mob-sakai
b76bf5a5ad
feat: support 8+ materials
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Instead of one CanvasRenderer with submeshes, render with multiple CanvasRenderers.
This feature allows the number of materials to be unlimited.
close #122 , close #152 , close #186
2022-06-11 16:23:36 +09:00
mob-sakai
a10042d989
fix: always display materials in inspector
2022-06-10 19:55:49 +09:00
mob-sakai
11c3a7b374
fix: when using linear color space, the particle colors are not output correctly
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To fix, set 'Apply Active Color Space' in renderer module to false.
close #203
2022-06-10 16:12:15 +09:00
micromang
ccc09e6aca
fix: sorting by layer does not work properly
2022-06-10 16:10:13 +09:00
mob-sakai
b6b2c72b19
fix: annoying warning for [ExecuteInEditMode]
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Close #180
2022-02-18 04:57:27 +09:00
talessampaio-kazoo
0fd5d7affe
fix: PrefabStageUtility class is not experimental after 2021.2
2022-02-18 04:46:01 +09:00
shadeAlex
6b87db7ac7
style: tab to space
2021-08-03 02:48:12 +09:00
shadeAlex
61760d940c
fix: fix for warning CS0618
2021-08-03 02:48:12 +09:00
mob-sakai
ccb8386672
refactor: fix warning
2021-06-09 02:25:41 +09:00
mob-sakai
e15319a46e
change: remove color space modifier
2021-06-09 02:25:41 +09:00
mob-sakai
e352d153ce
fix: improve performance
2021-06-09 02:25:41 +09:00
mob-sakai
0b9d80da93
fix: Refresh() will be called multiple times in the same frame, due to external assets
2021-06-03 03:04:07 +09:00
mob-sakai
476c4027ff
fix: remove from "Add Component" menu
2021-05-11 17:22:02 +09:00
mob-sakai
12c748a8cd
fix: In rare cases, the generated camera (for baking) will not be deactivated
2021-05-11 17:21:10 +09:00
mob-sakai
0259ad2464
refactor
2021-05-11 16:20:50 +09:00
mob-sakai
e3f42d747a
fix: fix cached position for pre-warmed particles
2021-02-24 16:22:37 +09:00
mob-sakai
b93e0e4701
fix: ParticleSystem creates particles in wrong position during pre-warm
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Close #147
2021-02-23 13:30:46 +09:00
mob-sakai
d9eb91c120
refactor: modify the value when the field is changed
2021-02-19 09:57:02 +09:00
ibragimov.i
13223b2d74
fix: Multiselecting sets all scales to the same value
2021-02-18 23:28:06 +03:00
mob-sakai
d5ce78ae5a
fix: support sub emitter with 'PlayOnAwake'
2021-02-18 13:48:37 +09:00
mob-sakai
3bb5241275
fix: The maximum material count is 8
2021-02-18 13:44:47 +09:00
mob-sakai
17ce81eb0e
fix: particle trails draw in wrong transform
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Close #145
2021-02-03 11:16:16 +09:00
mob-sakai
2a1f3345ba
fix: submeshes can't over 8
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Close #122
2021-02-02 00:38:19 +09:00
mob-sakai
c0aa89bd6f
fix: _cachedPosition defaults to localPosition
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Close #121
2021-02-01 23:51:35 +09:00
mob-sakai
9313489552
fix: the trail is incorrect in SimulationSpace.Local
2021-02-01 23:33:06 +09:00
mob-sakai
63b36a45b9
fix for .Net 3.5
2021-01-06 17:43:14 +09:00
LacusCon
d11cd0a06d
fix: ignore material check and transform check
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Add default sort by index.
Close #119
2021-01-06 16:50:48 +09:00
mob-sakai
4b4aebff8c
feat: show/hide materials in inspector
2020-11-20 16:25:37 +09:00
mob-sakai
46a7dddd11
feat: shrink rendering by material
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NOTE: Performance will be improved, but in some cases the rendering is not correct.
