From 193f41e660b641b9e4042a04caf61da3d57f337b Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Tue, 20 Nov 2018 11:51:24 +0900 Subject: [PATCH] update project settings --- ProjectSettings/EditorBuildSettings.asset | 5 ++++- ProjectSettings/GraphicsSettings.asset | 24 +++++++++++----------- ProjectSettings/UnityConnectSettings.asset | 5 +++++ 3 files changed, 21 insertions(+), 13 deletions(-) diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 6dc24f7..421e638 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,4 +4,7 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 1 + path: Assets/Coffee/UIExtensions/SoftMaskForUGUI/Demo/SoftMask_Demo.unity + guid: aa372e7b286d0416eb942adfc3e442ec diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index c47bde1..5041022 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 12 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -35,30 +35,30 @@ GraphicsSettings: - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: - {fileID: 20000000, guid: 73036fa061ee340dcb3c04b9d8872e66, type: 2} m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_TierSettings_Tier1: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier2: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier3: - renderingPath: 1 - useCascadedShadowMaps: 1 + m_CustomRenderPipeline: {fileID: 0} + m_TransparencySortMode: 0 + m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 m_DefaultMobileRenderingPath: 1 m_TierSettings: [] m_LightmapStripping: 0 m_FogStripping: 0 + m_InstancingStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 - m_LightmapKeepDirSeparate: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 - m_LightmapKeepDynamicDirSeparate: 1 + m_LightmapKeepShadowMask: 1 + m_LightmapKeepSubtractive: 1 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1 + m_AlbedoSwatchInfos: [] + m_LightsUseLinearIntensity: 0 + m_LightsUseColorTemperature: 0 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 2943e44..1cc5485 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -7,6 +7,7 @@ UnityConnectSettings: m_TestMode: 0 m_TestEventUrl: m_TestConfigUrl: + m_TestInitMode: 0 CrashReportingSettings: m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes m_Enabled: 0 @@ -27,3 +28,7 @@ UnityConnectSettings: m_EnabledPlatforms: 4294967295 m_IosGameId: m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0