304 lines
15 KiB
Markdown
304 lines
15 KiB
Markdown
# [3.0.0-preview.11](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.10...v3.0.0-preview.11) (2020-05-07)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* If sprite is null, a null exception is thrown ([50c6e98](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/50c6e980ca37dda1bece5252162fa05ca3472ee8))
|
|
|
|
# [3.0.0-preview.10](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.9...v3.0.0-preview.10) (2020-04-30)
|
|
|
|
|
|
### Features
|
|
|
|
* add support for SpriteAtlas ([b31e325](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b31e325bb1ef0856cb1ac4c4b0c4da0f1578b8ba))
|
|
|
|
# [3.0.0-preview.9](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.8...v3.0.0-preview.9) (2020-03-04)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* fix displayed version in readme ([c29bbdd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c29bbddf8ad9a251d5f472b77cf85b3d432bba71))
|
|
|
|
# [3.0.0-preview.8](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.7...v3.0.0-preview.8) (2020-03-03)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* abnormal Mesh Bounds with Particle Trails ([518a749](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/518a7497105a114a0f6b1782df0c35ba0aecfab2)), closes [#61](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/61)
|
|
* multiple UIParticleOverlayCamera in scene ([3f09395](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3f093958b3353463d6c5bd29ef3338203d4e41d7)), closes [#73](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/73)
|
|
|
|
# [3.0.0-preview.7](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.6...v3.0.0-preview.7) (2020-03-02)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* add package keywords ([49d8f3f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/49d8f3fe4c76cf6bd2cd5b6134ee23134532da8e))
|
|
* fix sample path ([57ee210](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/57ee21005e114fdf186b5db55ca2b77b7b7c441a))
|
|
|
|
# [3.0.0-preview.6](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.5...v3.0.0-preview.6) (2020-02-21)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* sample version ([ed18032](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ed18032be43397debbd538cae258c226ebeeb2e9))
|
|
|
|
# [3.0.0-preview.5](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.4...v3.0.0-preview.5) (2020-02-21)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* particles not visible if scale.z is 0 ([35718e0](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/35718e099acbb04fdadf131c7e4d2e6c3f4a1756)), closes [#64](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/64)
|
|
|
|
# [3.0.0-preview.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.3...v3.0.0-preview.4) (2020-02-18)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* compile error in Unity 2019.1 or later ([28ca922](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/28ca922167afff3ef8341fa747968357d4487d1f)), closes [#70](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/70) [#71](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/71)
|
|
|
|
# [3.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.2...v3.0.0-preview.3) (2020-02-17)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* remove unnecessary scripts ([0a43740](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0a4374099dc3151e7f1a3a24a6ce6c39a968e163))
|
|
* workaround for [#70](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/70) ([4bbcc33](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4bbcc334abb7cd6db2897fad0bda219d5ea73530))
|
|
|
|
# [3.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.1...v3.0.0-preview.2) (2020-02-13)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* compile error ([e2c5c7b](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e2c5c7b05d1307877e2f37555d4845932d542930))
|
|
|
|
# [3.0.0-preview.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.3.0...v3.0.0-preview.1) (2020-02-12)
|
|
|
|
|
|
### Bug Fixes
|
|
|
|
* change the text in the inspector to make it more understandable. ([7ca0b6f](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/7ca0b6fa34c1168ef103992e1c69b68631b3bc60)), closes [#66](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/66)
|
|
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/e5ebadd84731716f82c63ac5ba3eb676720e3ad6)), closes [#69](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/69)
|
|
* getting massive errors on editor ([ef82fa8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ef82fa82a69894e643f0d257f99eb9177785f697)), closes [#67](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/67)
|
|
* heavy editor UI ([d3b470a](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/d3b470a2be3a21add9e126b357e46bdfaa6f16c8))
|
|
* remove a menu to add overlay camera ([f5d3b6e](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/f5d3b6edb5687c4d465992ef5c3c0d54f7b36d74))
|
|
* rotating the particle rect may cause out of bounds ([3439842](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/3439842119f334b50910c0a983e561944cc792a2)), closes [#55](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/55)
|
|
* scale will be decrease on editor ([0c59846](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0c59846f11438b12caad04ae5d5b544a28883ea6))
|
|
* UI darker than normal when change to linear color space ([db4d8a7](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/db4d8a742ca36c8dd2de6936b9cf2912c72d4b9f)), closes [#57](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/57)
|
|
|
|
|
|
### Build System
|
|
|
|
* update develop environment ([9fcf169](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/9fcf169cd3ced519611b2ede7f98ad4d678027c6))
|
|
|
|
|
|
### Features
|
|
|
|
* add menu to import sample ([b8b1827](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b8b18273185769235101da01f5bbadbac188e387))
|
|
* add samples test ([287b5cc](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/287b5cc832f2899796227520bda4d11ad8e4fae9))
|
|
* **editor:** add osc package (portable mode) ([6c7f880](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/6c7f8804350112505949c5c296f9e0340877a3e8))
|
|
|
|
|
|
### BREAKING CHANGES
|
|
|
|
* update develop environment to Unity 2018.3.
|
|
Unity 2018.2 will continue to be supported.
|
|
|
|
# Changelog
|
|
|
|
## [v2.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.3.0) (2019-05-12)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.2.1...v2.3.0)
|
|
|
|
World simulation bug due to transform movement have been fixed
|
|
|
|
**Fixed bugs:**
|
|
|
|
- World simulation bug due to transform movement [\#47](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/47)
|
|
|
|
## [v2.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.2.1) (2019-02-26)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.2.0...v2.2.1)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- v2.2.0 has 2 warnings [\#44](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/44)
|
|
- Disable ParticleSystemRenderer on reset [\#45](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/45)
|
|
|
|
## [v2.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.2.0) (2019-02-23)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.1.1...v2.2.0)
|
|
|
|
**Implemented enhancements:**
|
|
|
|
- Display warning when material does not support Mask [\#43](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/43)
|
|
- Support changing material property by AnimationClip [\#42](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/42)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- UV Animation is not work. [\#41](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/41)
|
|
|
|
## [v2.1.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.1) (2019-02-15)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.1.0...v2.1.1)
|
|
|
|
## [v2.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.1.0) (2019-02-07)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v2.0.0...v2.1.0)
|
|
|
|
World simulation bug is fixed.
|
|

