27 lines
737 B
C#
27 lines
737 B
C#
#if OPEN_SESAME
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#if !UNITY_2019_1_OR_NEWER
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace Coffee.UIExtensions
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{
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public class UIParticleMenu
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{
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[MenuItem("Assets/Samples/Import UIParticle Sample")]
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static void ImportSample()
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{
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const string src = "Packages/com.coffee.ui-particle/Samples~/Demo";
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const string dst = "Assets/Samples/UI Particle/3.0.0/Demo";
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if (FileUtil.PathExists(dst))
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FileUtil.DeleteFileOrDirectory(dst);
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FileUtil.CopyDirectoryRecursive(src, dst);
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AssetDatabase.ImportAsset(dst, ImportAssetOptions.ImportRecursive);
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}
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}
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}
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#endif
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#endif |