wmltogether
b80c3e6c9f
fix: (editor) sometimes crashes when entering play mode
...
If there are particle prefabs created using version 3.x in the project, there is a possibility that the editor may crash when entering Play Mode due to deserialization.
2024-01-18 19:40:12 +09:00
mob-sakai
3184ba94ae
fix: the changes made to the material used by the ParticleSystem are not immediately reflected
...
close #280
2023-12-23 19:43:50 +09:00
mob-sakai
6126af9f37
fix: fix material for mesh sharing group
2023-12-23 19:23:20 +09:00
mob-sakai
5d5eb34590
fix: remove obsolete warning
2023-12-23 14:48:37 +09:00
mob-sakai
5c3232faf3
feat: support IMeshModifier
...
Custom vertex effects and CompositeCanvasRenderer are supported
close #282
2023-12-23 14:46:39 +09:00
mob-sakai
ac58475539
fix: incorrect rendering of world-space simulated particles while animating scale
...
close #285
2023-12-23 14:32:04 +09:00
mob-sakai
5607dc4eed
feat: Automatically generated objects are no longer editable (NotEditable).
...
The automatically generated objects (UIParticleRenderer, UIParticleOverlayCamera) are not editable and will not be saved in scenes or prefabs.
2023-12-23 14:28:55 +09:00
mob-sakai
45c56bbd85
feat: support 'Active Apply Color Space' for linear color space
2023-11-08 20:24:38 +09:00
mob-sakai
c710787b5b
feat: reset transform.localScale on upgrading v3.x to v4.x
...
close #277
2023-11-08 11:53:16 +09:00
mob-sakai
107f901fe3
feat: added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling'
...
fixed issue when upgrading from 3.x to 4.x
2023-11-07 17:48:02 +09:00
mob-sakai
73f6dad0f3
fix: il2cpp code stripping bug
...
close #269
2023-10-26 02:22:52 +09:00
mob-sakai
3f2f12d2cf
fix: autoScaling and PositionMode may be locked
2023-08-18 21:22:35 +09:00
mob-sakai
c42f8c8ab0
fix: the camera under UIParticle will be assigned as _orthoCamera
...
Prevents unintended camera control
2023-08-18 17:45:04 +09:00
mob-sakai
9b2e5c1d10
fix: generated GameObject will be named '[generated] *'
...
These objects are automatically generated and are not stored in the scene or prefab (HideFlags.DontSave)
2023-08-18 17:45:04 +09:00
mob-sakai
28d8698597
fix compile error on Unity 2021.1
2023-08-18 17:45:04 +09:00
mob-sakai
410304125f
feat: 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x)
2023-08-18 13:17:09 +09:00
mob-sakai
67eff61073
feat: 'AbsoluteMode' option is renamed to 'PositionMode'
...
AbsoluteMode property is obsolete
2023-08-18 13:17:09 +09:00
mob-sakai
4851a1880e
fix: inactive ParticleSystems are removed from the list on refresh
2023-08-18 13:17:09 +09:00
mob-sakai
2fe0bde422
fix: excessive particle emitted on move ParticleSystem for local space simulation and emission over distance
...
close #265
2023-08-18 13:17:09 +09:00
mob-sakai
c2119c171a
fix: built-in shaders are no longer supported
...
close #233 , close #257
Use UI shaders instead.
If built-in non-UI shaders are used, an error is displayed in the inspector.
2023-08-18 13:17:09 +09:00
mob-sakai
3df190382a
resharp
2023-08-18 13:17:09 +09:00
mob-sakai
35325c8899
feat: add 'AutoScaling' option for UIParticle
...
Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
2023-08-18 11:48:05 +09:00
mob-sakai
903f702d7b
feat: add 'UpdateMode' option for UIParticleAttractor
...
close #250
2023-08-18 11:48:05 +09:00
mob-sakai
e93051603e
fix: error: SerializedObject target has been destroyed
...
close #267
2023-08-18 11:48:05 +09:00
mob-sakai
e4998365c9
feat: add Start/StopEmission API for UIParticle
...
close #240
2023-08-18 11:48:05 +09:00
mob-sakai
68d9925a16
fix: UIParticleAttractor attracts the particles at wrong position when in RelativeMode
...
close #262
2023-08-18 11:48:05 +09:00
mob-sakai
392ab6dd76
feat: add public properties for UIParticleAttractor
...
close #253
2023-08-18 11:48:05 +09:00
mob-sakai
f75fcce0da
fix: assertion 'ps->array_size()' in UpdateMesh() when using trails of type ribbon
...
close #241
2023-08-18 11:48:05 +09:00
mob-sakai
fb31db47f2
fix: scaling ParticleSystem puts prewarmed particles in wrong location
...
close #235
2023-08-18 11:47:40 +09:00
mob-sakai
425aad0cba
fix: nullReferenceException after copy-n-paste
...
close #258
2023-08-18 11:47:40 +09:00
mob-sakai
8b4ca1add5
fix: mesh sharing not working
...
close #236
2023-08-18 11:47:40 +09:00
mob-sakai
b308b26833
fix: sub-emitters option is not work in editor playing
...
close #231
2023-08-18 11:47:40 +09:00
mob-sakai
e67e9482e2
fix: nullptr exceptions when using nested UIParticle components in hierarchy
...
close #246
2023-08-18 11:47:11 +09:00
mob-sakai
723a04d0cf
fix: crash occurs when too many vertices are rendered
2023-08-18 11:47:11 +09:00
mob-sakai
52f2ef1f24
fix: fix typos
2023-08-15 09:40:11 +09:00
Jake O'Connor
e92b514624
fix: remove unnecessary per-frame allocation.
2023-08-15 09:40:11 +09:00
AndreevWezom
a4bcf93022
feat: add particle system getter and setter for attractor
...
close #253
2023-08-15 09:40:11 +09:00
Bamdad Bastani
bdeeabbbe1
fix: the annoying empty black scene overlay box shown even when nothing is selected
2022-08-30 09:40:00 +09:00
takashi.sakai
f60d6dfe60
fix: fix abnormal mesh bounds error
...
close #213 , close #218
2022-08-10 16:45:50 +09:00
takashi.sakai
9e2dbe7758
fix: fix culling for RectMask2D
...
close #220
2022-08-10 10:31:50 +09:00
mob-sakai
a11d2d01ce
fix: when `UIParticlrRenderer` destroy manually, an error will occur
2022-07-01 16:10:10 +09:00
mob-sakai
550d0c43be
fix: if `m_Particles` contains null, an error will occur
...
close #214
2022-07-01 16:10:10 +09:00
mob-sakai
c1538a8399
fix: refresh button does not works in prefab edit mode
...
close #214
2022-07-01 16:10:10 +09:00
mob-sakai
f97e6195e6
fix: add `Enabled` toggle in overlay window
2022-07-01 16:10:10 +09:00
mob-sakai
7eb41124db
fix: ParticleSystem reordering and refreshing in inspector does not work for prefab asset
2022-07-01 16:10:09 +09:00
mob-sakai
fa2f867bca
fix: error on drag prefab to scene
...
close #211
2022-06-28 14:26:09 +09:00
mob-sakai
fb7f308f09
fix: incorrect position of world space trail particles
...
close #209
2022-06-28 00:20:37 +09:00
mob-sakai
8034228713
fix: error on editor
...
close #210
2022-06-28 00:18:59 +09:00
mob-sakai
48d1994f5f
fix: add absolute mode toggle to overlay window
2022-06-25 13:22:09 +09:00
mob-sakai
1879ac8c53
feat: add relative/absolute particle position mode
...
close #205
2022-06-25 09:07:28 +09:00