|
|
|
|
**Fixed bugs:**
|
|
|
|
- When moving the transform in world simulation mode, particles don't behave as expected [\#37](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/37)
|
|
|
|
## [v2.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v2.0.0) (2019-01-17)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.3...v2.0.0)
|
|
|
|
**Install UIParticle with Unity Package Manager!**
|
|
|
|
Find the manifest.json file in the Packages folder of your project and edit it to look like this:
|
|
```js
|
|
{
|
|
"dependencies": {
|
|
"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.0.0",
|
|
...
|
|
},
|
|
}
|
|
```
|
|
To update the package, change `#2.0.0` to the target version.
|
|
|
|
**Implemented enhancements:**
|
|
|
|
- Integrate with UnityPackageManager [\#30](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/30)
|
|
|
|
## [v1.3.3](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.3) (2019-01-16)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.2...v1.3.3)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- On prefab edit mode, unnecessary UIParticleOverlayCamera is generated in the scene [\#35](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/35)
|
|
- With 'Screen Space - Camera' render mode, sorting is incorrect [\#34](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/34)
|
|
|
|
## [v1.3.2](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.2) (2018-12-29)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.1...v1.3.2)
|
|
|
|
**Implemented enhancements:**
|
|
|
|
- Use shared material during play mode [\#29](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/29)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- Particle not showing on Android, while on editor it works [\#31](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/31)
|
|
|
|
## [v1.3.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.1) (2018-12-24)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.3.0...v1.3.1)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- OnSceneGUI has errors in Unity 2018.2 [\#27](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/27)
|
|
- Demo scene crashes in Unity 2018.2 [\#26](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/26)
|
|
|
|
## [v1.3.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.3.0) (2018-12-21)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.2.1...v1.3.0)
|
|
|
|
With Gizmo you can control the scaled Shape.
|
|

|
|
|
|
**Fixed bugs:**
|
|
|
|
- In overlay, particle size is too small [\#23](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/23)
|
|
- UIParticle.Scale does not affect the gizmo of shape module [\#21](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/21)
|
|
|
|
## [v1.2.1](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.2.1) (2018-12-13)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.2.0...v1.2.1)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- Rect mask 2D doesn't work on WebGL [\#20](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/20)
|
|
|
|
## [v1.2.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.2.0) (2018-12-13)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.1.0...v1.2.0)
|
|
|
|
New scaling system solves the particle effect scaling problem in most cases.
|
|
* All ParticleSystem.ScalingModes are supported
|
|
* All Canvas.RenderModes are supported
|
|
* They look almost the same in all modes
|
|
|
|
New scaling system scales particle effect well even if you change the following parameters:
|
|
* Camera.FieldOfView
|
|
* CanvasScaler.MatchWidthOrHeight
|
|
* Canvas.PlaneDistance
|
|
|
|

|
|
|
|
**NOTE: If upgrading from v1.1.0, readjust the UIParticle.Scale property.**
|
|
|
|
**Implemented enhancements:**
|
|
|
|
- New scaling system [\#18](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/18)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- Rect mask 2D doesn't work [\#17](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/17)
|
|
- Using prefab view will cause a lot of errors [\#16](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/16)
|
|
- Canvas.scaleFactor not take into account [\#15](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/15)
|
|
|
|
## [v1.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.1.0) (2018-11-28)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v1.0.0...v1.1.0)
|
|
|
|
Easily to use, easily to set up.
|
|
|
|
* Adjust the Scale property to change the size of the effect.
|
|

|
|
* If your effect consists of multiple ParticleSystems, you can quickly set up UIParticles by clicking "Fix".
|
|

|
|
|
|
**Implemented enhancements:**
|
|
|
|
- Easy setup in editor [\#11](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/11)
|
|
- Add a scale property independent of transform [\#10](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/10)
|
|
|
|
**Fixed bugs:**
|
|
|
|
- Raycast blocking is unnecessary [\#12](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/12)
|
|
|
|
## [v1.0.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v1.0.0) (2018-07-13)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v0.1.0...v1.0.0)
|
|
|
|
Let's use particle for your UI!
|
|
UIParticle is use easy.
|
|
The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
|
|

|
|
|
|
**Implemented enhancements:**
|
|
|
|
- Supports sprites [\#5](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/5)
|
|
- Use Canvas.willRenderCanvases event instead of LateUpdate [\#4](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/4)
|
|
|
|
## [v0.1.0](https://github.com/mob-sakai/ParticleEffectForUGUI/tree/v0.1.0) (2018-06-22)
|
|
|
|
[Full Changelog](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/6b89c14a5144e290e55d041bc0ad03756a113ae0...v0.1.0)
|
|
|
|

|
|
|
|
This plugin uses new APIs `MeshBake/MashTrailBake` (added with Unity 2018.2) to render particles by CanvasRenderer.
|
|
You can mask and sort particles for uGUI without Camera, RenderTexture, Canvas.
|
|
|
|
**Implemented enhancements:**
|
|
|
|
- Bake particle mesh to render by CanvasRenderer [\#1](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/1)
|
|
|
|
|
|
|
|
\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)*
|