Close #113
2020-11-20 15:17:43 +09:00
mob-sakai
2ec81da048
fix: the particles may disappear unintentionally
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Close #117
2020-11-20 13:12:07 +09:00
mob-sakai
08c4aba8ab
feat: ignore rendering of particle systems that do not have a SharedMaterial and TrailMaterial
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Close #118
2020-11-20 13:12:07 +09:00
mob-sakai
fc4bd708fd
refactor: refactor
2020-11-16 03:07:35 +09:00
mob-sakai
08273cb0c3
feat: compatibility with other IMaterialModifier
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Close #115
2020-11-16 03:07:24 +09:00
mob-sakai
22bcecd0ab
fix: null Reference when creating New Scene after Prefab was open in PrefabMode
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Close #111
2020-11-10 01:51:24 +09:00
mob-sakai
68669c7396
fix: error on build in Unity 2019.3.11-15
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Close #114
2020-11-10 01:44:24 +09:00
mob-sakai
82f81efd7e
fix: compile error in 2018.2
2020-10-29 01:57:17 +09:00
mob-sakai
af5f7e90b0
feat: maskable option to ignore masking
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Close #109
2020-10-28 22:19:15 +09:00
mob-sakai
7acbf22b4d
fix: fix the sorting algorithm
2020-10-28 12:21:34 +09:00
mob-sakai
f7eac0a34f
fix: in rare cases, an IndexOutOfRangeException is thrown
2020-10-28 12:18:39 +09:00
mob-sakai
d7a7d1b5b6
refactor: refactor
2020-10-28 03:14:26 +09:00
mob-sakai
f1338813ca
feat: un-limit on the number of mesh instances
2020-10-28 03:14:15 +09:00
mob-sakai
4be56669fb
feat: improve the material batching
2020-10-28 02:19:39 +09:00
mob-sakai
6b397f39b8
feat: cache modified material
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Close #94
2020-10-28 02:19:39 +09:00
mob-sakai
d9f9244e49
fix: IgnoreCanvasScaler may be enabled unintentionally
2020-10-28 02:19:39 +09:00
semantic-release-bot
8b328154a4
3.0.0-preview.38
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# [3.0.0-preview.38](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.37...v3.0.0-preview.38 ) (2020-10-04)
### Bug Fixes
* delete unused file in package ([2e69974](2e699749a8
))
* material dirty on validate (on editor) ([fa34301](fa3430130c
))
### Features
* display material properties in inspector ([313c1fc](313c1fc159
)), closes [#104 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/104 )
* support 3D scaling ([a508c3b](a508c3bb86
)), closes [#105 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/105 )
2020-10-04 14:26:53 +00:00
semantic-release-bot
7bf1bae64a
3.0.0-preview.37
...
# [3.0.0-preview.37](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.36...v3.0.0-preview.37 ) (2020-10-01)
### Bug Fixes
* fix menus ([5fa12b5](5fa12b5338
))
2020-10-01 07:15:58 +00:00
semantic-release-bot
4b4d70bdd1
3.0.0-preview.36
...
# [3.0.0-preview.36](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.35...v3.0.0-preview.36 ) (2020-09-28)
### Bug Fixes
* do not bake particle system to mesh when the alpha is zero ([1775713](1775713c2d
)), closes [#102 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/102 )
* in Unity 2018.x, sample import failed on Windows ([f5861b0](f5861b0add
))
2020-09-28 12:35:41 +00:00
semantic-release-bot
94ae9d2016
3.0.0-preview.35
...
# [3.0.0-preview.35](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.34...v3.0.0-preview.35 ) (2020-09-27)
### Bug Fixes
* an error happens during loading scene in editor ([ab9d9aa](ab9d9aa7b3
)), closes [#101 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/101 )
2020-09-27 06:58:10 +00:00
semantic-release-bot
bda77ab039
3.0.0-preview.34
...
# [3.0.0-preview.34](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.33...v3.0.0-preview.34 ) (2020-09-15)
### Bug Fixes
* not working as expected in world simulation space ([683fcb4](683fcb4ecd
)), closes [#98 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/98 )
2020-09-15 12:17:45 +00:00
semantic-release-bot
64787261df
3.0.0-preview.32
...
# [3.0.0-preview.32](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.31...v3.0.0-preview.32 ) (2020-09-14)
### Bug Fixes
* animatable properties not working ([5b8b0bd](5b8b0bd28b
)), closes [#95 ](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/95 )
2020-09-14 09:29:16 +00:00