Cysharp.Threading.Tasks Namespace
Classes
AsyncLazy
AsyncLazy<T>
AsyncReactiveProperty<T>
AsyncUnityEventHandler
AsyncUnityEventHandler<T>
AutoResetUniTaskCompletionSource
AutoResetUniTaskCompletionSource<T>
CancellationTokenEqualityComparer
CancellationTokenExtensions
CancellationTokenSourceExtensions
Channel
Channel<T>
Channel<TWrite, TRead>
ChannelClosedException
ChannelReader<T>
ChannelWriter<T>
EnumerableAsyncExtensions
EnumeratorAsyncExtensions
ExceptionExtensions
MoveNextSource
PlayerLoopHelper
Progress
Lightweight IProgress[T] factory.
ReadOnlyAsyncReactiveProperty<T>
StateExtensions
TaskPool
TaskTracker
UniTaskAsyncEnumerableExtensions
UniTaskCancellationExtensions
UniTaskCompletionSource
UniTaskCompletionSource<T>
UniTaskExtensions
UniTaskLoopRunners
UniTaskObservableExtensions
UniTaskScheduler
UniTaskStatusExtensions
UnityAsyncExtensions
UnityBindingExtensions
UnityEventHandlerAsyncEnumerable
UnityEventHandlerAsyncEnumerable<T>
Structs
AsyncUnit
CancellationTokenAwaitable
CancellationTokenAwaitable.Awaiter
ReturnToSynchronizationContext
ReturnToSynchronizationContext.Awaiter
SwitchToSynchronizationContextAwaitable
SwitchToSynchronizationContextAwaitable.Awaiter
SwitchToTaskPoolAwaitable
SwitchToTaskPoolAwaitable.Awaiter
SwitchToThreadPoolAwaitable
SwitchToThreadPoolAwaitable.Awaiter
TaskPool<T>
TriggerEvent<T>
UniTask
Lightweight unity specified task-like object.
UniTask.Awaiter
UniTask<T>
Lightweight unity specified task-like object.