reference in New Issue