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<h1 id="Cysharp_Threading_Tasks" data-uid="Cysharp.Threading.Tasks" class="text-break">Cysharp.Threading.Tasks Namespace
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
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<h3 id="classes">Classes
</h3>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncLazy.html">AsyncLazy</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncLazy-1.html">AsyncLazy&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncReactiveProperty-1.html">AsyncReactiveProperty&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncUnityEventHandler.html">AsyncUnityEventHandler</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncUnityEventHandler-1.html">AsyncUnityEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource.html">AutoResetUniTaskCompletionSource</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource-1.html">AutoResetUniTaskCompletionSource&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenEqualityComparer.html">CancellationTokenEqualityComparer</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenExtensions.html">CancellationTokenExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenSourceExtensions.html">CancellationTokenSourceExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.Channel.html">Channel</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.Channel-1.html">Channel&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.Channel-2.html">Channel&lt;TWrite, TRead&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ChannelClosedException.html">ChannelClosedException</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ChannelReader-1.html">ChannelReader&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ChannelWriter-1.html">ChannelWriter&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.EnumerableAsyncExtensions.html">EnumerableAsyncExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.EnumeratorAsyncExtensions.html">EnumeratorAsyncExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ExceptionExtensions.html">ExceptionExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.MoveNextSource.html">MoveNextSource</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopHelper.html">PlayerLoopHelper</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.Progress.html">Progress</a></h4>
<section><p>Lightweight IProgress[T] factory.</p>
</section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ReadOnlyAsyncReactiveProperty-1.html">ReadOnlyAsyncReactiveProperty&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.StateExtensions.html">StateExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.TaskPool.html">TaskPool</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.TaskTracker.html">TaskTracker</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskAsyncEnumerableExtensions.html">UniTaskAsyncEnumerableExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCancellationExtensions.html">UniTaskCancellationExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCompletionSource.html">UniTaskCompletionSource</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCompletionSource-1.html">UniTaskCompletionSource&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskExtensions.html">UniTaskExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.html">UniTaskLoopRunners</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskObservableExtensions.html">UniTaskObservableExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskScheduler.html">UniTaskScheduler</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskStatusExtensions.html">UniTaskStatusExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html">UnityAsyncExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityBindingExtensions.html">UnityBindingExtensions</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityEventHandlerAsyncEnumerable.html">UnityEventHandlerAsyncEnumerable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityEventHandlerAsyncEnumerable-1.html">UnityEventHandlerAsyncEnumerable&lt;T&gt;</a></h4>
<section></section>
<h3 id="structs">Structs
</h3>
<h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncUnit.html">AsyncUnit</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenAwaitable.html">CancellationTokenAwaitable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenAwaitable.Awaiter.html">CancellationTokenAwaitable.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ReturnToSynchronizationContext.html">ReturnToSynchronizationContext</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ReturnToSynchronizationContext.Awaiter.html">ReturnToSynchronizationContext.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToSynchronizationContextAwaitable.html">SwitchToSynchronizationContextAwaitable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToSynchronizationContextAwaitable.Awaiter.html">SwitchToSynchronizationContextAwaitable.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToTaskPoolAwaitable.html">SwitchToTaskPoolAwaitable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToTaskPoolAwaitable.Awaiter.html">SwitchToTaskPoolAwaitable.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToThreadPoolAwaitable.html">SwitchToThreadPoolAwaitable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToThreadPoolAwaitable.Awaiter.html">SwitchToThreadPoolAwaitable.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.TaskPool-1.html">TaskPool&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.TriggerEvent-1.html">TriggerEvent&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a></h4>
<section><p>Lightweight unity specified task-like object.</p>
</section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask.Awaiter.html">UniTask.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.html">UniTask&lt;T&gt;</a></h4>
<section><p>Lightweight unity specified task-like object.</p>
</section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.Awaiter.html">UniTask&lt;T&gt;.Awaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCancelableAsyncEnumerable-1.html">UniTaskCancelableAsyncEnumerable&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCancelableAsyncEnumerable-1.Enumerator.html">UniTaskCancelableAsyncEnumerable&lt;T&gt;.Enumerator</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCompletionSourceCore-1.html">UniTaskCompletionSourceCore&lt;TResult&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerEarlyUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerFixedUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerInitialization</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastEarlyUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastFixedUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastPreLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastPreUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldEarlyUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldFixedUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPostLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerPreLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerPreUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldFixedUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldPostLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldPreLateUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldPreUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldUpdate</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskVoid.html">UniTaskVoid</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.AssetBundleCreateRequestAwaiter.html">UnityAsyncExtensions.AssetBundleCreateRequestAwaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.AssetBundleRequestAwaiter.html">UnityAsyncExtensions.AssetBundleRequestAwaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.AsyncOperationAwaiter.html">UnityAsyncExtensions.AsyncOperationAwaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.ResourceRequestAwaiter.html">UnityAsyncExtensions.ResourceRequestAwaiter</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.YieldAwaitable.html">YieldAwaitable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.YieldAwaitable.Awaiter.html">YieldAwaitable.Awaiter</a></h4>
<section></section>
<h3 id="interfaces">Interfaces
</h3>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncClickEventHandler.html">IAsyncClickEventHandler</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncDeselectEventHandler-1.html">IAsyncDeselectEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncEndEditEventHandler-1.html">IAsyncEndEditEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncEndTextSelectionEventHandler-1.html">IAsyncEndTextSelectionEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncReactiveProperty-1.html">IAsyncReactiveProperty&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncSelectEventHandler-1.html">IAsyncSelectEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncSubmitEventHandler-1.html">IAsyncSubmitEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncTextSelectionEventHandler-1.html">IAsyncTextSelectionEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncValueChangedEventHandler-1.html">IAsyncValueChangedEventHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ICancelPromise.html">ICancelPromise</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IConnectableUniTaskAsyncEnumerable-1.html">IConnectableUniTaskAsyncEnumerable&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IPlayerLoopItem.html">IPlayerLoopItem</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IPromise.html">IPromise</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IPromise-1.html">IPromise&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IReadOnlyAsyncReactiveProperty-1.html">IReadOnlyAsyncReactiveProperty&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IRejectPromise.html">IRejectPromise</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IResolvePromise.html">IResolvePromise</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IResolvePromise-1.html">IResolvePromise&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ITaskPoolNode-1.html">ITaskPoolNode&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.ITriggerHandler-1.html">ITriggerHandler&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskAsyncDisposable.html">IUniTaskAsyncDisposable</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskAsyncEnumerable-1.html">IUniTaskAsyncEnumerable&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskAsyncEnumerator-1.html">IUniTaskAsyncEnumerator&lt;T&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskOrderedAsyncEnumerable-1.html">IUniTaskOrderedAsyncEnumerable&lt;TElement&gt;</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskSource.html">IUniTaskSource</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskSource-1.html">IUniTaskSource&lt;T&gt;</a></h4>
<section></section>
<h3 id="enums">Enums
</h3>
<h4><a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></h4>
<section></section>
<h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskStatus.html">UniTaskStatus</a></h4>
<section></section>
</article>
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