update project settings
parent
f854d78bb0
commit
193f41e660
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@ -4,4 +4,7 @@
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EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes: []
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m_Scenes:
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- enabled: 1
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path: Assets/Coffee/UIExtensions/SoftMaskForUGUI/Demo/SoftMask_Demo.unity
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guid: aa372e7b286d0416eb942adfc3e442ec
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@ -3,7 +3,7 @@
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--- !u!30 &1
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GraphicsSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 9
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serializedVersion: 12
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m_Deferred:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@ -35,30 +35,30 @@ GraphicsSettings:
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- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders:
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- {fileID: 20000000, guid: 73036fa061ee340dcb3c04b9d8872e66, type: 2}
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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m_TierSettings_Tier1:
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renderingPath: 1
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useCascadedShadowMaps: 1
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m_TierSettings_Tier2:
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renderingPath: 1
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useCascadedShadowMaps: 1
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m_TierSettings_Tier3:
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renderingPath: 1
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useCascadedShadowMaps: 1
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m_CustomRenderPipeline: {fileID: 0}
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m_TransparencySortMode: 0
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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m_DefaultRenderingPath: 1
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m_DefaultMobileRenderingPath: 1
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m_TierSettings: []
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDirSeparate: 1
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicDirCombined: 1
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m_LightmapKeepDynamicDirSeparate: 1
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m_LightmapKeepShadowMask: 1
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m_LightmapKeepSubtractive: 1
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m_FogKeepLinear: 1
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m_FogKeepExp: 1
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m_FogKeepExp2: 1
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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@ -7,6 +7,7 @@ UnityConnectSettings:
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m_TestMode: 0
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m_TestEventUrl:
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m_TestConfigUrl:
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m_TestInitMode: 0
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CrashReportingSettings:
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m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
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m_Enabled: 0
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@ -27,3 +28,7 @@ UnityConnectSettings:
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m_EnabledPlatforms: 4294967295
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m_IosGameId:
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m_AndroidGameId:
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m_GameIds: {}
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m_GameId:
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PerformanceReportingSettings:
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m_Enabled: 0
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