diff --git a/CHANGELOG.md b/CHANGELOG.md index 127d608..bb987b7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,11 @@ +## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15) + + +### Bug Fixes + +* applied a workaround to fix a Microsoft HLSL compiler issue ([50c41f2](https://github.com/mob-sakai/SoftMaskForUGUI/commit/50c41f29ccc9b70acdd7f15490debd8eacf5a102)), closes [#131](https://github.com/mob-sakai/SoftMaskForUGUI/issues/131) +* fixed shader compilation in some platforms ([40b450b](https://github.com/mob-sakai/SoftMaskForUGUI/commit/40b450ba24e77c34c97fe8411f7b0b1dd103d487)) + # [1.0.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.9.1...1.0.0) (2021-02-24) diff --git a/package.json b/package.json index df43504..a6a05e3 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.softmask-for-ugui", "displayName": "UI Soft Mask", "description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.", - "version": "1.0.0", + "version": "1.0.1", "unity": "2017.1", "license": "MIT", "repository": {