SoftMaskForUGUI/CHANGELOG.md

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Changelog

v0.3.0 (2019-01-07)

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Implemented enhancements:

  • Remove TMPro resources in repo #21

Fixed bugs:

  • An error occur when SoftMask is destroyed on editor #23

v0.2.0 (2018-12-21)

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Implemented enhancements:

  • Set default material on disable #17
  • Component icon #15
  • Support TextMeshPro #14
  • Preview soft mask buffer in inspector #13
  • Add a SoftMaskable component to the child UI elements of SoftMask From the inspector #12
  • Render the soft mask buffer only when needed to improve performance #11

Fixed bugs:

  • Doesn't work with overlay canvas on 2018.3 #20

v0.1.0 (2018-11-20)

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Implemented enhancements:

  • Convert existing Mask to SoftMask from context menu #10
  • Desample soft mask buffer to improve performance #9
  • Custom shaders supporting #8
  • Filter raycast only for the visible part #7
  • Inverse soft mask #6
  • Nested soft masks #5
  • Support multiple-sprites and SpriteAtlas #4
  • Adjust the visible part #3
  • Compatible with Mask #2
  • Screen space soft masking #1

* This Changelog was automatically generated by github_changelog_generator