gh-pages
mob-sakai 2019-01-13 13:01:26 +09:00
parent 871cbcce16
commit ab0b098857
12 changed files with 13 additions and 12 deletions

1
.gitignore vendored
View File

@ -13,3 +13,4 @@ _WebGL/
_Standalone/
Assets/
ProjectSettings/
PackageTest

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
Build/Builds.data.unityweb Normal file

Binary file not shown.

11
Build/Builds.json Normal file
View File

@ -0,0 +1,11 @@
{
"companyName": "Coffee",
"productName": "SoftMaskForUGUI",
"dataUrl": "Builds.data.unityweb",
"asmCodeUrl": "Builds.asm.code.unityweb",
"asmMemoryUrl": "Builds.asm.memory.unityweb",
"asmFrameworkUrl": "Builds.asm.framework.unityweb",
"TOTAL_MEMORY": 268435456,
"splashScreenStyle": "Dark",
"backgroundColor": "#231F20"
}

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,11 +0,0 @@
{
"companyName": "Coffee",
"productName": "SoftMaskForUGUI",
"dataUrl": "build.data.unityweb",
"asmCodeUrl": "build.asm.code.unityweb",
"asmMemoryUrl": "build.asm.memory.unityweb",
"asmFrameworkUrl": "build.asm.framework.unityweb",
"TOTAL_MEMORY": 268435456,
"splashScreenStyle": "Dark",
"backgroundColor": "#231F20"
}

View File

@ -9,7 +9,7 @@
<script src="TemplateData/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script>
var gameInstance = UnityLoader.instantiate("gameContainer", "Build/build.json", {onProgress: UnityProgress});
var gameInstance = UnityLoader.instantiate("gameContainer", "Build/Builds.json", {onProgress: UnityProgress});
</script>
</head>
<body>