Commit Graph

89 Commits (78db78c7bd5c1c75902dabb1496c85bd2316fca5)

Author SHA1 Message Date
neuecc f63212aa17 ReadMe more 2022-03-03 07:34:49 +09:00
neuecc 3c99010ba0 Add UniTask.WaitForEndOfFrame(MonoBehaviour), Obsolete no args. 2022-03-03 07:22:58 +09:00
cjaligaga 0d01034a57
Update README.md
grammar correction to avoid confusion
2021-11-09 13:00:26 +08:00
neuecc 50a67d8f41 r 2021-10-26 19:48:28 +09:00
Yoshifumi Kawai 2a23a85cdd
Update README.md 2021-10-26 00:31:02 +09:00
Yoshifumi Kawai e127d9976e
Update README.md 2021-10-25 22:51:58 +09:00
Kevin Masson 257186313b
Fix wording and code instructions for -batchmode usage
`Environment.Exit(0)` didn't work for me, the process was still running. `EditorApplication.Exit(0);` works and kills the `Unity Editor` process correctly.
2021-04-20 14:31:16 +02:00
Yoshifumi Kawai 9e18ba332e
Update README.md 2021-04-18 11:26:35 +09:00
Yoshifumi Kawai 946b9003f0
Update README.md 2021-04-13 19:03:58 +09:00
Yoshifumi Kawai ffa55becf3
Update README.md 2021-04-13 14:09:32 +09:00
neuecc 44ce3c96bb en-us docs 2021-04-06 13:17:11 +09:00
Euglenach 5f7148419f fix typo in README.md
Enumerbale → Enumerable
2021-04-06 00:31:18 +09:00
neuecc 186114996c docs: update TOC 2021-02-25 13:13:40 +00:00
neuecc 7ac9853cf6 (BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken) 2021-02-25 22:11:18 +09:00
Neil Sarkar 0e2dbbe754
Minor copyedit
`AsyncOpereationHandle<T>` -> `AsyncOperationHandle<T>`
2021-02-03 10:25:35 -05:00
Neil Sarkar cff51a0425
Minor copyedit
oldest version -> lowest version
2021-02-03 10:18:32 -05:00
Neil Sarkar 7cac4bbbab
Grammar fixes for README.md 2021-02-03 10:07:32 -05:00
neuecc 5401b9b227 ready for release 2.1.0 2021-01-07 17:28:09 +09:00
neuecc 908e361985 Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2 2021-01-07 13:02:18 +09:00
Yoshifumi Kawai 944b61f28c
Update README.md 2020-09-25 17:32:17 +09:00
Yoshifumi Kawai 457c574865
Update README.md 2020-09-24 10:31:59 +09:00
Yoshifumi Kawai 089a509663
Update README.md 2020-09-23 17:16:09 +09:00
neuecc 3bebaef969 2.0.36 2020-09-22 10:49:04 +09:00
neuecc 21e5cc22c7 notice for WaitForEndOfFrame #169 2020-09-21 12:49:26 +09:00
neuecc 4e460c11ca 2.0.34 2020-09-16 09:48:57 +09:00
Yoshifumi Kawai 79cd2c17ba
Update README.md 2020-09-07 18:55:44 +09:00
neuecc 0b1ae7e295 docs: update TOC 2020-09-07 08:56:35 +00:00
neuecc 35a893ad9e Add UniTask.RunOnThreadPool 2020-09-07 17:56:02 +09:00
neuecc 4937aeee3f 2.0.31 2020-08-25 07:16:08 +09:00
neuecc 727c7102d3 Add more DoTween support - `AwaitForComplete`, `AwaitForPause`, `AwaitForPlay`, `AwaitForRewind`, `AwaitForStepComplete`. 2020-08-25 07:10:39 +09:00
Yoshifumi Kawai c6b7d332b2
Update README.md 2020-08-12 11:41:21 +09:00
neuecc f37278f2a6 docs: update TOC 2020-08-12 02:23:09 +00:00
Yoshifumi Kawai 3f3e03b83d
Update README.md 2020-08-12 11:22:52 +09:00
Yoshifumi Kawai c99d3eb3c3
Update README.md 2020-08-05 15:55:09 +09:00
neuecc 6ec0ed8d61 docs: update TOC 2020-07-29 23:18:59 +00:00
neuecc db7ddba735 Add UniTaskSynchronizationContext, PlayerLoopHelper.IsInjectedUniTaskPlayerLoop, DumpCurrentPlayerLoop 2020-07-30 08:11:07 +09:00
neuecc 4a89e3ea86 r 2020-07-04 06:44:57 +09:00
neuecc 887db5b281 2.0.24 2020-07-04 06:36:14 +09:00
neuecc 73a5ff6648 r 2020-06-29 03:24:10 +09:00
neuecc c49f1ed028 r 2020-06-29 01:18:16 +09:00
neuecc d935b226c0 2.0.22 2020-06-29 01:13:37 +09:00
neuecc f0d2ee2beb typo 2020-06-26 17:57:27 +09:00
neuecc 68cdda086a async UniTaskVoid Start 2020-06-26 17:53:07 +09:00
neuecc 54ceca6ceb R 2020-06-25 23:03:13 +09:00
neuecc a7ec64d644 more 20 2020-06-24 05:09:00 +09:00
neuecc 7ced7f5764 separate external assemblies, add TMP_InputField extensions 2020-06-24 05:04:09 +09:00
neuecc 93df9d7693 Prevent -> Preserve in ReadMe 2020-06-21 23:11:47 +09:00
neuecc d6a0563319 ready 2.0.19 2020-06-18 03:39:44 +09:00
neuecc 5bfff5bc24 Subscribe ReadMe 2020-06-15 22:46:01 +09:00
neuecc edf32496e4 re 2020-06-15 15:29:12 +09:00