Update readme

pull/33/head
mob-sakai 2018-12-13 09:32:55 +09:00
parent d373e3d36c
commit c22a4b3640
1 changed files with 2 additions and 3 deletions

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@ -50,7 +50,7 @@ Compares this "Baking mesh" approach with the conventional approach:
* Change alpha with CanvasGroup
* Scaling independent of Transform
* No heavy allocation every frame
* All ParticleSystem.ScalingModes and all Canvas.RenderModes are supported. They look almost the same in all modes.
<br><br><br><br>
@ -74,8 +74,7 @@ Compares this "Baking mesh" approach with the conventional approach:
![](https://user-images.githubusercontent.com/12690315/49148942-1c243880-f34c-11e8-9cf5-d871d65c4dbe.png)
7. Adjust the Scale property to change the size of the effect.
![](https://user-images.githubusercontent.com/12690315/49148937-19c1de80-f34c-11e8-87fc-138192777540.gif)
8. That's all. There are no properties you must set in the inspector!
9. Enjoy!
8. Enjoy!
##### Requirement