v1.0.0-preview.2
parent
ab0b098857
commit
62a0d1de7d
|
@ -1,16 +1 @@
|
||||||
[Ll]ibrary/
|
.DS_Store
|
||||||
[Tt]emp/
|
|
||||||
[Oo]bj/
|
|
||||||
*.csproj
|
|
||||||
*.sln
|
|
||||||
*.unitypackage
|
|
||||||
*.userprefs
|
|
||||||
|
|
||||||
.vs/
|
|
||||||
_Android/
|
|
||||||
_iOS/
|
|
||||||
_WebGL/
|
|
||||||
_Standalone/
|
|
||||||
Assets/
|
|
||||||
ProjectSettings/
|
|
||||||
PackageTest
|
|
||||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,11 +0,0 @@
|
||||||
{
|
|
||||||
"companyName": "Coffee",
|
|
||||||
"productName": "SoftMaskForUGUI",
|
|
||||||
"dataUrl": "Builds.data.unityweb",
|
|
||||||
"asmCodeUrl": "Builds.asm.code.unityweb",
|
|
||||||
"asmMemoryUrl": "Builds.asm.memory.unityweb",
|
|
||||||
"asmFrameworkUrl": "Builds.asm.framework.unityweb",
|
|
||||||
"TOTAL_MEMORY": 268435456,
|
|
||||||
"splashScreenStyle": "Dark",
|
|
||||||
"backgroundColor": "#231F20"
|
|
||||||
}
|
|
File diff suppressed because one or more lines are too long
Binary file not shown.
|
@ -0,0 +1,12 @@
|
||||||
|
{
|
||||||
|
"companyName": "Coffee",
|
||||||
|
"productName": "SoftMaskForUGUI",
|
||||||
|
"dataUrl": "builds.data.unityweb",
|
||||||
|
"wasmCodeUrl": "builds.wasm.code.unityweb",
|
||||||
|
"wasmFrameworkUrl": "builds.wasm.framework.unityweb",
|
||||||
|
"TOTAL_MEMORY": 268435456,
|
||||||
|
"graphicsAPI": ["WebGL 2.0", "WebGL 1.0"],
|
||||||
|
"webglContextAttributes": {"preserveDrawingBuffer": false},
|
||||||
|
"splashScreenStyle": "Dark",
|
||||||
|
"backgroundColor": "#231F20"
|
||||||
|
}
|
Binary file not shown.
Binary file not shown.
|
@ -9,7 +9,7 @@
|
||||||
<script src="TemplateData/UnityProgress.js"></script>
|
<script src="TemplateData/UnityProgress.js"></script>
|
||||||
<script src="Build/UnityLoader.js"></script>
|
<script src="Build/UnityLoader.js"></script>
|
||||||
<script>
|
<script>
|
||||||
var gameInstance = UnityLoader.instantiate("gameContainer", "Build/Builds.json", {onProgress: UnityProgress});
|
var gameInstance = UnityLoader.instantiate("gameContainer", "Build/builds.json", {onProgress: UnityProgress});
|
||||||
</script>
|
</script>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
|
|
Loading…
Reference in New Issue