semantic-release-bot
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9ad7d46a10
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1.0.0-preview.3
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)
### Bug Fixes
* outside interaction doesn't work when the RaycastFilter option is off ([1935650 ](19356500c5 ))
### Features
* Add ignore self graphic option. ([91c0099 ](91c00993b9 ))
* TextMeshPro support ([5b0906b ](5b0906b608 ))
### BREAKING CHANGES
* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
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2020-06-04 04:43:18 +00:00 |
semantic-release-bot
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60ce6997e0
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1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)
### Bug Fixes
* Unintentional material destruction ([bf17b19 ](bf17b19ef2 ))
### change
* change namespace ([0347b04 ](0347b04fb7 ))
### Features
* support graphic connector ([3451521 ](34515216a3 )), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)
### BREAKING CHANGES
* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
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2020-05-11 07:34:23 +00:00 |
semantic-release-bot
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f5f5b7e341
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0.10.0-preview.2
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)
### Bug Fixes
* visual bug with ScreenSpaceCamera canvas on editor ([482b967 ](482b96709b )), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78)
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2020-05-03 11:38:07 +00:00 |
semantic-release-bot
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a9c6dadfa1
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0.10.0-preview.1
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)
### Bug Fixes
* softmask not working on PS4 ([b391c10 ](b391c103c5 )), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74)
### Features
* add sample importer ([d98a241 ](d98a241e78 ))
* raycast filter is now optional feature ([3b42727 ](3b427274c9 )), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73)
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2020-05-01 09:38:38 +00:00 |
iizzaya
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0efcdfb78f
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Add the parameter to control mask transparency
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2019-10-14 23:50:51 +08:00 |
mob-sakai
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110c744bb9
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close #29; 'Parts of parent' option
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2019-03-11 15:56:35 +09:00 |
mob-sakai
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3502effc90
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close #34; Shaders for TMPro are no longer support d3d9 & d3d11_9x
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2019-02-05 09:27:05 +09:00 |
mob-sakai
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ab6e037a23
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fix #33; Shaders for TMPro have compile errors
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2019-02-05 09:21:37 +09:00 |
mob-sakai
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2f3d1e9699
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fix #16; SceneView does not display SoftMask properly
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2019-02-01 16:27:56 +09:00 |
mob-sakai
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2eb9053410
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fix #30; SoftMask is not clipped by RectMask2D
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2019-01-26 21:33:23 +09:00 |
mob-sakai
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acccdc7d7b
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fix #27; Does not work with flipped/rotated images
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2019-01-25 13:43:17 +09:00 |
mob-sakai
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6bccface4c
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Use relative path instead of absolute path for package
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2019-01-13 10:40:40 +09:00 |
mob-sakai
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c243534efd
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Refactor
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2018-12-21 11:26:09 +09:00 |