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4 changed files with 1 additions and 17 deletions

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@ -1,10 +1,3 @@
## [1.0.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.1...1.0.2) (2022-05-15)
### Bug Fixes
* support TextMeshPro v2 or later ([c85409e](https://github.com/mob-sakai/SoftMaskForUGUI/commit/c85409e56ff09607244061c59518f5d1f460a918))
## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15)

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@ -124,13 +124,8 @@ SubShader {
#include "UnityCG.cginc"
#include "UnityUI.cginc"
#if UNITY_VERSION < 201910
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc"
#else
#include "Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc"
#include "Assets/TextMesh Pro/Shaders/TMPro.cginc"
#endif
#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
#pragma shader_feature __ SOFTMASK_EDITOR

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@ -93,11 +93,7 @@ SubShader {
#include "UnityCG.cginc"
#include "UnityUI.cginc"
#if UNITY_VERSION < 201910
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
#else
#include "Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc"
#endif
#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
#pragma shader_feature __ SOFTMASK_EDITOR

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"name": "com.coffee.softmask-for-ugui",
"displayName": "UI Soft Mask",
"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
"version": "1.0.2",
"version": "1.0.1",
"unity": "2017.1",
"license": "MIT",
"repository": {