2022-03-10 16:55:12 +08:00
|
|
|
|
# 资源更新
|
|
|
|
|
|
2022-04-12 19:36:18 +08:00
|
|
|
|
**获取资源版本**
|
|
|
|
|
|
|
|
|
|
对于联机运行模式,在更新补丁清单之前,需要获取一个资源版本号。
|
|
|
|
|
|
|
|
|
|
该资源版本号,可以通过YooAssets提供的接口来更新,也可以通过HTTP访问游戏服务器来获取。
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
2022-04-12 19:36:18 +08:00
|
|
|
|
````c#
|
|
|
|
|
private IEnumerator UpdateStaticVersion()
|
|
|
|
|
{
|
|
|
|
|
UpdateStaticVersionOperation operation = YooAssets.UpdateStaticVersionAsync();
|
|
|
|
|
yield return operation;
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
2022-04-12 19:36:18 +08:00
|
|
|
|
if (operation.Status == EOperationStatus.Succeed)
|
|
|
|
|
{
|
|
|
|
|
//更新成功
|
|
|
|
|
int resourceVersion = operation.ResourceVersion;
|
|
|
|
|
Debug.Log($"Update resource Version : {resourceVersion}");
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
//更新失败
|
|
|
|
|
Debug.LogError(operation.Error);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
````
|
|
|
|
|
|
|
|
|
|
**更新补丁清单**
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
2022-04-12 19:36:18 +08:00
|
|
|
|
对于联机运行模式,在获取到资源版本号之后,就可以更新资源清单了。
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
|
|
|
|
````c#
|
|
|
|
|
private IEnumerator UpdatePatchManifest()
|
|
|
|
|
{
|
2022-04-12 19:36:18 +08:00
|
|
|
|
UpdateManifestOperation operation = YooAssets.UpdateManifestAsync(resourceVersion);
|
2022-03-10 16:55:12 +08:00
|
|
|
|
yield return operation;
|
|
|
|
|
|
|
|
|
|
if (operation.Status == EOperationStatus.Succeed)
|
|
|
|
|
{
|
|
|
|
|
//更新成功
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
//更新失败
|
|
|
|
|
Debug.LogError(operation.Error);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
````
|
|
|
|
|
|
|
|
|
|
**补丁包下载**
|
|
|
|
|
|
|
|
|
|
在补丁清单更新完毕后,就可以更新资源文件了。
|
|
|
|
|
|
|
|
|
|
根据产品需求,可以选择更新全部资源,或者只更新部分资源。
|
|
|
|
|
|
|
|
|
|
补丁包下载接口:
|
|
|
|
|
|
2022-05-04 00:12:06 +08:00
|
|
|
|
- YooAssets.CreatePatchDownloader(int downloadingMaxNumber, int failedTryAgain)
|
|
|
|
|
|
|
|
|
|
用于下载更新当前资源版本所有的资源包文件。
|
|
|
|
|
|
|
|
|
|
- YooAssets.CreatePatchDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain)
|
|
|
|
|
|
|
|
|
|
用于下载更新资源标签指定的资源包文件。
|
|
|
|
|
|
|
|
|
|
- YooAssets.CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain)
|
|
|
|
|
|
|
|
|
|
用于下载更新指定的资源列表依赖的资源包文件。
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
|
|
|
|
````c#
|
|
|
|
|
IEnumerator Download()
|
|
|
|
|
{
|
|
|
|
|
int downloadingMaxNum = 10;
|
|
|
|
|
int failedTryAgain = 3;
|
2022-05-04 00:12:06 +08:00
|
|
|
|
DownloaderOperation downloader = YooAssets.CreatePatchDownloader(downloadingMaxNum, failedTryAgain);
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
|
|
|
|
//没有需要下载的资源
|
|
|
|
|
if (downloader.TotalDownloadCount == 0)
|
|
|
|
|
{
|
|
|
|
|
yield break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//需要下载的文件总数和总大小
|
|
|
|
|
int totalDownloadCount = downloader.TotalDownloadCount;
|
|
|
|
|
long totalDownloadBytes = downloader.TotalDownloadBytes;
|
|
|
|
|
|
|
|
|
|
//注册回调方法
|
2022-06-25 11:41:13 +08:00
|
|
|
|
downloader.OnDownloadErrorCallback = OnDownloadErrorFunction;
|
|
|
|
|
downloader.OnDownloadProgressCallback = OnDownloadProgressUpdateFunction;
|
|
|
|
|
downloader.OnDownloadOverCallback = OnDownloadOverFunction;
|
|
|
|
|
downloader.OnStartDownloadFileCallback = OnStartDownloadFileFunction;
|
2022-03-10 16:55:12 +08:00
|
|
|
|
|
|
|
|
|
//开启下载
|
|
|
|
|
downloader.BeginDownload();
|
|
|
|
|
yield return downloader;
|
|
|
|
|
|
|
|
|
|
//检测下载结果
|
|
|
|
|
if (downloader.Status == EOperationStatus.Succeed)
|
|
|
|
|
{
|
|
|
|
|
//下载成功
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
//下载失败
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
````
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|