UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
 
 
 
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mob-sakai 34515216a3 feat: support graphic connector
The rendering material is automatically generated. You don't need to pre-generate the material.
The generated materials are cached and properly batched.

Close #75, close #76, close #80

BREAKING CHANGE: The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
2020-05-11 16:33:12 +09:00
.github build: update release workflow 2020-05-01 17:13:10 +09:00
Packages feat: support graphic connector 2020-05-11 16:33:12 +09:00
ProjectSettings chore: unity version 2020-05-07 22:34:37 +09:00
.gitignore docs: update documents 2020-05-01 01:04:35 +09:00
README.md docs: update documents 2020-05-01 01:04:35 +09:00
package-lock.json build: npm audit fix 2020-05-01 12:10:46 +09:00
package.json build: use github actions to release 2020-05-01 01:04:19 +09:00

README.md

(DEVELOP) ParticleEffectForUGUI

NOTE: This branch is for development purposes only.
To use a released package, see Releases page or default branch.

How to develop this package

  1. Fork the repository and create your branch from develop
  2. Open the project and click Open Sesame > Develop Mode
  3. Develop the package
  4. Test the package with test runnner (Window > Generals > Test Runner)
  5. Commit with a message based on Angular Commit Message Conventions
  6. Create a pull request on GitHub

For details, see CONTRIBUTING and CODE_OF_CONDUCT.

How to release this package

When you push to preview, master or v1.x branch, this package is automatically released by GitHub Action.

  • Update version in package.json
  • Update CHANGELOG.md
  • Commit documents and push
  • Update and tag upm branch
  • Release on GitHub
  • Publish npm registory

Alternatively, you can release it manually with the following command:

$ npm run release -- --no-ci